Modified game to start immediately on page load
- Changed initialization from ATTRACT mode to READY state - Added 3-second READY countdown before auto-starting PLAYING state - Bypassed need for space button press to begin game - Game now starts automatically when page loads - Maintains full assembly-based implementation with immediate gameplay
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@@ -1382,10 +1382,10 @@
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console.log('=== SPACE BUTTON HANDLER COMPLETE ===');
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console.log('=== SPACE BUTTON HANDLER COMPLETE ===');
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}
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}
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// Initialize game with ATTRACT mode (assembly-based startup)
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// Initialize game with immediate start (bypass ATTRACT mode)
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console.log('=== INITIALIZING GAME ===');
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console.log('=== INITIALIZING GAME ===');
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gameState = 'ATTRACT';
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gameState = 'READY'; // Start directly in READY state
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attractModeTimer = 0;
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readyTimer = 180; // 3 seconds countdown
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console.log('Mobile detected:', isMobile);
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console.log('Mobile detected:', isMobile);
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console.log('Window width:', window.innerWidth);
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console.log('Window width:', window.innerWidth);
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@@ -1408,7 +1408,7 @@
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// Update debug info
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// Update debug info
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updateDebugInfo();
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updateDebugInfo();
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console.log('Full Pacman game initialized with ATTRACT mode');
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console.log('Game initialized in READY state - will auto-start in 3 seconds');
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console.log('Game state:', gameState);
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console.log('Game state:', gameState);
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console.log('=== GAME INITIALIZATION COMPLETE ===');
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console.log('=== GAME INITIALIZATION COMPLETE ===');
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