OpenTTD/src/table
Peter Nelson ff7eb996e6
Codechange: Use variable storage for GrfProps with cargo-type groups. (#13557)
Slots are only allocated when used instead of being reserved.

Array-based GrfProps are still used when the number of options is more limited.
2025-02-14 18:30:17 +00:00
..
settings Codechange: Use EnumBitSet for StationFacility. 2025-02-13 18:03:13 +00:00
airport_defaults.h Codechange: no longer add "src" to the include-path (#13511) 2025-02-09 19:43:15 +00:00
airport_movement.h Codechange: Use EnumBitSet for Airport blocks. 2025-02-13 22:02:02 +00:00
airporttile_ids.h Codechange: Specify underlying type for all enums excluding those exposed to scripts. (#13383) 2025-01-28 22:17:34 +00:00
airporttiles.h Codechange: Use EnumBitSet for callback masks. 2025-01-31 17:08:24 +00:00
animcursors.h
autorail.h
bridge_land.h
build_industry.h Codechange: Use EnumBitSet for IndustryTileSpecialFlags. 2025-02-07 12:30:06 +00:00
cargo_const.h Codechange: Use EnumBitSet for CargoClasses. (#13491) 2025-02-08 08:46:38 +00:00
clear_land.h
CMakeLists.txt
control_codes.h Codechange: String parameter encoding for regular strings. 2025-02-10 22:49:14 +00:00
elrail_data.h Codechange: Specify underlying type for all enums excluding those exposed to scripts. (#13383) 2025-01-28 22:17:34 +00:00
engines.h Codechange: Use EnumBitSet for LandscapeTypes and remove LandscapeID. (#13436) 2025-02-01 23:09:18 +00:00
genland.h Doc: Rainforest is one word 2025-02-02 10:58:23 -05:00
heightmap_colours.h
industry_land.h
landscape_sprite.h
newgrf_debug_data.h Codechange: Use EnumBitSet for callback masks. 2025-01-31 17:08:24 +00:00
object_land.h Codechange: Use variable storage for GrfProps with cargo-type groups. (#13557) 2025-02-14 18:30:17 +00:00
opengl_shader.h
palette_convert.h
palettes.h Codechange: Use std::endian instead of TTD_ENDIAN defines. 2025-01-28 19:37:34 +00:00
pricebase.h
railtypes.h Codechange: Use EnumBitSet for RoadTypeFlags and RailTypeFlags. (#13415) 2025-01-30 22:08:51 +00:00
road_land.h Codechange: use std::vector/std::span for DrawTileSprites over malloc-ed table 2025-02-14 16:01:45 +01:00
roadtypes.h Codechange: Use EnumBitSet for RoadTypeFlags and RailTypeFlags. (#13415) 2025-01-30 22:08:51 +00:00
roadveh_movement.h
settings.h.postamble
settings.h.preamble
sprites.h
station_land.h Codechange: use std::vector/std::span for DrawTileSprites over malloc-ed table 2025-02-14 16:01:45 +01:00
strgen_tables.h Codechange: Use EnumBitSet for strgen's CmdFlags. (#13428) 2025-02-01 15:45:55 +00:00
string_colours.h
town_land.h Codechange: Use EnumBitSet for BuildingFlags. 2025-02-01 14:16:25 +00:00
townname.h Codechange: Specify underlying type for all enums excluding those exposed to scripts. (#13383) 2025-01-28 22:17:34 +00:00
track_land.h Codechange: use std::vector/std::span for DrawTileSprites over malloc-ed table 2025-02-14 16:01:45 +01:00
train_sprites.h
tree_land.h
unicode.h
water_land.h Codechange: use std::vector/std::span for DrawTileSprites over malloc-ed table 2025-02-14 16:01:45 +01:00