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This allows a string and its parameters to be encoded and stored as just one string, instead of juggling with capturing and restoring string parameters. The advantage of EncodedStrings over raw strings is they use current language and parameter values at the point of decoding.
199 lines
6.3 KiB
C++
199 lines
6.3 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file strings_func.h Functions related to OTTD's strings. */
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#ifndef STRINGS_FUNC_H
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#define STRINGS_FUNC_H
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#include "strings_type.h"
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#include "string_type.h"
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#include "gfx_type.h"
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#include "core/bitmath_func.hpp"
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#include "core/convertible_through_base.hpp"
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#include "vehicle_type.h"
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/**
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* Extract the StringTab from a StringID.
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* @param str String identifier
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* @return StringTab from \a str
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*/
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inline StringTab GetStringTab(StringID str)
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{
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StringTab result = (StringTab)(str >> TAB_SIZE_BITS);
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if (result >= TEXT_TAB_NEWGRF_START) return TEXT_TAB_NEWGRF_START;
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if (result >= TEXT_TAB_GAMESCRIPT_START) return TEXT_TAB_GAMESCRIPT_START;
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return result;
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}
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/**
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* Extract the StringIndex from a StringID.
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* @param str String identifier
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* @return StringIndex from \a str
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*/
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inline StringIndexInTab GetStringIndex(StringID str)
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{
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return StringIndexInTab{str - (GetStringTab(str) << TAB_SIZE_BITS)};
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}
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/**
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* Create a StringID
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* @param tab StringTab
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* @param index Index of the string within the given tab.
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* @return StringID composed from \a tab and \a index
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*/
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inline StringID MakeStringID(StringTab tab, StringIndexInTab index)
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{
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if (tab == TEXT_TAB_NEWGRF_START) {
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assert(index < TAB_SIZE_NEWGRF);
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} else if (tab == TEXT_TAB_GAMESCRIPT_START) {
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assert(index < TAB_SIZE_GAMESCRIPT);
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} else {
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assert(tab < TEXT_TAB_END);
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assert(index < TAB_SIZE);
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}
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return (tab << TAB_SIZE_BITS) + index.base();
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}
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std::string GetStringWithArgs(StringID string, std::span<StringParameter> args);
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std::string GetString(StringID string);
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const char *GetStringPtr(StringID string);
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void AppendStringInPlace(std::string &result, StringID string);
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uint ConvertKmhishSpeedToDisplaySpeed(uint speed, VehicleType type);
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uint ConvertDisplaySpeedToKmhishSpeed(uint speed, VehicleType type);
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/**
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* Pack velocity and vehicle type for use with SCC_VELOCITY string parameter.
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* @param speed Display speed for parameter.
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* @param type Type of vehicle for parameter.
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* @return Bit-packed velocity and vehicle type, for use with SetDParam().
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*/
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inline int64_t PackVelocity(uint speed, VehicleType type)
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{
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/* Vehicle type is a byte, so packed into the top 8 bits of the 64-bit
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* parameter, although only values from 0-3 are relevant. */
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return speed | (static_cast<uint64_t>(type) << 56);
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}
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void SetDParam(size_t n, uint64_t v);
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void SetDParamMaxValue(size_t n, uint64_t max_value, uint min_count = 0, FontSize size = FS_NORMAL);
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void SetDParamMaxDigits(size_t n, uint count, FontSize size = FS_NORMAL);
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void SetDParam(size_t n, ConvertibleThroughBase auto v)
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{
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SetDParam(n, v.base());
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}
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void SetDParamMaxValue(size_t n, ConvertibleThroughBase auto max_value, uint min_count = 0, FontSize size = FS_NORMAL)
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{
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SetDParamMaxValue(n, max_value.base(), min_count, size);
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}
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void SetDParamStr(size_t n, const char *str);
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void SetDParamStr(size_t n, const std::string &str);
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void SetDParamStr(size_t n, std::string &&str);
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void CopyInDParam(const std::span<const StringParameterData> backup);
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void CopyOutDParam(std::vector<StringParameterData> &backup, size_t num);
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bool HaveDParamChanged(const std::span<const StringParameterData> backup);
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uint64_t GetDParam(size_t n);
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extern TextDirection _current_text_dir; ///< Text direction of the currently selected language
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void InitializeLanguagePacks();
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const char *GetCurrentLanguageIsoCode();
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std::string_view GetListSeparator();
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/**
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* Helper to create the StringParameters with its own buffer with the given
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* parameter values.
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* @param args The parameters to set for the to be created StringParameters.
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* @return The constructed StringParameters.
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*/
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template <typename... Args>
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auto MakeParameters(Args &&... args)
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{
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return std::array<StringParameter, sizeof...(args)>({std::forward<StringParameter>(args)...});
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}
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/**
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* Get a parsed string with most special stringcodes replaced by the string parameters.
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* @param string String ID to format.
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* @param args The parameters to set.
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* @return The parsed string.
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*/
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template <typename... Args>
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std::string GetString(StringID string, Args &&... args)
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{
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auto params = MakeParameters(std::forward<Args &&>(args)...);
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return GetStringWithArgs(string, params);
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}
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EncodedString GetEncodedString(StringID str);
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EncodedString GetEncodedStringWithArgs(StringID str, std::span<const StringParameter> params);
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/**
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* Get an encoded string with parameters.
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* @param string String ID to encode.
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* @param args The parameters to set.
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* @return The encoded string.
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*/
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template <typename... Args>
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EncodedString GetEncodedString(StringID string, const Args&... args)
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{
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auto params = MakeParameters(std::forward<const Args&>(args)...);
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return GetEncodedStringWithArgs(string, params);
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}
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/**
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* A searcher for missing glyphs.
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*/
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class MissingGlyphSearcher {
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public:
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/** Make sure everything gets destructed right. */
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virtual ~MissingGlyphSearcher() = default;
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/**
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* Get the next string to search through.
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* @return The next string or nullopt if there is none.
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*/
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virtual std::optional<std::string_view> NextString() = 0;
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/**
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* Get the default (font) size of the string.
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* @return The font size.
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*/
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virtual FontSize DefaultSize() = 0;
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/**
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* Reset the search, i.e. begin from the beginning again.
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*/
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virtual void Reset() = 0;
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/**
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* Whether to search for a monospace font or not.
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* @return True if searching for monospace.
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*/
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virtual bool Monospace() = 0;
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/**
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* Set the right font names.
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* @param settings The settings to modify.
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* @param font_name The new font name.
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* @param os_data Opaque pointer to OS-specific data.
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*/
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virtual void SetFontNames(struct FontCacheSettings *settings, const char *font_name, const void *os_data = nullptr) = 0;
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bool FindMissingGlyphs();
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};
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void CheckForMissingGlyphs(bool base_font = true, MissingGlyphSearcher *search = nullptr);
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#endif /* STRINGS_FUNC_H */
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