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TURN is a last resort, used only if all other methods failed. TURN is a relay approach to connect client and server together, where openttd.org (by default) is the middleman. It is very unlikely either the client or server cannot connect to the STUN server, as they are both already connected to the Game Coordinator. But in the odd case it does fail, estabilishing the connection fails without any further possibility to recover.
2782 lines
109 KiB
C++
2782 lines
109 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file settings_gui.cpp GUI for settings. */
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#include "stdafx.h"
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#include "currency.h"
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#include "error.h"
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#include "settings_gui.h"
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#include "textbuf_gui.h"
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#include "command_func.h"
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#include "network/network.h"
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#include "town.h"
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#include "settings_internal.h"
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#include "strings_func.h"
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#include "window_func.h"
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#include "string_func.h"
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#include "widgets/dropdown_type.h"
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#include "widgets/dropdown_func.h"
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#include "widgets/slider_func.h"
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#include "highscore.h"
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#include "base_media_base.h"
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#include "company_base.h"
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#include "company_func.h"
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#include "viewport_func.h"
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#include "core/geometry_func.hpp"
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#include "ai/ai.hpp"
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#include "blitter/factory.hpp"
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#include "language.h"
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#include "textfile_gui.h"
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#include "stringfilter_type.h"
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#include "querystring_gui.h"
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#include "fontcache.h"
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#include "zoom_func.h"
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#include "rev.h"
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#include "video/video_driver.hpp"
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#include "music/music_driver.hpp"
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#include <vector>
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#include <iterator>
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#include "safeguards.h"
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#include "video/video_driver.hpp"
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static const StringID _autosave_dropdown[] = {
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STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF,
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STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH,
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STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS,
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STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS,
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STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS,
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INVALID_STRING_ID,
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};
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static const StringID _gui_zoom_dropdown[] = {
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO,
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL,
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM,
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM,
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INVALID_STRING_ID,
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};
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static const StringID _font_zoom_dropdown[] = {
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO,
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL,
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM,
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM,
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INVALID_STRING_ID,
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};
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static Dimension _circle_size; ///< Dimension of the circle +/- icon. This is here as not all users are within the class of the settings window.
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static const void *ResolveObject(const GameSettings *settings_ptr, const IntSettingDesc *sd);
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/**
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* Get index of the current screen resolution.
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* @return Index of the current screen resolution if it is a known resolution, _resolutions.size() otherwise.
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*/
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static uint GetCurrentResolutionIndex()
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{
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auto it = std::find(_resolutions.begin(), _resolutions.end(), Dimension(_screen.width, _screen.height));
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return std::distance(_resolutions.begin(), it);
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}
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static void ShowCustCurrency();
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template <class T>
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static DropDownList BuildSetDropDownList(int *selected_index, bool allow_selection)
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{
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int n = T::GetNumSets();
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*selected_index = T::GetIndexOfUsedSet();
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DropDownList list;
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for (int i = 0; i < n; i++) {
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list.emplace_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, !allow_selection && (*selected_index != i)));
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}
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return list;
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}
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DropDownList BuildMusicSetDropDownList(int *selected_index)
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{
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return BuildSetDropDownList<BaseMusic>(selected_index, true);
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}
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/** Window for displaying the textfile of a BaseSet. */
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template <class TBaseSet>
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struct BaseSetTextfileWindow : public TextfileWindow {
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const TBaseSet* baseset; ///< View the textfile of this BaseSet.
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StringID content_type; ///< STR_CONTENT_TYPE_xxx for title.
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BaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type) : TextfileWindow(file_type), baseset(baseset), content_type(content_type)
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{
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const char *textfile = this->baseset->GetTextfile(file_type);
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this->LoadTextfile(textfile, BASESET_DIR);
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}
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void SetStringParameters(int widget) const override
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{
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if (widget == WID_TF_CAPTION) {
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SetDParam(0, content_type);
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SetDParamStr(1, this->baseset->name);
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}
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}
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};
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/**
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* Open the BaseSet version of the textfile window.
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* @param file_type The type of textfile to display.
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* @param baseset The BaseSet to use.
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* @param content_type STR_CONTENT_TYPE_xxx for title.
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*/
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template <class TBaseSet>
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void ShowBaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type)
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{
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CloseWindowById(WC_TEXTFILE, file_type);
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new BaseSetTextfileWindow<TBaseSet>(file_type, baseset, content_type);
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}
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std::set<int> _refresh_rates = { 30, 60, 75, 90, 100, 120, 144, 240 };
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/**
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* Add the refresh rate from the config and the refresh rates from all the monitors to
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* our list of refresh rates shown in the GUI.
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*/
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static void AddCustomRefreshRates()
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{
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/* Add the refresh rate as selected in the config. */
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_refresh_rates.insert(_settings_client.gui.refresh_rate);
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/* Add all the refresh rates of all monitors connected to the machine. */
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std::vector<int> monitorRates = VideoDriver::GetInstance()->GetListOfMonitorRefreshRates();
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std::copy(monitorRates.begin(), monitorRates.end(), std::inserter(_refresh_rates, _refresh_rates.end()));
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}
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struct GameOptionsWindow : Window {
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GameSettings *opt;
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bool reload;
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GameOptionsWindow(WindowDesc *desc) : Window(desc)
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{
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this->opt = &GetGameSettings();
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this->reload = false;
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AddCustomRefreshRates();
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this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS);
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this->OnInvalidateData(0);
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}
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void Close() override
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{
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CloseWindowById(WC_CUSTOM_CURRENCY, 0);
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CloseWindowByClass(WC_TEXTFILE);
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if (this->reload) _switch_mode = SM_MENU;
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this->Window::Close();
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}
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/**
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* Build the dropdown list for a specific widget.
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* @param widget Widget to build list for
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* @param selected_index Currently selected item
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* @return the built dropdown list, or nullptr if the widget has no dropdown menu.
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*/
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DropDownList BuildDropDownList(int widget, int *selected_index) const
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{
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DropDownList list;
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switch (widget) {
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case WID_GO_CURRENCY_DROPDOWN: { // Setup currencies dropdown
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*selected_index = this->opt->locale.currency;
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StringID *items = BuildCurrencyDropdown();
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uint64 disabled = _game_mode == GM_MENU ? 0LL : ~GetMaskOfAllowedCurrencies();
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/* Add non-custom currencies; sorted naturally */
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for (uint i = 0; i < CURRENCY_END; items++, i++) {
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if (i == CURRENCY_CUSTOM) continue;
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list.emplace_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
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}
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std::sort(list.begin(), list.end(), DropDownListStringItem::NatSortFunc);
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/* Append custom currency at the end */
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list.emplace_back(new DropDownListItem(-1, false)); // separator line
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list.emplace_back(new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM, CURRENCY_CUSTOM, HasBit(disabled, CURRENCY_CUSTOM)));
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break;
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}
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case WID_GO_AUTOSAVE_DROPDOWN: { // Setup autosave dropdown
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*selected_index = _settings_client.gui.autosave;
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const StringID *items = _autosave_dropdown;
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for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
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list.emplace_back(new DropDownListStringItem(*items, i, false));
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}
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break;
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}
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case WID_GO_LANG_DROPDOWN: { // Setup interface language dropdown
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for (uint i = 0; i < _languages.size(); i++) {
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bool hide_language = IsReleasedVersion() && !_languages[i].IsReasonablyFinished();
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if (hide_language) continue;
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bool hide_percentage = IsReleasedVersion() || _languages[i].missing < _settings_client.gui.missing_strings_threshold;
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auto item = new DropDownListParamStringItem(hide_percentage ? STR_JUST_RAW_STRING : STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE, i, false);
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if (&_languages[i] == _current_language) {
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*selected_index = i;
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item->SetParamStr(0, _languages[i].own_name);
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} else {
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/* Especially with sprite-fonts, not all localized
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* names can be rendered. So instead, we use the
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* international names for anything but the current
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* selected language. This avoids showing a few ????
