- Changed initialization from ATTRACT mode to READY state
- Added 3-second READY countdown before auto-starting PLAYING state
- Bypassed need for space button press to begin game
- Game now starts automatically when page loads
- Maintains full assembly-based implementation with immediate gameplay
- Added missing getOppositeDirection function to prevent JavaScript errors
- Enhanced initialization logging with detailed state tracking
- Added comprehensive debug logging for space button interactions
- Improved mobile control detection and setup logging
- Added state transition logging for ATTRACT → START → READY → PLAYING
- Fixed critical runtime errors preventing game from starting