forked from gronod/squeezelite-esp32
applied platformio structure
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#pragma once
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#include <memory> // for shared_ptr
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#include "AudioContainer.h" // for AudioContainer
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#include "BaseCodec.h" // for BaseCodec
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#include "CodecType.h" // for AudioCodec
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namespace bell {
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class AudioCodecs {
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public:
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static std::shared_ptr<BaseCodec> getCodec(AudioCodec type);
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static std::shared_ptr<BaseCodec> getCodec(AudioContainer* container);
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static void addCodec(AudioCodec type,
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const std::shared_ptr<BaseCodec>& codec);
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};
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} // namespace bell
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