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* entries in the dropdown list. */
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item->SetParamStr(0, _languages[i].name);
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}
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item->SetParam(1, (LANGUAGE_TOTAL_STRINGS - _languages[i].missing) * 100 / LANGUAGE_TOTAL_STRINGS);
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list.emplace_back(item);
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}
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std::sort(list.begin(), list.end(), DropDownListStringItem::NatSortFunc);
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break;
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}
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case WID_GO_RESOLUTION_DROPDOWN: // Setup resolution dropdown
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if (_resolutions.empty()) break;
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*selected_index = GetCurrentResolutionIndex();
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for (uint i = 0; i < _resolutions.size(); i++) {
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auto item = new DropDownListParamStringItem(STR_GAME_OPTIONS_RESOLUTION_ITEM, i, false);
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item->SetParam(0, _resolutions[i].width);
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item->SetParam(1, _resolutions[i].height);
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list.emplace_back(item);
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}
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break;
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case WID_GO_REFRESH_RATE_DROPDOWN: // Setup refresh rate dropdown
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for (auto it = _refresh_rates.begin(); it != _refresh_rates.end(); it++) {
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auto i = std::distance(_refresh_rates.begin(), it);
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if (*it == _settings_client.gui.refresh_rate) *selected_index = i;
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auto item = new DropDownListParamStringItem(STR_GAME_OPTIONS_REFRESH_RATE_ITEM, i, false);
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item->SetParam(0, *it);
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list.emplace_back(item);
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}
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break;
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case WID_GO_GUI_ZOOM_DROPDOWN: {
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*selected_index = _gui_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _gui_zoom + 1 : 0;
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const StringID *items = _gui_zoom_dropdown;
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for (int i = 0; *items != INVALID_STRING_ID; items++, i++) {
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list.emplace_back(new DropDownListStringItem(*items, i, i != 0 && _settings_client.gui.zoom_min > ZOOM_LVL_OUT_4X - i + 1));
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}
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break;
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}
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case WID_GO_FONT_ZOOM_DROPDOWN: {
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*selected_index = _font_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _font_zoom + 1 : 0;
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const StringID *items = _font_zoom_dropdown;
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for (int i = 0; *items != INVALID_STRING_ID; items++, i++) {
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list.emplace_back(new DropDownListStringItem(*items, i, false));
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}
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break;
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}
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case WID_GO_BASE_GRF_DROPDOWN:
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list = BuildSetDropDownList<BaseGraphics>(selected_index, (_game_mode == GM_MENU));
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break;
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case WID_GO_BASE_SFX_DROPDOWN:
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list = BuildSetDropDownList<BaseSounds>(selected_index, (_game_mode == GM_MENU));
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break;
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case WID_GO_BASE_MUSIC_DROPDOWN:
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list = BuildMusicSetDropDownList(selected_index);
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break;
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}
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return list;
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}
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void SetStringParameters(int widget) const override
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{
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switch (widget) {
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case WID_GO_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
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case WID_GO_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
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case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
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case WID_GO_GUI_ZOOM_DROPDOWN: SetDParam(0, _gui_zoom_dropdown[_gui_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _gui_zoom_cfg + 1 : 0]); break;
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case WID_GO_FONT_ZOOM_DROPDOWN: SetDParam(0, _font_zoom_dropdown[_font_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _font_zoom_cfg + 1 : 0]); break;
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case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
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case WID_GO_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
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case WID_GO_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
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case WID_GO_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->name); break;
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case WID_GO_BASE_MUSIC_STATUS: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
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case WID_GO_REFRESH_RATE_DROPDOWN: SetDParam(0, _settings_client.gui.refresh_rate); break;
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case WID_GO_RESOLUTION_DROPDOWN: {
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auto current_resolution = GetCurrentResolutionIndex();
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if (current_resolution == _resolutions.size()) {
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SetDParam(0, STR_GAME_OPTIONS_RESOLUTION_OTHER);
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} else {
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SetDParam(0, STR_GAME_OPTIONS_RESOLUTION_ITEM);
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SetDParam(1, _resolutions[current_resolution].width);
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SetDParam(2, _resolutions[current_resolution].height);
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}
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break;
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}
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}
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}
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void DrawWidget(const Rect &r, int widget) const override
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{
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switch (widget) {
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case WID_GO_BASE_GRF_DESCRIPTION:
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SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
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DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
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break;
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case WID_GO_BASE_SFX_DESCRIPTION:
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SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
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DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
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break;
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case WID_GO_BASE_MUSIC_DESCRIPTION:
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SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
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DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
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break;
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case WID_GO_BASE_SFX_VOLUME:
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DrawVolumeSliderWidget(r, _settings_client.music.effect_vol);
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break;
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case WID_GO_BASE_MUSIC_VOLUME:
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DrawVolumeSliderWidget(r, _settings_client.music.music_vol);
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break;
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}
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}
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void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
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{
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switch (widget) {
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case WID_GO_BASE_GRF_DESCRIPTION:
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/* Find the biggest description for the default size. */
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for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
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SetDParamStr(0, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
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size->height = std::max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
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}
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break;
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case WID_GO_BASE_GRF_STATUS:
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/* Find the biggest description for the default size. */
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for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
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uint invalid_files = BaseGraphics::GetSet(i)->GetNumInvalid();
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if (invalid_files == 0) continue;
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SetDParam(0, invalid_files);
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*size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS));
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}
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break;
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case WID_GO_BASE_SFX_DESCRIPTION:
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/* Find the biggest description for the default size. */
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for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
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SetDParamStr(0, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
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size->height = std::max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
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}
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break;
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case WID_GO_BASE_MUSIC_DESCRIPTION:
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/* Find the biggest description for the default size. */
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for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
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SetDParamStr(0, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
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size->height = std::max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
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}
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break;
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case WID_GO_BASE_MUSIC_STATUS:
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/* Find the biggest description for the default size. */
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for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
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uint invalid_files = BaseMusic::GetSet(i)->GetNumInvalid();
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if (invalid_files == 0) continue;
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SetDParam(0, invalid_files);
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*size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS));
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}
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break;
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default: {
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int selected;
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DropDownList list = this->BuildDropDownList(widget, &selected);
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if (!list.empty()) {
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/* Find the biggest item for the default size. */
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for (const auto &ddli : list) {
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Dimension string_dim;
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int width = ddli->Width();
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string_dim.width = width + padding.width;
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string_dim.height = ddli->Height(width) + padding.height;
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*size = maxdim(*size, string_dim);
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}
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}
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}
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}
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}
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void OnClick(Point pt, int widget, int click_count) override
|
|
{
|
|
if (widget >= WID_GO_BASE_GRF_TEXTFILE && widget < WID_GO_BASE_GRF_TEXTFILE + TFT_END) {
|
|
if (BaseGraphics::GetUsedSet() == nullptr) return;
|
|
|
|
ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_GRF_TEXTFILE), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS);
|
|
return;
|
|
}
|
|
if (widget >= WID_GO_BASE_SFX_TEXTFILE && widget < WID_GO_BASE_SFX_TEXTFILE + TFT_END) {
|
|
if (BaseSounds::GetUsedSet() == nullptr) return;
|
|
|
|
ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_SFX_TEXTFILE), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS);
|
|
return;
|
|
}
|
|
if (widget >= WID_GO_BASE_MUSIC_TEXTFILE && widget < WID_GO_BASE_MUSIC_TEXTFILE + TFT_END) {
|
|
if (BaseMusic::GetUsedSet() == nullptr) return;
|
|
|
|
ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_MUSIC_TEXTFILE), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC);
|
|
return;
|
|
}
|
|
switch (widget) {
|
|
case WID_GO_FULLSCREEN_BUTTON: // Click fullscreen on/off
|
|
/* try to toggle full-screen on/off */
|
|
if (!ToggleFullScreen(!_fullscreen)) {
|
|
ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
|
|
}
|
|
this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
|
|
this->SetWidgetDirty(WID_GO_FULLSCREEN_BUTTON);
|
|
break;
|
|
|
|
case WID_GO_VIDEO_ACCEL_BUTTON:
|
|
_video_hw_accel = !_video_hw_accel;
|
|
ShowErrorMessage(STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART, INVALID_STRING_ID, WL_INFO);
|
|
this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel);
|
|
this->SetWidgetDirty(WID_GO_VIDEO_ACCEL_BUTTON);
|
|
#ifndef __APPLE__
|
|
this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON, !_video_hw_accel);
|
|
this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON);
|
|
#endif
|
|
break;
|
|
|
|
case WID_GO_VIDEO_VSYNC_BUTTON:
|
|
if (!_video_hw_accel) break;
|
|
|
|
_video_vsync = !_video_vsync;
|
|
VideoDriver::GetInstance()->ToggleVsync(_video_vsync);
|
|
|
|
this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_vsync);
|
|
this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON);
|
|
break;
|
|
|
|
case WID_GO_BASE_SFX_VOLUME:
|
|
case WID_GO_BASE_MUSIC_VOLUME: {
|
|
byte &vol = (widget == WID_GO_BASE_MUSIC_VOLUME) ? _settings_client.music.music_vol : _settings_client.music.effect_vol;
|
|
if (ClickVolumeSliderWidget(this->GetWidget<NWidgetBase>(widget)->GetCurrentRect(), pt, vol)) {
|
|
if (widget == WID_GO_BASE_MUSIC_VOLUME) MusicDriver::GetInstance()->SetVolume(vol);
|
|
this->SetWidgetDirty(widget);
|
|
SetWindowClassesDirty(WC_MUSIC_WINDOW);
|
|
}
|
|
|
|
if (click_count > 0) this->mouse_capture_widget = widget;
|
|
break;
|
|
}
|
|
|
|
default: {
|
|
int selected;
|
|
DropDownList list = this->BuildDropDownList(widget, &selected);
|
|
if (!list.empty()) {
|
|
ShowDropDownList(this, std::move(list), selected, widget);
|
|
} else {
|
|
if (widget == WID_GO_RESOLUTION_DROPDOWN) ShowErrorMessage(STR_ERROR_RESOLUTION_LIST_FAILED, INVALID_STRING_ID, WL_ERROR);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set the base media set.
|
|
* @param index the index of the media set
|
|
* @tparam T class of media set
|
|
*/
|
|
template <class T>
|
|
void SetMediaSet(int index)
|
|
{
|
|
if (_game_mode == GM_MENU) {
|
|
auto name = T::GetSet(index)->name;
|
|
|
|
T::ini_set = name;
|
|
|
|
T::SetSet(name);
|
|
this->reload = true;
|
|
this->InvalidateData();
|
|
}
|
|
}
|
|
|
|
void OnDropdownSelect(int widget, int index) override
|
|
{
|
|
switch (widget) {
|
|
case WID_GO_CURRENCY_DROPDOWN: // Currency
|
|
if (index == CURRENCY_CUSTOM) ShowCustCurrency();
|
|
this->opt->locale.currency = index;
|
|
ReInitAllWindows(false);
|
|
break;
|
|
|
|
case WID_GO_AUTOSAVE_DROPDOWN: // Autosave options
|
|
_settings_client.gui.autosave = index;
|
|
this->SetDirty();
|
|
break;
|
|
|
|
case WID_GO_LANG_DROPDOWN: // Change interface language
|
|
ReadLanguagePack(&_languages[index]);
|
|
CloseWindowByClass(WC_QUERY_STRING);
|
|
CheckForMissingGlyphs();
|
|
ClearAllCachedNames();
|
|
UpdateAllVirtCoords();
|
|
CheckBlitter();
|
|
ReInitAllWindows(false);
|
|
break;
|
|
|
|
case WID_GO_RESOLUTION_DROPDOWN: // Change resolution
|
|
if ((uint)index < _resolutions.size() && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
|
|
this->SetDirty();
|
|
}
|
|
break;
|
|
|
|
case WID_GO_REFRESH_RATE_DROPDOWN: {
|
|
_settings_client.gui.refresh_rate = *std::next(_refresh_rates.begin(), index);
|
|
if (_settings_client.gui.refresh_rate > 60) {
|
|
/* Show warning to the user that this refresh rate might not be suitable on
|
|
* larger maps with many NewGRFs and vehicles. */
|
|
ShowErrorMessage(STR_GAME_OPTIONS_REFRESH_RATE_WARNING, INVALID_STRING_ID, WL_INFO);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WID_GO_GUI_ZOOM_DROPDOWN: {
|
|
int8 new_zoom = index > 0 ? ZOOM_LVL_OUT_4X - index + 1 : ZOOM_LVL_CFG_AUTO;
|
|
if (new_zoom != _gui_zoom_cfg) {
|
|
GfxClearSpriteCache();
|
|
_gui_zoom_cfg = new_zoom;
|
|
UpdateGUIZoom();
|
|
UpdateCursorSize();
|
|
UpdateAllVirtCoords();
|
|
FixTitleGameZoom();
|
|
ReInitAllWindows(true);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WID_GO_FONT_ZOOM_DROPDOWN: {
|
|
int8 new_zoom = index > 0 ? ZOOM_LVL_OUT_4X - index + 1 : ZOOM_LVL_CFG_AUTO;
|
|
if (new_zoom != _font_zoom_cfg) {
|
|
GfxClearSpriteCache();
|
|
_font_zoom_cfg = new_zoom;
|
|
UpdateGUIZoom();
|
|
ClearFontCache();
|
|
LoadStringWidthTable();
|
|
UpdateAllVirtCoords();
|
|
ReInitAllWindows(true);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WID_GO_BASE_GRF_DROPDOWN:
|
|
this->SetMediaSet<BaseGraphics>(index);
|
|
break;
|
|
|
|
case WID_GO_BASE_SFX_DROPDOWN:
|
|
this->SetMediaSet<BaseSounds>(index);
|
|
break;
|
|
|
|
case WID_GO_BASE_MUSIC_DROPDOWN:
|
|
ChangeMusicSet(index);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Some data on this window has become invalid.
