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@ -638,7 +638,37 @@ CXX="g++ -m32 -mstackrealign" \
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<para>Adding the <literal>-mstackrealign</literal> flag helps to
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overcome issues with old binaries which cannot be recompiled
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on the actual OS.</para>
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on the actual OS. Those issues were reported for
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<application>Steam</application>.</para>
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<!-- Thanks to xry111 for explaining the technical background: -->
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<para>Today the x86-32 SysV psABI (used by all Linux programs)
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mandates a 16-byte alignment of the stack frame, so the routines
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using SSE will save/load SSE vectors onto/from the stack using a
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<literal>movaps</literal> instruction (which only works with
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aligned addresses, but faster than its counterpart allowing
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unaligned addresses, <literal>movups</literal>).</para>
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<para>But some really old x86-32 Linux binaries (compiled about
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15 years ago), and all Windows x86-32 binaries only aligns the
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stack frame to 4-byte. Thus, when it calls a SSE routine in LFS
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built without <literal>-mstackrealign</literal>, the
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<literal>movdqa</literal> instruction fails with a General
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Protection Error and the Linux kernel terminates the process
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with a SIGSEGV.</para>
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<para>It is not clear why this seems to be an issue with Glibc only.
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<command>gcc -m32</command> does <emphasis>not</emphasis> turn off SSE (because
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it means "building a 32-bit program for x86_64" instead of
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"building a program for i686," and all x86_64 CPU have SSE), so
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every library can use SSE. <application>Steam</application> has
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an issue here, but <application>Wine</application> has not.
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Maybe <application>Wine</application> evades the issue by building
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most libraries as Windows DLLs using <application>mingw-gcc</application> (which enables
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<literal>-mstackrealign</literal> by default) instead of relying
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on the system library, but it still uses the system libc.</para>
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<para>In theory, the <literal>-mstackrealign</literal> should be
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applied for all m32 libraries but actually, the only issue
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reported so far can be fixed by adding it to glibc in the above
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command only.</para>
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<para>Compile the package:</para>
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