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iccery-v2-mac/Sources/ICCery/ICCeryApp.swift
gronodandDevin <158243242+devin-ai-integration[bot]@users.noreply.github.com> 1d78957d7a feat(project): .icceryproj index over basename and cwd + recipe + last ΔE (#149)
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Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
2026-09-13 11:28:40 +01:00

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import AppKit
import ICCeryCore
import SwiftUI
@main
struct ICCeryApp: App {
@NSApplicationDelegateAdaptor(AppDelegate.self) private var appDelegate
@StateObject private var workflow: TargetWorkflowViewModel
init() {
let environment = AppEnvironment.live()
_workflow = StateObject(wrappedValue: TargetWorkflowViewModel(environment: environment))
try? AppPaths.ensureDirectories()
// Log level is runtime state — apply persisted settings at
// startup (#158); the Settings sheet re-applies on save.
LogSink.shared.applySettings(environment.settingsStore.load())
}
var body: some Scene {
// Single fixed window (docs/21 §Shell: 1280×800, min 1100×700);
// metrics are applied by AppDelegate once the window exists.
WindowGroup("ICCery") {
RootView(workflow: workflow)
.frame(minWidth: 1100, minHeight: 700)
.preferredColorScheme(.dark)
}
.commands {
// Single-window app: the File menu carries the project
// commands (issue #149). Replacing `.newItem` keeps
// SwiftUI's empty default New from stacking (R19 — the
// group is filled, so no second New appears).
CommandGroup(replacing: .newItem) {
ProjectCommands(workflow: workflow)
}
}
}
}
/// AppDelegate: quit when the single window closes, and `killAll` Argyll
/// children before teardown (#147/#149). Termination is deferred until
/// `killAll` has signaled every child so `chartread` can park an XY head
/// when the UI already sent `q\n`.
final class AppDelegate: NSObject, NSApplicationDelegate {
private var terminationRequested = false
func applicationDidFinishLaunching(_ notification: Notification) {
// SwiftUI scenes launched by XCTest stay `.runningBackground`
// unless the app takes regular activation and orders the window
// front (CI run 29804).
NSApp.setActivationPolicy(.regular)
for window in NSApp.windows {
configureMainWindow(window)
window.makeKeyAndOrderFront(nil)
}
NSApp.activate(ignoringOtherApps: true)
}
/// docs/21 §Shell: 1280×800 content, min 1100×700, centred.
private func configureMainWindow(_ window: NSWindow) {
window.setContentSize(NSSize(width: 1280, height: 800))
window.contentMinSize = NSSize(width: 1100, height: 700)
window.center()
}
/// Dock-click reopen: let the WindowGroup re-show or recreate the
/// main window when none are visible.
func applicationShouldHandleReopen(_ sender: NSApplication, hasVisibleWindows flag: Bool) -> Bool {
true
}
func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool {
true
}
func applicationShouldTerminate(_ sender: NSApplication) -> NSApplication.TerminateReply {
guard !terminationRequested else { return .terminateNow }
terminationRequested = true
Task {
await ProcessManager.shared.killAll()
NSApplication.shared.reply(toApplicationShouldTerminate: true)
}
return .terminateLater
}
}