|
|
* @param data Information about the changed data. @see GameOptionsInvalidationData
|
|
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
|
|
*/
|
|
void OnInvalidateData(int data = 0, bool gui_scope = true) override
|
|
{
|
|
if (!gui_scope) return;
|
|
this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
|
|
this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel);
|
|
|
|
#ifndef __APPLE__
|
|
this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_vsync);
|
|
this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON, !_video_hw_accel);
|
|
#endif
|
|
|
|
bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
|
|
this->GetWidget<NWidgetCore>(WID_GO_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
|
|
|
|
for (TextfileType tft = TFT_BEGIN; tft < TFT_END; tft++) {
|
|
this->SetWidgetDisabledState(WID_GO_BASE_GRF_TEXTFILE + tft, BaseGraphics::GetUsedSet() == nullptr || BaseGraphics::GetUsedSet()->GetTextfile(tft) == nullptr);
|
|
this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE + tft, BaseSounds::GetUsedSet() == nullptr || BaseSounds::GetUsedSet()->GetTextfile(tft) == nullptr);
|
|
this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE + tft, BaseMusic::GetUsedSet() == nullptr || BaseMusic::GetUsedSet()->GetTextfile(tft) == nullptr);
|
|
}
|
|
|
|
missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
|
|
this->GetWidget<NWidgetCore>(WID_GO_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
|
|
}
|
|
};
|
|
|
|
static const NWidgetPart _nested_game_options_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
|
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, WID_GO_BACKGROUND), SetPIP(6, 6, 10),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
|
|
NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GUI_ZOOM_FRAME, STR_NULL),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_GUI_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_FONT_ZOOM, STR_NULL),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_FONT_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GRAPHICS, STR_NULL), SetPadding(0, 10, 0, 10),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(NWID_VERTICAL), SetPIP(0, 2, 0),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12),SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(200, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_REFRESH_RATE_DROPDOWN), SetMinimalSize(200, 12), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE_ITEM, STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_VIDEO_ACCELERATION, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_VIDEO_ACCEL_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP),
|
|
EndContainer(),
|
|
#ifndef __APPLE__
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_VIDEO_VSYNC, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_VIDEO_VSYNC_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP),
|
|
EndContainer(),
|
|
#endif
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 7),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
|
|
NWidget(NWID_SPACER), SetMinimalSize(150, 12), SetFill(1, 0),
|
|
NWidget(WWT_EMPTY, COLOUR_GREY, WID_GO_BASE_SFX_VOLUME), SetMinimalSize(67, 12), SetFill(0, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
|
|
EndContainer(),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 7),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
|
|
NWidget(WWT_EMPTY, COLOUR_GREY, WID_GO_BASE_MUSIC_VOLUME), SetMinimalSize(67, 12), SetFill(0, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
|
|
EndContainer(),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
};
|
|
|
|
static WindowDesc _game_options_desc(
|
|
WDP_CENTER, "settings_game", 0, 0,
|
|
WC_GAME_OPTIONS, WC_NONE,
|
|
0,
|
|
_nested_game_options_widgets, lengthof(_nested_game_options_widgets)
|
|
);
|
|
|
|
/** Open the game options window. */
|
|
void ShowGameOptions()
|
|
{
|
|
CloseWindowByClass(WC_GAME_OPTIONS);
|
|
new GameOptionsWindow(&_game_options_desc);
|
|
}
|
|
|
|
static int SETTING_HEIGHT = 11; ///< Height of a single setting in the tree view in pixels
|
|
static const int LEVEL_WIDTH = 15; ///< Indenting width of a sub-page in pixels
|
|
|
|
/**
|
|
* Flags for #SettingEntry
|
|
* @note The #SEF_BUTTONS_MASK matches expectations of the formal parameter 'state' of #DrawArrowButtons
|
|
*/
|
|
enum SettingEntryFlags {
|
|
SEF_LEFT_DEPRESSED = 0x01, ///< Of a numeric setting entry, the left button is depressed
|
|
SEF_RIGHT_DEPRESSED = 0x02, ///< Of a numeric setting entry, the right button is depressed
|
|
SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED), ///< Bit-mask for button flags
|
|
|
|
SEF_LAST_FIELD = 0x04, ///< This entry is the last one in a (sub-)page
|
|
SEF_FILTERED = 0x08, ///< Entry is hidden by the string filter
|
|
};
|
|
|
|
/** How the list of advanced settings is filtered. */
|
|
enum RestrictionMode {
|
|
RM_BASIC, ///< Display settings associated to the "basic" list.
|
|
RM_ADVANCED, ///< Display settings associated to the "advanced" list.
|
|
RM_ALL, ///< List all settings regardless of the default/newgame/... values.
|
|
RM_CHANGED_AGAINST_DEFAULT, ///< Show only settings which are different compared to default values.
|
|
RM_CHANGED_AGAINST_NEW, ///< Show only settings which are different compared to the user's new game setting values.
|
|
RM_END, ///< End for iteration.
|
|
};
|
|
DECLARE_POSTFIX_INCREMENT(RestrictionMode)
|
|
|
|
/** Filter for settings list. */
|
|
struct SettingFilter {
|
|
StringFilter string; ///< Filter string.
|
|
RestrictionMode min_cat; ///< Minimum category needed to display all filtered strings (#RM_BASIC, #RM_ADVANCED, or #RM_ALL).
|
|
bool type_hides; ///< Whether the type hides filtered strings.
|
|
RestrictionMode mode; ///< Filter based on category.
|
|
SettingType type; ///< Filter based on type.
|
|
};
|
|
|
|
/** Data structure describing a single setting in a tab */
|
|
struct BaseSettingEntry {
|
|
byte flags; ///< Flags of the setting entry. @see SettingEntryFlags
|
|
byte level; ///< Nesting level of this setting entry
|
|
|
|
BaseSettingEntry() : flags(0), level(0) {}
|
|
virtual ~BaseSettingEntry() {}
|
|
|
|
virtual void Init(byte level = 0);
|
|
virtual void FoldAll() {}
|
|
virtual void UnFoldAll() {}
|
|
virtual void ResetAll() = 0;
|
|
|
|
/**
|
|
* Set whether this is the last visible entry of the parent node.
|
|
* @param last_field Value to set
|
|
*/
|
|
void SetLastField(bool last_field) { if (last_field) SETBITS(this->flags, SEF_LAST_FIELD); else CLRBITS(this->flags, SEF_LAST_FIELD); }
|
|
|
|
virtual uint Length() const = 0;
|
|
virtual void GetFoldingState(bool &all_folded, bool &all_unfolded) const {}
|
|
virtual bool IsVisible(const BaseSettingEntry *item) const;
|
|
virtual BaseSettingEntry *FindEntry(uint row, uint *cur_row);
|
|
virtual uint GetMaxHelpHeight(int maxw) { return 0; }
|
|
|
|
/**
|
|
* Check whether an entry is hidden due to filters
|
|
* @return true if hidden.
|
|
*/
|
|
bool IsFiltered() const { return (this->flags & SEF_FILTERED) != 0; }
|
|
|
|
virtual bool UpdateFilterState(SettingFilter &filter, bool force_visible) = 0;
|
|
|
|
virtual uint Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const;
|
|
|
|
protected:
|
|
virtual void DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const = 0;
|
|
};
|
|
|
|
/** Standard setting */
|
|
struct SettingEntry : BaseSettingEntry {
|
|
const char *name; ///< Name of the setting
|
|
const IntSettingDesc *setting; ///< Setting description of the setting
|
|
|
|
SettingEntry(const char *name);
|
|
|
|
virtual void Init(byte level = 0);
|
|
virtual void ResetAll();
|
|
virtual uint Length() const;
|
|
virtual uint GetMaxHelpHeight(int maxw);
|
|
virtual bool UpdateFilterState(SettingFilter &filter, bool force_visible);
|
|
|
|
void SetButtons(byte new_val);
|
|
|
|
/**
|
|
* Get the help text of a single setting.
|
|
* @return The requested help text.
|
|
*/
|
|
inline StringID GetHelpText() const
|
|
{
|
|
return this->setting->str_help;
|
|
}
|
|
|
|
void SetValueDParams(uint first_param, int32 value) const;
|
|
|
|
protected:
|
|
virtual void DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const;
|
|
|
|
private:
|
|
bool IsVisibleByRestrictionMode(RestrictionMode mode) const;
|
|
};
|
|
|
|
/** Containers for BaseSettingEntry */
|
|
struct SettingsContainer {
|
|
typedef std::vector<BaseSettingEntry*> EntryVector;
|
|
EntryVector entries; ///< Settings on this page
|
|
|
|
template<typename T>
|
|
T *Add(T *item)
|
|
{
|
|
this->entries.push_back(item);
|
|
return item;
|
|
}
|
|
|
|
void Init(byte level = 0);
|
|
void ResetAll();
|
|
void FoldAll();
|
|
void UnFoldAll();
|
|
|
|
uint Length() const;
|
|
void GetFoldingState(bool &all_folded, bool &all_unfolded) const;
|
|
bool IsVisible(const BaseSettingEntry *item) const;
|
|
BaseSettingEntry *FindEntry(uint row, uint *cur_row);
|
|
uint GetMaxHelpHeight(int maxw);
|
|
|
|
bool UpdateFilterState(SettingFilter &filter, bool force_visible);
|
|
|
|
uint Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const;
|
|
};
|
|
|
|
/** Data structure describing one page of settings in the settings window. */
|
|
struct SettingsPage : BaseSettingEntry, SettingsContainer {
|
|
StringID title; ///< Title of the sub-page
|
|
bool folded; ///< Sub-page is folded (not visible except for its title)
|
|
|
|
SettingsPage(StringID title);
|
|
|
|
virtual void Init(byte level = 0);
|
|
virtual void ResetAll();
|
|
virtual void FoldAll();
|
|
virtual void UnFoldAll();
|
|
|
|
virtual uint Length() const;
|
|
virtual void GetFoldingState(bool &all_folded, bool &all_unfolded) const;
|
|
virtual bool IsVisible(const BaseSettingEntry *item) const;
|
|
virtual BaseSettingEntry *FindEntry(uint row, uint *cur_row);
|
|
virtual uint GetMaxHelpHeight(int maxw) { return SettingsContainer::GetMaxHelpHeight(maxw); }
|
|
|
|
virtual bool UpdateFilterState(SettingFilter &filter, bool force_visible);
|
|
|
|
virtual uint Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const;
|
|
|
|
protected:
|
|
virtual void DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const;
|
|
};
|
|
|
|
/* == BaseSettingEntry methods == */
|
|
|
|
/**
|
|
* Initialization of a setting entry
|
|
* @param level Page nesting level of this entry
|
|
*/
|
|
void BaseSettingEntry::Init(byte level)
|
|
{
|
|
this->level = level;
|
|
}
|
|
|
|
/**
|
|
* Check whether an entry is visible and not folded or filtered away.
