/** * Copyright (c) 2017-2018 Tara Keeling * 2020 Philippe G. * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #include #include #include #include #include "freertos/FreeRTOS.h" #include "freertos/task.h" #include "driver/gpio.h" #include "driver/ledc.h" #include "esp_log.h" #include "Config.h" #include "gds.h" #include "gds_private.h" #ifdef CONFIG_IDF_TARGET_ESP32S3 #define LEDC_SPEED_MODE LEDC_LOW_SPEED_MODE #else #define LEDC_SPEED_MODE LEDC_HIGH_SPEED_MODE #endif extern bool gds_init_fonts(); static struct GDS_Device Display; static struct GDS_BacklightPWM PWMConfig; static char TAG[] = "gds"; struct GDS_Device* GDS_AutoDetect(sys_display_config* Driver, GDS_DetectFunc* DetectFunc[], struct GDS_BacklightPWM* PWM) { if(!Driver->has_common || Driver->common.driver == sys_display_drivers_UNSPECIFIED) return NULL; if(PWM) PWMConfig = *PWM; for(int i = 0; DetectFunc[i]; i++) { if(DetectFunc[i](Driver, &Display)) { if(PWM && PWM->Init) { ledc_timer_config_t PWMTimer = { .duty_resolution = LEDC_TIMER_13_BIT, .freq_hz = 5000, .speed_mode = LEDC_SPEED_MODE, .timer_num = PWMConfig.Timer, }; ledc_timer_config(&PWMTimer); } ESP_LOGD(TAG, "Detected driver %p with PWM %d", &Display, PWM ? PWM->Init : 0); return &Display; } } return NULL; } void GDS_ClearExt(struct GDS_Device* Device, bool full, ...) { bool commit = true; if(full) { GDS_Clear(Device, GDS_COLOR_BLACK); } else { va_list args; va_start(args, full); commit = va_arg(args, int); int x1 = va_arg(args, int), y1 = va_arg(args, int), x2 = va_arg(args, int), y2 = va_arg(args, int); if(x2 < 0) x2 = Device->Width - 1; if(y2 < 0) y2 = Device->Height - 1; GDS_ClearWindow(Device, x1, y1, x2, y2, GDS_COLOR_BLACK); va_end(args); } Device->Dirty = true; if(commit) GDS_Update(Device); } void GDS_Clear(struct GDS_Device* Device, int Color) { if(Color == GDS_COLOR_BLACK) memset(Device->Framebuffer, 0, Device->FramebufferSize); else if(Device->Depth == 1) memset(Device->Framebuffer, 0xff, Device->FramebufferSize); else if(Device->Depth == 4) memset(Device->Framebuffer, Color | (Color << 4), Device->FramebufferSize); else if(Device->Depth == 8) memset(Device->Framebuffer, Color, Device->FramebufferSize); else GDS_ClearWindow(Device, 0, 0, -1, -1, Color); Device->Dirty = true; } #define CLEAR_WINDOW(x1, y1, x2, y2, F, W, C, T, N) \ for(int y = y1; y <= y2; y++) { \ T* Ptr = (T*)F + (y * W + x1) * N; \ for(int c = (x2 - x1) * N; c-- >= 0; *Ptr++ = C); \ } void GDS_ClearWindow(struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color) { // -1 means up to width/height if(x2 < 0) x2 = Device->Width - 1; if(y2 < 0) y2 = Device->Height - 1; // driver can provide own optimized clear window if(Device->ClearWindow) { Device->ClearWindow(Device, x1, y1, x2, y2, Color); } else if(Device->Depth == 1) { // single shot if we erase all screen if(x2 - x1 == Device->Width - 1 && y2 - y1 == Device->Height - 1) { memset(Device->Framebuffer, Color == GDS_COLOR_BLACK ? 0 : 0xff, Device->FramebufferSize); } else { uint8_t _Color = Color == GDS_COLOR_BLACK ? 0 : 0xff; uint8_t Width = Device->Width >> 3; uint8_t* optr = Device->Framebuffer; // try to do byte processing as much as possible for(int r = y1; r <= y2;) { int c = x1; // for a row that is not on a boundary, no optimization possible while(r & 0x07 && r <= y2) { for(c = x1; c <= x2; c++) DrawPixelFast(Device, c, r, Color); r++; } // go fast if we have more than 8 lines to write if(r + 8 <= y2) { memset(optr + Width * r + x1, _Color, x2 - x1 + 1); r += 8; } else while(r <= y2) { for(c = x1; c <= x2; c++) DrawPixelFast(Device, c, r, Color); r++; } } } } if(Device->Depth == 4) { if(x2 - x1 == Device->Width - 1 && y2 - y1 == Device->Height - 1) { // we assume color is 0..15 memset(Device->Framebuffer, Color | (Color << 4), Device->FramebufferSize); } else { uint8_t _Color = Color | (Color << 4); int Width = Device->Width; uint8_t* optr = Device->Framebuffer; // try to do byte processing as much as possible for(int r = y1; r <= y2; r++) { int c = x1; if(c & 0x01) DrawPixelFast(Device, c++, r, Color); int chunk = (x2 - c + 1) >> 1; memset(optr + ((r * Width + c) >> 1), _Color, chunk); if(c + chunk <= x2) DrawPixelFast(Device, x2, r, Color); } } } else if(Device->Depth == 8) { CLEAR_WINDOW(x1, y1, x2, y2, Device->Framebuffer, Device->Width, Color, uint8_t, 1); } else if(Device->Depth == 16) { CLEAR_WINDOW(x1, y1, x2, y2, Device->Framebuffer, Device->Width, Color, uint16_t, 1); } else if(Device->Depth == 24) { CLEAR_WINDOW(x1, y1, x2, y2, Device->Framebuffer, Device->Width, Color, uint8_t, 3); } else { for(int y = y1; y <= y2; y++) { for(int x = x1; x <= x2; x++) { DrawPixelFast(Device, x, y, Color); } } } // make sure diplay will do update Device->Dirty = true; } void GDS_Update(struct GDS_Device* Device) { if(Device->Dirty) Device->Update(Device); Device->Dirty = false; } bool GDS_Reset(struct GDS_Device* Device) { if(Device->RSTPin >= 0) { gpio_set_level(Device->RSTPin, 0); vTaskDelay(pdMS_TO_TICKS(100)); gpio_set_level(Device->RSTPin, 1); } return true; } bool GDS_Init(struct GDS_Device* Device) { if(Device->Depth > 8) Device->FramebufferSize = Device->Width * Device->Height * ((8 + Device->Depth - 1) / 8); else Device->FramebufferSize = (Device->Width * Device->Height) / (8 / Device->Depth); // allocate FB unless explicitely asked not to if(!(Device->Alloc & GDS_ALLOC_NONE)) { if((Device->Alloc & GDS_ALLOC_IRAM) || ((Device->Alloc & GDS_ALLOC_IRAM_SPI) && Device->IF == GDS_IF_SPI)) { Device->Framebuffer = heap_caps_calloc(1, Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA); } else { Device->Framebuffer = calloc(1, Device->FramebufferSize); } NullCheck(Device->Framebuffer, return false); } if(Device->Backlight.Pin >= 0) { Device->Backlight.Channel = PWMConfig.Channel++; Device->Backlight.PWM = PWMConfig.Max - 1; ledc_channel_config_t PWMChannel = { .channel = Device->Backlight.Channel, .duty = Device->Backlight.PWM, .gpio_num = Device->Backlight.Pin, .speed_mode = LEDC_SPEED_MODE, .hpoint = 0, .timer_sel = PWMConfig.Timer, }; ledc_channel_config(&PWMChannel); } bool Res = Device->Init(Device); if(Res) { Res = gds_init_fonts(); } if(!Res && Device->Framebuffer) free(Device->Framebuffer); return Res; } int GDS_GrayMap(struct GDS_Device* Device, uint8_t Level) { switch(Device->Mode) { case GDS_MONO: return Level; case GDS_GRAYSCALE: return Level >> (8 - Device->Depth); case GDS_RGB332: Level >>= 5; return (Level << 6) | (Level << 3) | (Level >> 1); case GDS_RGB444: Level >>= 4; return (Level << 8) | (Level << 4) | Level; case GDS_RGB555: Level >>= 3; return (Level << 10) | (Level << 5) | Level; case GDS_RGB565: Level >>= 2; return ((Level & ~0x01) << 10) | (Level << 5) | (Level >> 1); case GDS_RGB666: Level >>= 2; return (Level << 12) | (Level << 6) | Level; case GDS_RGB888: return (Level << 16) | (Level << 8) | Level; } return -1; } void GDS_SetContrast(struct GDS_Device* Device, uint8_t Contrast) { if(Device->SetContrast) Device->SetContrast(Device, Contrast); else if(Device->Backlight.Pin >= 0) { Device->Backlight.PWM = PWMConfig.Max * powf(Contrast / 255.0, 3); ledc_set_duty(LEDC_SPEED_MODE, Device->Backlight.Channel, Device->Backlight.PWM); ledc_update_duty(LEDC_SPEED_MODE, Device->Backlight.Channel); } } void GDS_SetLayout(struct GDS_Device* Device, struct GDS_Layout* Layout) { if(Device->SetLayout) Device->SetLayout(Device, Layout); } void GDS_SetDirty(struct GDS_Device* Device) { Device->Dirty = true; } int GDS_GetWidth(struct GDS_Device* Device) { return Device ? Device->Width : 0; } void GDS_SetTextWidth(struct GDS_Device* Device, int TextWidth) { Device->TextWidth = Device && TextWidth && TextWidth < Device->Width ? TextWidth : Device->Width; } int GDS_GetHeight(struct GDS_Device* Device) { return Device ? Device->Height : 0; } int GDS_GetDepth(struct GDS_Device* Device) { return Device ? Device->Depth : 0; } int GDS_GetMode(struct GDS_Device* Device) { return Device ? Device->Mode : 0; } void GDS_DisplayOn(struct GDS_Device* Device) { if(Device->DisplayOn) Device->DisplayOn(Device); } void GDS_DisplayOff(struct GDS_Device* Device) { if(Device->DisplayOff) Device->DisplayOff(Device); }