|
|
* Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
|
|
* @param item Entry to search for.
|
|
* @return true if entry is visible.
|
|
*/
|
|
bool BaseSettingEntry::IsVisible(const BaseSettingEntry *item) const
|
|
{
|
|
if (this->IsFiltered()) return false;
|
|
return this == item;
|
|
}
|
|
|
|
/**
|
|
* Find setting entry at row \a row_num
|
|
* @param row_num Index of entry to return
|
|
* @param cur_row Current row number
|
|
* @return The requested setting entry or \c nullptr if it not found (folded or filtered)
|
|
*/
|
|
BaseSettingEntry *BaseSettingEntry::FindEntry(uint row_num, uint *cur_row)
|
|
{
|
|
if (this->IsFiltered()) return nullptr;
|
|
if (row_num == *cur_row) return this;
|
|
(*cur_row)++;
|
|
return nullptr;
|
|
}
|
|
|
|
/**
|
|
* Draw a row in the settings panel.
|
|
*
|
|
* The scrollbar uses rows of the page, while the page data structure is a tree of #SettingsPage and #SettingEntry objects.
|
|
* As a result, the drawing routing traverses the tree from top to bottom, counting rows in \a cur_row until it reaches \a first_row.
|
|
* Then it enables drawing rows while traversing until \a max_row is reached, at which point drawing is terminated.
|
|
*
|
|
* The \a parent_last parameter ensures that the vertical lines at the left are
|
|
* only drawn when another entry follows, that it prevents output like
|
|
* \verbatim
|
|
* |-- setting
|
|
* |-- (-) - Title
|
|
* | |-- setting
|
|
* | |-- setting
|
|
* \endverbatim
|
|
* The left-most vertical line is not wanted. It is prevented by setting the
|
|
* appropriate bit in the \a parent_last parameter.
|
|
*
|
|
* @param settings_ptr Pointer to current values of all settings
|
|
* @param left Left-most position in window/panel to start drawing \a first_row
|
|
* @param right Right-most x position to draw strings at.
|
|
* @param y Upper-most position in window/panel to start drawing \a first_row
|
|
* @param first_row First row number to draw
|
|
* @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
|
|
* @param selected Selected entry by the user.
|
|
* @param cur_row Current row number (internal variable)
|
|
* @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
|
|
* @return Row number of the next row to draw
|
|
*/
|
|
uint BaseSettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row, uint parent_last) const
|
|
{
|
|
if (this->IsFiltered()) return cur_row;
|
|
if (cur_row >= max_row) return cur_row;
|
|
|
|
bool rtl = _current_text_dir == TD_RTL;
|
|
int offset = rtl ? -4 : 4;
|
|
int level_width = rtl ? -LEVEL_WIDTH : LEVEL_WIDTH;
|
|
|
|
int x = rtl ? right : left;
|
|
if (cur_row >= first_row) {
|
|
int colour = _colour_gradient[COLOUR_ORANGE][4];
|
|
y += (cur_row - first_row) * SETTING_HEIGHT; // Compute correct y start position
|
|
|
|
/* Draw vertical for parent nesting levels */
|
|
for (uint lvl = 0; lvl < this->level; lvl++) {
|
|
if (!HasBit(parent_last, lvl)) GfxDrawLine(x + offset, y, x + offset, y + SETTING_HEIGHT - 1, colour);
|
|
x += level_width;
|
|
}
|
|
/* draw own |- prefix */
|
|
int halfway_y = y + SETTING_HEIGHT / 2;
|
|
int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
|
|
GfxDrawLine(x + offset, y, x + offset, bottom_y, colour);
|
|
/* Small horizontal line from the last vertical line */
|
|
GfxDrawLine(x + offset, halfway_y, x + level_width - offset, halfway_y, colour);
|
|
x += level_width;
|
|
|
|
this->DrawSetting(settings_ptr, rtl ? left : x, rtl ? x : right, y, this == selected);
|
|
}
|
|
cur_row++;
|
|
|
|
return cur_row;
|
|
}
|
|
|
|
/* == SettingEntry methods == */
|
|
|
|
/**
|
|
* Constructor for a single setting in the 'advanced settings' window
|
|
* @param name Name of the setting in the setting table
|
|
*/
|
|
SettingEntry::SettingEntry(const char *name)
|
|
{
|
|
this->name = name;
|
|
this->setting = nullptr;
|
|
}
|
|
|
|
/**
|
|
* Initialization of a setting entry
|
|
* @param level Page nesting level of this entry
|
|
*/
|
|
void SettingEntry::Init(byte level)
|
|
{
|
|
BaseSettingEntry::Init(level);
|
|
this->setting = GetSettingFromName(this->name)->AsIntSetting();
|
|
}
|
|
|
|
/* Sets the given setting entry to its default value */
|
|
void SettingEntry::ResetAll()
|
|
{
|
|
SetSettingValue(this->setting, this->setting->def);
|
|
}
|
|
|
|
/**
|
|
* Set the button-depressed flags (#SEF_LEFT_DEPRESSED and #SEF_RIGHT_DEPRESSED) to a specified value
|
|
* @param new_val New value for the button flags
|
|
* @see SettingEntryFlags
|
|
*/
|
|
void SettingEntry::SetButtons(byte new_val)
|
|
{
|
|
assert((new_val & ~SEF_BUTTONS_MASK) == 0); // Should not touch any flags outside the buttons
|
|
this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
|
|
}
|
|
|
|
/** Return number of rows needed to display the (filtered) entry */
|
|
uint SettingEntry::Length() const
|
|
{
|
|
return this->IsFiltered() ? 0 : 1;
|
|
}
|
|
|
|
/**
|
|
* Get the biggest height of the help text(s), if the width is at least \a maxw. Help text gets wrapped if needed.
|
|
* @param maxw Maximal width of a line help text.
|
|
* @return Biggest height needed to display any help text of this node (and its descendants).
|
|
*/
|
|
uint SettingEntry::GetMaxHelpHeight(int maxw)
|
|
{
|
|
return GetStringHeight(this->GetHelpText(), maxw);
|
|
}
|
|
|
|
/**
|
|
* Checks whether an entry shall be made visible based on the restriction mode.
|
|
* @param mode The current status of the restriction drop down box.
|
|
* @return true if the entry shall be visible.
|
|
*/
|
|
bool SettingEntry::IsVisibleByRestrictionMode(RestrictionMode mode) const
|
|
{
|
|
/* There shall not be any restriction, i.e. all settings shall be visible. */
|
|
if (mode == RM_ALL) return true;
|
|
|
|
const IntSettingDesc *sd = this->setting;
|
|
|
|
if (mode == RM_BASIC) return (this->setting->cat & SC_BASIC_LIST) != 0;
|
|
if (mode == RM_ADVANCED) return (this->setting->cat & SC_ADVANCED_LIST) != 0;
|
|
|
|
/* Read the current value. */
|
|
const void *object = ResolveObject(&GetGameSettings(), sd);
|
|
int64 current_value = sd->Read(object);
|
|
int64 filter_value;
|
|
|
|
if (mode == RM_CHANGED_AGAINST_DEFAULT) {
|
|
/* This entry shall only be visible, if the value deviates from its default value. */
|
|
|
|
/* Read the default value. */
|
|
filter_value = sd->def;
|
|
} else {
|
|
assert(mode == RM_CHANGED_AGAINST_NEW);
|
|
/* This entry shall only be visible, if the value deviates from
|
|
* its value is used when starting a new game. */
|
|
|
|
/* Make sure we're not comparing the new game settings against itself. */
|
|
assert(&GetGameSettings() != &_settings_newgame);
|
|
|
|
/* Read the new game's value. */
|
|
filter_value = sd->Read(ResolveObject(&_settings_newgame, sd));
|
|
}
|
|
|
|
return current_value != filter_value;
|
|
}
|
|
|
|
/**
|
|
* Update the filter state.
|
|
* @param filter Filter
|
|
* @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
|
|
* @return true if item remains visible
|
|
*/
|
|
bool SettingEntry::UpdateFilterState(SettingFilter &filter, bool force_visible)
|
|
{
|
|
CLRBITS(this->flags, SEF_FILTERED);
|
|
|
|
bool visible = true;
|
|
|
|
const IntSettingDesc *sd = this->setting;
|
|
if (!force_visible && !filter.string.IsEmpty()) {
|
|
/* Process the search text filter for this item. */
|
|
filter.string.ResetState();
|
|
|
|
SetDParam(0, STR_EMPTY);
|
|
filter.string.AddLine(sd->str);
|
|
filter.string.AddLine(this->GetHelpText());
|
|
|
|
visible = filter.string.GetState();
|
|
}
|
|
|
|
if (visible) {
|
|
if (filter.type != ST_ALL && sd->GetType() != filter.type) {
|
|
filter.type_hides = true;
|
|
visible = false;
|
|
}
|
|
if (!this->IsVisibleByRestrictionMode(filter.mode)) {
|
|
while (filter.min_cat < RM_ALL && (filter.min_cat == filter.mode || !this->IsVisibleByRestrictionMode(filter.min_cat))) filter.min_cat++;
|
|
visible = false;
|
|
}
|
|
}
|
|
|
|
if (!visible) SETBITS(this->flags, SEF_FILTERED);
|
|
return visible;
|
|
}
|
|
|
|
static const void *ResolveObject(const GameSettings *settings_ptr, const IntSettingDesc *sd)
|
|
{
|
|
if ((sd->flags & SF_PER_COMPANY) != 0) {
|
|
if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
|
|
return &Company::Get(_local_company)->settings;
|
|
}
|
|
return &_settings_client.company;
|
|
}
|
|
return settings_ptr;
|
|
}
|
|
|
|
/**
|
|
* Set the DParams for drawing the value of a setting.
|
|
* @param first_param First DParam to use
|
|
* @param value Setting value to set params for.
|
|
*/
|
|
void SettingEntry::SetValueDParams(uint first_param, int32 value) const
|
|
{
|
|
if (this->setting->IsBoolSetting()) {
|
|
SetDParam(first_param++, value != 0 ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
|
|
} else {
|
|
if ((this->setting->flags & SF_GUI_DROPDOWN) != 0) {
|
|
SetDParam(first_param++, this->setting->str_val - this->setting->min + value);
|
|
} else if ((this->setting->flags & SF_GUI_NEGATIVE_IS_SPECIAL) != 0) {
|
|
SetDParam(first_param++, this->setting->str_val + ((value >= 0) ? 1 : 0));
|
|
value = abs(value);
|
|
} else {
|
|
SetDParam(first_param++, this->setting->str_val + ((value == 0 && (this->setting->flags & SF_GUI_0_IS_SPECIAL) != 0) ? 1 : 0));
|
|
}
|
|
SetDParam(first_param++, value);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Function to draw setting value (button + text + current value)
|
|
* @param settings_ptr Pointer to current values of all settings
|
|
* @param left Left-most position in window/panel to start drawing
|
|
* @param right Right-most position in window/panel to draw
|
|
* @param y Upper-most position in window/panel to start drawing
|
|
* @param highlight Highlight entry.
|
|
*/
|
|
void SettingEntry::DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const
|
|
{
|
|
const IntSettingDesc *sd = this->setting;
|
|
int state = this->flags & SEF_BUTTONS_MASK;
|
|
|
|
bool rtl = _current_text_dir == TD_RTL;
|
|
uint buttons_left = rtl ? right + 1 - SETTING_BUTTON_WIDTH : left;
|
|
uint text_left = left + (rtl ? 0 : SETTING_BUTTON_WIDTH + 5);
|
|
uint text_right = right - (rtl ? SETTING_BUTTON_WIDTH + 5 : 0);
|
|
uint button_y = y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2;
|
|
|
|
/* We do not allow changes of some items when we are a client in a networkgame */
|
|
bool editable = sd->IsEditable();
|
|
|
|
SetDParam(0, highlight ? STR_ORANGE_STRING1_WHITE : STR_ORANGE_STRING1_LTBLUE);
|
|
int32 value = sd->Read(ResolveObject(settings_ptr, sd));
|
|
if (sd->IsBoolSetting()) {
|
|
/* Draw checkbox for boolean-value either on/off */
|
|
DrawBoolButton(buttons_left, button_y, value != 0, editable);
|
|
} else if ((sd->flags & SF_GUI_DROPDOWN) != 0) {
|
|
/* Draw [v] button for settings of an enum-type */
|
|
DrawDropDownButton(buttons_left, button_y, COLOUR_YELLOW, state != 0, editable);
|
|
} else {
|
|
/* Draw [<][>] boxes for settings of an integer-type */
|
|
DrawArrowButtons(buttons_left, button_y, COLOUR_YELLOW, state,
|
|
editable && value != (sd->flags & SF_GUI_0_IS_SPECIAL ? 0 : sd->min), editable && (uint32)value != sd->max);
|
|
}
|
|
this->SetValueDParams(1, value);
|
|
DrawString(text_left, text_right, y + (SETTING_HEIGHT - FONT_HEIGHT_NORMAL) / 2, sd->str, highlight ? TC_WHITE : TC_LIGHT_BLUE);
|
|
}
|
|
|
|
/* == SettingsContainer methods == */
|
|
|
|
/**
|
|
* Initialization of an entire setting page
|
|
* @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
|
|
*/
|
|
void SettingsContainer::Init(byte level)
|
|
{
|
|
for (EntryVector::iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
(*it)->Init(level);
|
|
}
|
|
}
|
|
|
|
/** Resets all settings to their default values */
|
|
void SettingsContainer::ResetAll()
|
|
{
|
|
for (auto settings_entry : this->entries) {
|
|
settings_entry->ResetAll();
|
|
}
|
|
}
|
|
|
|
/** Recursively close all folds of sub-pages */
|
|
void SettingsContainer::FoldAll()
|
|
{
|
|
for (EntryVector::iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
(*it)->FoldAll();
|
|
}
|
|
}
|
|
|
|
/** Recursively open all folds of sub-pages */
|
|
void SettingsContainer::UnFoldAll()
|
|
{
|
|
for (EntryVector::iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
(*it)->UnFoldAll();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Recursively accumulate the folding state of the tree.
|
|
* @param[in,out] all_folded Set to false, if one entry is not folded.
|
|
* @param[in,out] all_unfolded Set to false, if one entry is folded.
|
|
*/
|
|
void SettingsContainer::GetFoldingState(bool &all_folded, bool &all_unfolded) const
|
|
{
|
|
for (EntryVector::const_iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
(*it)->GetFoldingState(all_folded, all_unfolded);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Update the filter state.
|
|
* @param filter Filter
|
|
* @param force_visible Whether to force all items visible, no matter what
|
|
* @return true if item remains visible
|
|
*/
|
|
bool SettingsContainer::UpdateFilterState(SettingFilter &filter, bool force_visible)
|
|
{
|
|
bool visible = false;
|
|
bool first_visible = true;
|
|
for (EntryVector::reverse_iterator it = this->entries.rbegin(); it != this->entries.rend(); ++it) {
|
|
visible |= (*it)->UpdateFilterState(filter, force_visible);
|
|
(*it)->SetLastField(first_visible);
|
|
if (visible && first_visible) first_visible = false;
|
|
}
|
|
return visible;
|
|
}
|
|
|
|
|
|
/**
|
|
* Check whether an entry is visible and not folded or filtered away.
|
|
* Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
|
|
* @param item Entry to search for.
|
|
* @return true if entry is visible.
|
|
*/
|
|
bool SettingsContainer::IsVisible(const BaseSettingEntry *item) const
|
|
{
|
|
for (EntryVector::const_iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
if ((*it)->IsVisible(item)) return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/** Return number of rows needed to display the whole page */
|
|
uint SettingsContainer::Length() const
|
|
{
|
|
uint length = 0;
|
|
for (EntryVector::const_iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
length += (*it)->Length();
|
|
}
|
|
return length;
|
|
}
|
|
|
|
/**
|
|
* Find the setting entry at row number \a row_num
|
|
* @param row_num Index of entry to return
|
|
* @param cur_row Variable used for keeping track of the current row number. Should point to memory initialized to \c 0 when first called.
|
|
* @return The requested setting entry or \c nullptr if it does not exist
|
|
*/
|
|
BaseSettingEntry *SettingsContainer::FindEntry(uint row_num, uint *cur_row)
|
|
{
|
|
BaseSettingEntry *pe = nullptr;
|
|
for (EntryVector::iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
pe = (*it)->FindEntry(row_num, cur_row);
|
|
if (pe != nullptr) {
|
|
break;
|
|
}
|
|
}
|
|
return pe;
|
|
}
|
|
|
|
/**
|
|
* Get the biggest height of the help texts, if the width is at least \a maxw. Help text gets wrapped if needed.
|
|
* @param maxw Maximal width of a line help text.
|
|
* @return Biggest height needed to display any help text of this (sub-)tree.
|
|
*/
|
|
uint SettingsContainer::GetMaxHelpHeight(int maxw)
|
|
{
|
|
uint biggest = 0;
|
|
for (EntryVector::const_iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
biggest = std::max(biggest, (*it)->GetMaxHelpHeight(maxw));
|
|
}
|
|
return biggest;
|
|
}
|
|
|
|
|
|
/**
|
|
* Draw a row in the settings panel.
|
|
*
|
|
* @param settings_ptr Pointer to current values of all settings
|
|
* @param left Left-most position in window/panel to start drawing \a first_row
|
|
* @param right Right-most x position to draw strings at.
|
|
* @param y Upper-most position in window/panel to start drawing \a first_row
|
|
* @param first_row First row number to draw
|
|
* @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
|
|
* @param selected Selected entry by the user.
|
|
* @param cur_row Current row number (internal variable)
|
|
* @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
|
|
* @return Row number of the next row to draw
|
|
*/
|
|
uint SettingsContainer::Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row, uint parent_last) const
|
|
{
|
|
for (EntryVector::const_iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
cur_row = (*it)->Draw(settings_ptr, left, right, y, first_row, max_row, selected, cur_row, parent_last);
|
|
if (cur_row >= max_row) {
|
|
break;
|
|
}
|
|
}
|
|
return cur_row;
|
|
}
|
|
|
|
/* == SettingsPage methods == */
|
|
|
|
/**
|
|
* Constructor for a sub-page in the 'advanced settings' window
|
|
* @param title Title of the sub-page
|
|
*/
|
|
SettingsPage::SettingsPage(StringID title)
|
|
{
|
|
this->title = title;
|
|
this->folded = true;
|
|
}
|
|
|
|
/**
|
|
* Initialization of an entire setting page
|
|
* @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
|
|
*/
|
|
void SettingsPage::Init(byte level)
|
|
{
|
|
BaseSettingEntry::Init(level);
|
|
SettingsContainer::Init(level + 1);
|
|
}
|
|
|
|
/** Resets all settings to their default values */
|
|
void SettingsPage::ResetAll()
|
|
{
|
|
for (auto settings_entry : this->entries) {
|
|
settings_entry->ResetAll();
|
|
}
|
|
}
|
|
|
|
/** Recursively close all (filtered) folds of sub-pages */
|
|
void SettingsPage::FoldAll()
|
|
{
|
|
if (this->IsFiltered()) return;
|
|
this->folded = true;
|
|
|
|
SettingsContainer::FoldAll();
|
|
}
|
|
|
|
/** Recursively open all (filtered) folds of sub-pages */
|
|
void SettingsPage::UnFoldAll()
|
|
{
|
|
if (this->IsFiltered()) return;
|
|
this->folded = false;
|
|
|
|
SettingsContainer::UnFoldAll();
|
|
}
|
|
|
|
/**
|
|
* Recursively accumulate the folding state of the (filtered) tree.
|
|
* @param[in,out] all_folded Set to false, if one entry is not folded.
|
|
* @param[in,out] all_unfolded Set to false, if one entry is folded.
|
|
*/
|
|
void SettingsPage::GetFoldingState(bool &all_folded, bool &all_unfolded) const
|
|
{
|
|
if (this->IsFiltered()) return;
|
|
|
|
if (this->folded) {
|
|
all_unfolded = false;
|
|
} else {
|
|
all_folded = false;
|
|
}
|
|
|
|
SettingsContainer::GetFoldingState(all_folded, all_unfolded);
|
|
}
|
|
|
|
/**
|
|
* Update the filter state.
|
|
* @param filter Filter
|
|
* @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
|
|
* @return true if item remains visible
|
|
*/
|
|
bool SettingsPage::UpdateFilterState(SettingFilter &filter, bool force_visible)
|
|
{
|
|
if (!force_visible && !filter.string.IsEmpty()) {
|
|
filter.string.ResetState();
|
|
filter.string.AddLine(this->title);
|
|
force_visible = filter.string.GetState();
|
|
}
|
|
|
|
bool visible = SettingsContainer::UpdateFilterState(filter, force_visible);
|
|
if (visible) {
|
|
CLRBITS(this->flags, SEF_FILTERED);
|
|
} else {
|
|
SETBITS(this->flags, SEF_FILTERED);
|
|
}
|
|
return visible;
|
|
}
|
|
|
|
/**
|
|
* Check whether an entry is visible and not folded or filtered away.
|
|
* Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
|
|
* @param item Entry to search for.
|
|
* @return true if entry is visible.
|
|
*/
|
|
bool SettingsPage::IsVisible(const BaseSettingEntry *item) const
|
|
{
|
|
if (this->IsFiltered()) return false;
|
|
if (this == item) return true;
|
|
if (this->folded) return false;
|
|
|
|
return SettingsContainer::IsVisible(item);
|
|
}
|
|
|
|
/** Return number of rows needed to display the (filtered) entry */
|
|
uint SettingsPage::Length() const
|
|
{
|
|
if (this->IsFiltered()) return 0;
|
|
if (this->folded) return 1; // Only displaying the title
|
|
|
|
return 1 + SettingsContainer::Length();
|
|
}
|
|
|
|
/**
|
|
* Find setting entry at row \a row_num
|
|
* @param row_num Index of entry to return
|
|
* @param cur_row Current row number
|
|
* @return The requested setting entry or \c nullptr if it not found (folded or filtered)
|
|
*/
|
|
BaseSettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row)
|
|
{
|
|
if (this->IsFiltered()) return nullptr;
|
|
if (row_num == *cur_row) return this;
|
|
(*cur_row)++;
|
|
if (this->folded) return nullptr;
|
|
|
|
return SettingsContainer::FindEntry(row_num, cur_row);
|
|
}
|
|
|
|
/**
|
|
* Draw a row in the settings panel.
|
|
*
|
|
* @param settings_ptr Pointer to current values of all settings
|
|
* @param left Left-most position in window/panel to start drawing \a first_row
|
|
* @param right Right-most x position to draw strings at.
|
|
* @param y Upper-most position in window/panel to start drawing \a first_row
|
|
* @param first_row First row number to draw
|
|
* @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
|
|
* @param selected Selected entry by the user.
|
|
* @param cur_row Current row number (internal variable)
|
|
* @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
|
|
* @return Row number of the next row to draw
|
|
*/
|
|
uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row, uint parent_last) const
|
|
{
|
|
if (this->IsFiltered()) return cur_row;
|
|
if (cur_row >= max_row) return cur_row;
|
|
|
|
cur_row = BaseSettingEntry::Draw(settings_ptr, left, right, y, first_row, max_row, selected, cur_row, parent_last);
|
|
|
|
if (!this->folded) {
|
|
if (this->flags & SEF_LAST_FIELD) {
|
|
assert(this->level < 8 * sizeof(parent_last));
|
|
SetBit(parent_last, this->level); // Add own last-field state
|
|
}
|
|
|
|
cur_row = SettingsContainer::Draw(settings_ptr, left, right, y, first_row, max_row, selected, cur_row, parent_last);
|
|
}
|
|
|
|
return cur_row;
|
|
}
|
|
|
|
/**
|
|
* Function to draw setting value (button + text + current value)
|
|
* @param settings_ptr Pointer to current values of all settings
|
|
* @param left Left-most position in window/panel to start drawing
|
|
* @param right Right-most position in window/panel to draw
|
|
* @param y Upper-most position in window/panel to start drawing
|
|
* @param highlight Highlight entry.
|
|
*/
|
|
void SettingsPage::DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const
|
|
{
|
|
bool rtl = _current_text_dir == TD_RTL;
|
|
DrawSprite((this->folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, rtl ? right - _circle_size.width : left, y + (SETTING_HEIGHT - _circle_size.height) / 2);
|
|
DrawString(rtl ? left : left + _circle_size.width + 2, rtl ? right - _circle_size.width - 2 : right, y + (SETTING_HEIGHT - FONT_HEIGHT_NORMAL) / 2, this->title);
|
|
}
|
|
|
|
/** Construct settings tree */
|
|
static SettingsContainer &GetSettingsTree()
|
|
{
|
|
static SettingsContainer *main = nullptr;
|
|
|
|
if (main == nullptr)
|
|
{
|
|
/* Build up the dynamic settings-array only once per OpenTTD session */
|
|
main = new SettingsContainer();
|
|
|
|
SettingsPage *localisation = main->Add(new SettingsPage(STR_CONFIG_SETTING_LOCALISATION));
|
|
{
|
|
localisation->Add(new SettingEntry("locale.units_velocity"));
|
|
localisation->Add(new SettingEntry("locale.units_power"));
|
|
localisation->Add(new SettingEntry("locale.units_weight"));
|
|
localisation->Add(new SettingEntry("locale.units_volume"));
|
|
localisation->Add(new SettingEntry("locale.units_force"));
|
|
localisation->Add(new SettingEntry("locale.units_height"));
|
|
localisation->Add(new SettingEntry("gui.date_format_in_default_names"));
|
|
}
|
|
|
|
SettingsPage *graphics = main->Add(new SettingsPage(STR_CONFIG_SETTING_GRAPHICS));
|
|
{
|
|
graphics->Add(new SettingEntry("gui.zoom_min"));
|
|
graphics->Add(new SettingEntry("gui.zoom_max"));
|
|
graphics->Add(new SettingEntry("gui.sprite_zoom_min"));
|
|
graphics->Add(new SettingEntry("gui.smallmap_land_colour"));
|
|
graphics->Add(new SettingEntry("gui.graph_line_thickness"));
|
|
}
|
|
|
|
SettingsPage *sound = main->Add(new SettingsPage(STR_CONFIG_SETTING_SOUND));
|
|
{
|
|
sound->Add(new SettingEntry("sound.click_beep"));
|
|
sound->Add(new SettingEntry("sound.confirm"));
|
|
sound->Add(new SettingEntry("sound.news_ticker"));
|
|
sound->Add(new SettingEntry("sound.news_full"));
|
|
sound->Add(new SettingEntry("sound.new_year"));
|
|
sound->Add(new SettingEntry("sound.disaster"));
|
|
sound->Add(new SettingEntry("sound.vehicle"));
|
|
sound->Add(new SettingEntry("sound.ambient"));
|
|
}
|
|
|
|
SettingsPage *interface = main->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE));
|
|
{
|
|
SettingsPage *general = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_GENERAL));
|
|
{
|
|
general->Add(new SettingEntry("gui.osk_activation"));
|
|
general->Add(new SettingEntry("gui.hover_delay_ms"));
|
|
general->Add(new SettingEntry("gui.errmsg_duration"));
|
|
general->Add(new SettingEntry("gui.window_snap_radius"));
|
|
general->Add(new SettingEntry("gui.window_soft_limit"));
|
|
general->Add(new SettingEntry("gui.right_mouse_wnd_close"));
|
|
}
|
|
|
|
SettingsPage *viewports = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_VIEWPORTS));
|
|
{
|
|
viewports->Add(new SettingEntry("gui.auto_scrolling"));
|
|
viewports->Add(new SettingEntry("gui.scroll_mode"));
|
|
viewports->Add(new SettingEntry("gui.smooth_scroll"));
|
|
/* While the horizontal scrollwheel scrolling is written as general code, only
|
|
* the cocoa (OSX) driver generates input for it.
|
|
* Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
|
|
viewports->Add(new SettingEntry("gui.scrollwheel_scrolling"));
|
|
viewports->Add(new SettingEntry("gui.scrollwheel_multiplier"));
|
|
#ifdef __APPLE__
|
|
/* We might need to emulate a right mouse button on mac */
|
|
viewports->Add(new SettingEntry("gui.right_mouse_btn_emulation"));
|
|
#endif
|
|
viewports->Add(new SettingEntry("gui.population_in_label"));
|
|
viewports->Add(new SettingEntry("gui.liveries"));
|
|
viewports->Add(new SettingEntry("construction.train_signal_side"));
|
|
viewports->Add(new SettingEntry("gui.measure_tooltip"));
|
|
viewports->Add(new SettingEntry("gui.loading_indicators"));
|
|
viewports->Add(new SettingEntry("gui.show_track_reservation"));
|
|
}
|
|
|
|
SettingsPage *construction = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION));
|
|
{
|
|
construction->Add(new SettingEntry("gui.link_terraform_toolbar"));
|
|
construction->Add(new SettingEntry("gui.enable_signal_gui"));
|
|
construction->Add(new SettingEntry("gui.persistent_buildingtools"));
|
|
construction->Add(new SettingEntry("gui.quick_goto"));
|
|
construction->Add(new SettingEntry("gui.default_rail_type"));
|
|
}
|
|
|
|
interface->Add(new SettingEntry("gui.fast_forward_speed_limit"));
|
|
interface->Add(new SettingEntry("gui.autosave"));
|
|
interface->Add(new SettingEntry("gui.toolbar_pos"));
|
|
interface->Add(new SettingEntry("gui.statusbar_pos"));
|
|
interface->Add(new SettingEntry("gui.prefer_teamchat"));
|
|
interface->Add(new SettingEntry("gui.advanced_vehicle_list"));
|
|
interface->Add(new SettingEntry("gui.timetable_in_ticks"));
|
|
interface->Add(new SettingEntry("gui.timetable_arrival_departure"));
|
|
interface->Add(new SettingEntry("gui.expenses_layout"));
|
|
interface->Add(new SettingEntry("gui.show_newgrf_name"));
|
|
}
|
|
|
|
SettingsPage *advisors = main->Add(new SettingsPage(STR_CONFIG_SETTING_ADVISORS));
|
|
{
|
|
advisors->Add(new SettingEntry("gui.coloured_news_year"));
|
|
advisors->Add(new SettingEntry("news_display.general"));
|
|
advisors->Add(new SettingEntry("news_display.new_vehicles"));
|
|
advisors->Add(new SettingEntry("news_display.accident"));
|
|
advisors->Add(new SettingEntry("news_display.company_info"));
|
|
advisors->Add(new SettingEntry("news_display.acceptance"));
|
|
advisors->Add(new SettingEntry("news_display.arrival_player"));
|
|
advisors->Add(new SettingEntry("news_display.arrival_other"));
|
|
advisors->Add(new SettingEntry("news_display.advice"));
|
|
advisors->Add(new SettingEntry("gui.order_review_system"));
|
|
advisors->Add(new SettingEntry("gui.vehicle_income_warn"));
|
|
advisors->Add(new SettingEntry("gui.lost_vehicle_warn"));
|
|
advisors->Add(new SettingEntry("gui.show_finances"));
|
|
advisors->Add(new SettingEntry("news_display.economy"));
|
|
advisors->Add(new SettingEntry("news_display.subsidies"));
|
|
advisors->Add(new SettingEntry("news_display.open"));
|
|
advisors->Add(new SettingEntry("news_display.close"));
|
|
advisors->Add(new SettingEntry("news_display.production_player"));
|
|
advisors->Add(new SettingEntry("news_display.production_other"));
|
|
advisors->Add(new SettingEntry("news_display.production_nobody"));
|
|
}
|
|
|
|
SettingsPage *company = main->Add(new SettingsPage(STR_CONFIG_SETTING_COMPANY));
|
|
{
|
|
company->Add(new SettingEntry("gui.semaphore_build_before"));
|
|
company->Add(new SettingEntry("gui.default_signal_type"));
|
|
company->Add(new SettingEntry("gui.cycle_signal_types"));
|
|
company->Add(new SettingEntry("gui.drag_signals_fixed_distance"));
|
|
company->Add(new SettingEntry("gui.auto_remove_signals"));
|
|
company->Add(new SettingEntry("gui.new_nonstop"));
|
|
company->Add(new SettingEntry("gui.stop_location"));
|
|
company->Add(new SettingEntry("gui.starting_colour"));
|
|
company->Add(new SettingEntry("company.engine_renew"));
|
|
company->Add(new SettingEntry("company.engine_renew_months"));
|
|
company->Add(new SettingEntry("company.engine_renew_money"));
|
|
company->Add(new SettingEntry("vehicle.servint_ispercent"));
|
|
company->Add(new SettingEntry("vehicle.servint_trains"));
|
|
company->Add(new SettingEntry("vehicle.servint_roadveh"));
|
|
company->Add(new SettingEntry("vehicle.servint_ships"));
|
|
company->Add(new SettingEntry("vehicle.servint_aircraft"));
|
|
}
|
|
|
|
SettingsPage *accounting = main->Add(new SettingsPage(STR_CONFIG_SETTING_ACCOUNTING));
|
|
{
|
|
accounting->Add(new SettingEntry("economy.inflation"));
|
|
accounting->Add(new SettingEntry("difficulty.initial_interest"));
|
|
accounting->Add(new SettingEntry("difficulty.max_loan"));
|
|
accounting->Add(new SettingEntry("difficulty.subsidy_multiplier"));
|
|
accounting->Add(new SettingEntry("difficulty.subsidy_duration"));
|
|
accounting->Add(new SettingEntry("economy.feeder_payment_share"));
|
|
accounting->Add(new SettingEntry("economy.infrastructure_maintenance"));
|
|
accounting->Add(new SettingEntry("difficulty.vehicle_costs"));
|
|
accounting->Add(new SettingEntry("difficulty.construction_cost"));
|
|
}
|
|
|
|
SettingsPage *vehicles = main->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES));
|
|
{
|
|
SettingsPage *physics = vehicles->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_PHYSICS));
|
|
{
|
|
physics->Add(new SettingEntry("vehicle.train_acceleration_model"));
|
|
physics->Add(new SettingEntry("vehicle.train_slope_steepness"));
|
|
physics->Add(new SettingEntry("vehicle.wagon_speed_limits"));
|
|
physics->Add(new SettingEntry("vehicle.freight_trains"));
|
|
physics->Add(new SettingEntry("vehicle.roadveh_acceleration_model"));
|
|
physics->Add(new SettingEntry("vehicle.roadveh_slope_steepness"));
|
|
physics->Add(new SettingEntry("vehicle.smoke_amount"));
|
|
physics->Add(new SettingEntry("vehicle.plane_speed"));
|
|
}
|
|
|
|
SettingsPage *routing = vehicles->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ROUTING));
|
|
{
|
|
routing->Add(new SettingEntry("pf.pathfinder_for_trains"));
|
|
routing->Add(new SettingEntry("difficulty.line_reverse_mode"));
|
|
routing->Add(new SettingEntry("pf.reverse_at_signals"));
|
|
routing->Add(new SettingEntry("pf.forbid_90_deg"));
|
|
routing->Add(new SettingEntry("pf.pathfinder_for_roadvehs"));
|
|
routing->Add(new SettingEntry("pf.pathfinder_for_ships"));
|
|
}
|
|
|
|
vehicles->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
|
|
vehicles->Add(new SettingEntry("order.serviceathelipad"));
|
|
}
|
|
|
|
SettingsPage *limitations = main->Add(new SettingsPage(STR_CONFIG_SETTING_LIMITATIONS));
|
|
{
|
|
limitations->Add(new SettingEntry("construction.command_pause_level"));
|
|
limitations->Add(new SettingEntry("construction.autoslope"));
|
|
limitations->Add(new SettingEntry("construction.extra_dynamite"));
|
|
limitations->Add(new SettingEntry("construction.map_height_limit"));
|
|
limitations->Add(new SettingEntry("construction.max_bridge_length"));
|
|
limitations->Add(new SettingEntry("construction.max_bridge_height"));
|
|
limitations->Add(new SettingEntry("construction.max_tunnel_length"));
|
|
limitations->Add(new SettingEntry("station.never_expire_airports"));
|
|
limitations->Add(new SettingEntry("vehicle.never_expire_vehicles"));
|
|
limitations->Add(new SettingEntry("vehicle.max_trains"));
|
|
limitations->Add(new SettingEntry("vehicle.max_roadveh"));
|
|
limitations->Add(new SettingEntry("vehicle.max_aircraft"));
|
|
limitations->Add(new SettingEntry("vehicle.max_ships"));
|
|
limitations->Add(new SettingEntry("vehicle.max_train_length"));
|
|
limitations->Add(new SettingEntry("station.station_spread"));
|
|
limitations->Add(new SettingEntry("station.distant_join_stations"));
|
|
limitations->Add(new SettingEntry("construction.road_stop_on_town_road"));
|
|
limitations->Add(new SettingEntry("construction.road_stop_on_competitor_road"));
|
|
limitations->Add(new SettingEntry("vehicle.disable_elrails"));
|
|
}
|
|
|
|
SettingsPage *disasters = main->Add(new SettingsPage(STR_CONFIG_SETTING_ACCIDENTS));
|
|
{
|
|
disasters->Add(new SettingEntry("difficulty.disasters"));
|
|
disasters->Add(new SettingEntry("difficulty.economy"));
|
|
disasters->Add(new SettingEntry("difficulty.vehicle_breakdowns"));
|
|
disasters->Add(new SettingEntry("vehicle.plane_crashes"));
|
|
}
|
|
|
|
SettingsPage *genworld = main->Add(new SettingsPage(STR_CONFIG_SETTING_GENWORLD));
|
|
{
|
|
genworld->Add(new SettingEntry("game_creation.landscape"));
|
|
genworld->Add(new SettingEntry("game_creation.land_generator"));
|
|
genworld->Add(new SettingEntry("difficulty.terrain_type"));
|
|
genworld->Add(new SettingEntry("game_creation.tgen_smoothness"));
|
|
genworld->Add(new SettingEntry("game_creation.variety"));
|
|
genworld->Add(new SettingEntry("game_creation.snow_coverage"));
|
|
genworld->Add(new SettingEntry("game_creation.snow_line_height"));
|
|
genworld->Add(new SettingEntry("game_creation.desert_coverage"));
|
|
genworld->Add(new SettingEntry("game_creation.amount_of_rivers"));
|
|
genworld->Add(new SettingEntry("game_creation.tree_placer"));
|
|
genworld->Add(new SettingEntry("vehicle.road_side"));
|
|
genworld->Add(new SettingEntry("economy.larger_towns"));
|
|
genworld->Add(new SettingEntry("economy.initial_city_size"));
|
|
genworld->Add(new SettingEntry("economy.town_layout"));
|
|
genworld->Add(new SettingEntry("difficulty.industry_density"));
|
|
genworld->Add(new SettingEntry("gui.pause_on_newgame"));
|
|
genworld->Add(new SettingEntry("game_creation.ending_year"));
|
|
}
|
|
|
|
SettingsPage *environment = main->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT));
|
|
{
|
|
SettingsPage *authorities = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES));
|
|
{
|
|
authorities->Add(new SettingEntry("difficulty.town_council_tolerance"));
|
|
authorities->Add(new SettingEntry("economy.bribe"));
|
|
authorities->Add(new SettingEntry("economy.exclusive_rights"));
|
|
authorities->Add(new SettingEntry("economy.fund_roads"));
|
|
authorities->Add(new SettingEntry("economy.fund_buildings"));
|
|
authorities->Add(new SettingEntry("economy.station_noise_level"));
|
|
}
|
|
|
|
SettingsPage *towns = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TOWNS));
|
|
{
|
|
towns->Add(new SettingEntry("economy.town_growth_rate"));
|
|
towns->Add(new SettingEntry("economy.allow_town_roads"));
|
|
towns->Add(new SettingEntry("economy.allow_town_level_crossings"));
|
|
towns->Add(new SettingEntry("economy.found_town"));
|
|
towns->Add(new SettingEntry("economy.town_cargogen_mode"));
|
|
}
|
|
|
|
SettingsPage *industries = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES));
|
|
{
|
|
industries->Add(new SettingEntry("construction.raw_industry_construction"));
|
|
industries->Add(new SettingEntry("construction.industry_platform"));
|
|
industries->Add(new SettingEntry("economy.multiple_industry_per_town"));
|
|
industries->Add(new SettingEntry("game_creation.oil_refinery_limit"));
|
|
industries->Add(new SettingEntry("economy.type"));
|
|
industries->Add(new SettingEntry("station.serve_neutral_industries"));
|
|
}
|
|
|
|
SettingsPage *cdist = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST));
|
|
{
|
|
cdist->Add(new SettingEntry("linkgraph.recalc_time"));
|
|
cdist->Add(new SettingEntry("linkgraph.recalc_interval"));
|
|
cdist->Add(new SettingEntry("linkgraph.distribution_pax"));
|
|
cdist->Add(new SettingEntry("linkgraph.distribution_mail"));
|
|
cdist->Add(new SettingEntry("linkgraph.distribution_armoured"));
|
|
cdist->Add(new SettingEntry("linkgraph.distribution_default"));
|
|
cdist->Add(new SettingEntry("linkgraph.accuracy"));
|
|
cdist->Add(new SettingEntry("linkgraph.demand_distance"));
|
|
cdist->Add(new SettingEntry("linkgraph.demand_size"));
|
|
cdist->Add(new SettingEntry("linkgraph.short_path_saturation"));
|
|
}
|
|
|
|
environment->Add(new SettingEntry("station.modified_catchment"));
|
|
environment->Add(new SettingEntry("construction.extra_tree_placement"));
|
|
}
|
|
|
|
SettingsPage *ai = main->Add(new SettingsPage(STR_CONFIG_SETTING_AI));
|
|
{
|
|
SettingsPage *npc = ai->Add(new SettingsPage(STR_CONFIG_SETTING_AI_NPC));
|
|
{
|
|
npc->Add(new SettingEntry("script.settings_profile"));
|
|
npc->Add(new SettingEntry("script.script_max_opcode_till_suspend"));
|
|
npc->Add(new SettingEntry("script.script_max_memory_megabytes"));
|
|
npc->Add(new SettingEntry("difficulty.competitor_speed"));
|
|
npc->Add(new SettingEntry("ai.ai_in_multiplayer"));
|
|
npc->Add(new SettingEntry("ai.ai_disable_veh_train"));
|
|
npc->Add(new SettingEntry("ai.ai_disable_veh_roadveh"));
|
|
npc->Add(new SettingEntry("ai.ai_disable_veh_aircraft"));
|
|
npc->Add(new SettingEntry("ai.ai_disable_veh_ship"));
|
|
}
|
|
|
|
ai->Add(new SettingEntry("economy.give_money"));
|
|
ai->Add(new SettingEntry("economy.allow_shares"));
|
|
ai->Add(new SettingEntry("economy.min_years_for_shares"));
|
|
}
|
|
|
|
SettingsPage *network = main->Add(new SettingsPage(STR_CONFIG_SETTING_NETWORK));
|
|
{
|
|
network->Add(new SettingEntry("network.use_relay_service"));
|
|
}
|
|
|
|
main->Init();
|
|
}
|
|
return *main;
|
|
}
|
|
|
|
static const StringID _game_settings_restrict_dropdown[] = {
|
|
STR_CONFIG_SETTING_RESTRICT_BASIC, // RM_BASIC
|
|
STR_CONFIG_SETTING_RESTRICT_ADVANCED, // RM_ADVANCED
|
|
STR_CONFIG_SETTING_RESTRICT_ALL, // RM_ALL
|
|
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT, // RM_CHANGED_AGAINST_DEFAULT
|
|
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW, // RM_CHANGED_AGAINST_NEW
|
|
};
|
|
static_assert(lengthof(_game_settings_restrict_dropdown) == RM_END);
|
|
|
|
/** Warnings about hidden search results. */
|
|
enum WarnHiddenResult {
|
|
WHR_NONE, ///< Nothing was filtering matches away.
|
|
WHR_CATEGORY, ///< Category setting filtered matches away.
|
|
WHR_TYPE, ///< Type setting filtered matches away.
|
|
WHR_CATEGORY_TYPE, ///< Both category and type settings filtered matches away.
|
|
};
|
|
|
|
/**
|
|
* Callback function for the reset all settings button
|
|
* @param w Window which is calling this callback
|
|
* @param confirmed boolean value, true when yes was clicked, false otherwise
|
|
*/
|
|
static void ResetAllSettingsConfirmationCallback(Window *w, bool confirmed)
|
|
{
|
|
if (confirmed) {
|
|
GetSettingsTree().ResetAll();
|
|
GetSettingsTree().FoldAll();
|
|
w->InvalidateData();
|
|
}
|
|
}
|
|
|
|
/** Window to edit settings of the game. */
|
|
struct GameSettingsWindow : Window {
|
|
static const int SETTINGTREE_LEFT_OFFSET = 5; ///< Position of left edge of setting values
|
|
static const int SETTINGTREE_RIGHT_OFFSET = 5; ///< Position of right edge of setting values
|
|
static const int SETTINGTREE_TOP_OFFSET = 5; ///< Position of top edge of setting values
|
|
static const int SETTINGTREE_BOTTOM_OFFSET = 5; ///< Position of bottom edge of setting values
|
|
|
|
static GameSettings *settings_ptr; ///< Pointer to the game settings being displayed and modified.
|
|
|
|
SettingEntry *valuewindow_entry; ///< If non-nullptr, pointer to setting for which a value-entering window has been opened.
|
|
SettingEntry *clicked_entry; ///< If non-nullptr, pointer to a clicked numeric setting (with a depressed left or right button).
|
|
SettingEntry *last_clicked; ///< If non-nullptr, pointer to the last clicked setting.
|
|
SettingEntry *valuedropdown_entry; ///< If non-nullptr, pointer to the value for which a dropdown window is currently opened.
|
|
bool closing_dropdown; ///< True, if the dropdown list is currently closing.
|
|
|
|
SettingFilter filter; ///< Filter for the list.
|
|
QueryString filter_editbox; ///< Filter editbox;
|
|
bool manually_changed_folding; ///< Whether the user expanded/collapsed something manually.
|
|
WarnHiddenResult warn_missing; ///< Whether and how to warn about missing search results.
|
|
int warn_lines; ///< Number of lines used for warning about missing search results.
|
|
|
|
Scrollbar *vscroll;
|
|
|
|
GameSettingsWindow(WindowDesc *desc) : Window(desc), filter_editbox(50)
|
|
{
|
|
this->warn_missing = WHR_NONE;
|
|
this->warn_lines = 0;
|
|
this->filter.mode = (RestrictionMode)_settings_client.gui.settings_restriction_mode;
|
|
this->filter.min_cat = RM_ALL;
|
|
this->filter.type = ST_ALL;
|
|
this->filter.type_hides = false;
|
|
this->settings_ptr = &GetGameSettings();
|
|
|
|
_circle_size = maxdim(GetSpriteSize(SPR_CIRCLE_FOLDED), GetSpriteSize(SPR_CIRCLE_UNFOLDED));
|
|
GetSettingsTree().FoldAll(); // Close all sub-pages
|
|
|
|
this->valuewindow_entry = nullptr; // No setting entry for which a entry window is opened
|
|
this->clicked_entry = nullptr; // No numeric setting buttons are depressed
|
|
this->last_clicked = nullptr;
|
|
this->valuedropdown_entry = nullptr;
|
|
this->closing_dropdown = false;
|
|
this->manually_changed_folding = false;
|
|
|
|
this->CreateNestedTree();
|
|
this->vscroll = this->GetScrollbar(WID_GS_SCROLLBAR);
|
|
this->FinishInitNested(WN_GAME_OPTIONS_GAME_SETTINGS);
|
|
|
|
this->querystrings[WID_GS_FILTER] = &this->filter_editbox;
|
|
this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
|
|
this->SetFocusedWidget(WID_GS_FILTER);
|
|
|
|
this->InvalidateData();
|
|
}
|
|
|
|
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
|
|
{
|
|
switch (widget) {
|
|
case WID_GS_OPTIONSPANEL:
|
|
resize->height = SETTING_HEIGHT = std::max({(int)_circle_size.height, SETTING_BUTTON_HEIGHT, FONT_HEIGHT_NORMAL}) + 1;
|
|
resize->width = 1;
|
|
|
|
size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
|
|
break;
|
|
|
|
case WID_GS_HELP_TEXT: {
|
|
static const StringID setting_types[] = {
|
|
STR_CONFIG_SETTING_TYPE_CLIENT,
|
|
STR_CONFIG_SETTING_TYPE_COMPANY_MENU, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME,
|
|
STR_CONFIG_SETTING_TYPE_GAME_MENU, STR_CONFIG_SETTING_TYPE_GAME_INGAME,
|
|
};
|
|
for (uint i = 0; i < lengthof(setting_types); i++) {
|
|
SetDParam(0, setting_types[i]);
|
|
size->width = std::max(size->width, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE).width);
|
|
}
|
|
size->height = 2 * FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL +
|
|
std::max(size->height, GetSettingsTree().GetMaxHelpHeight(size->width));
|
|
break;
|
|
}
|
|
|
|
case WID_GS_RESTRICT_CATEGORY:
|
|
case WID_GS_RESTRICT_TYPE:
|
|
size->width = std::max(GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_CATEGORY).width, GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_TYPE).width);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnPaint() override
|
|
{
|
|
if (this->closing_dropdown) {
|
|
this->closing_dropdown = false;
|
|
assert(this->valuedropdown_entry != nullptr);
|
|
this->valuedropdown_entry->SetButtons(0);
|
|
this->valuedropdown_entry = nullptr;
|
|
}
|
|
|
|
/* Reserve the correct number of lines for the 'some search results are hidden' notice in the central settings display panel. */
|
|
const NWidgetBase *panel = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL);
|
|
StringID warn_str = STR_CONFIG_SETTING_CATEGORY_HIDES - 1 + this->warn_missing;
|
|
int new_warn_lines;
|
|
if (this->warn_missing == WHR_NONE) {
|
|
new_warn_lines = 0;
|
|
} else {
|
|
SetDParam(0, _game_settings_restrict_dropdown[this->filter.min_cat]);
|
|
new_warn_lines = GetStringLineCount(warn_str, panel->current_x);
|
|
}
|
|
if (this->warn_lines != new_warn_lines) {
|
|
this->vscroll->SetCount(this->vscroll->GetCount() - this->warn_lines + new_warn_lines);
|
|
this->warn_lines = new_warn_lines;
|
|
}
|
|
|
|
this->DrawWidgets();
|
|
|
|
/* Draw the 'some search results are hidden' notice. */
|
|
if (this->warn_missing != WHR_NONE) {
|
|
const int left = panel->pos_x;
|
|
const int right = left + panel->current_x - 1;
|
|
const int top = panel->pos_y + WD_FRAMETEXT_TOP + (SETTING_HEIGHT - FONT_HEIGHT_NORMAL) * this->warn_lines / 2;
|
|
SetDParam(0, _game_settings_restrict_dropdown[this->filter.min_cat]);
|
|
if (this->warn_lines == 1) {
|
|
/* If the warning fits at one line, center it. */
|
|
DrawString(left + WD_FRAMETEXT_LEFT, right - WD_FRAMETEXT_RIGHT, top, warn_str, TC_FROMSTRING, SA_HOR_CENTER);
|
|
} else {
|
|
DrawStringMultiLine(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, INT32_MAX, warn_str, TC_FROMSTRING, SA_HOR_CENTER);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SetStringParameters(int widget) const override
|
|
{
|
|
switch (widget) {
|
|
case WID_GS_RESTRICT_DROPDOWN:
|
|
SetDParam(0, _game_settings_restrict_dropdown[this->filter.mode]);
|
|
break;
|
|
|
|
case WID_GS_TYPE_DROPDOWN:
|
|
switch (this->filter.type) {
|
|
case ST_GAME: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME); break;
|
|
case ST_COMPANY: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME); break;
|
|
case ST_CLIENT: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT); break;
|
|
default: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL); break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
DropDownList BuildDropDownList(int widget) const
|
|
{
|
|
DropDownList list;
|
|
switch (widget) {
|
|
case WID_GS_RESTRICT_DROPDOWN:
|
|
for (int mode = 0; mode != RM_END; mode++) {
|
|
/* If we are in adv. settings screen for the new game's settings,
|
|
* we don't want to allow comparing with new game's settings. */
|
|
bool disabled = mode == RM_CHANGED_AGAINST_NEW && settings_ptr == &_settings_newgame;
|
|
|
|
list.emplace_back(new DropDownListStringItem(_game_settings_restrict_dropdown[mode], mode, disabled));
|
|
}
|
|
break;
|
|
|
|
case WID_GS_TYPE_DROPDOWN:
|
|
list.emplace_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL, ST_ALL, false));
|
|
list.emplace_back(new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME, ST_GAME, false));
|
|
list.emplace_back(new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME, ST_COMPANY, false));
|
|
list.emplace_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT, ST_CLIENT, false));
|
|
break;
|
|
}
|
|
return list;
|
|
}
|
|
|
|
void DrawWidget(const Rect &r, int widget) const override
|
|
{
|
|
switch (widget) {
|
|
case WID_GS_OPTIONSPANEL: {
|
|
int top_pos = r.top + SETTINGTREE_TOP_OFFSET + 1 + this->warn_lines * SETTING_HEIGHT;
|
|
uint last_row = this->vscroll->GetPosition() + this->vscroll->GetCapacity() - this->warn_lines;
|
|
int next_row = GetSettingsTree().Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, top_pos,
|
|
this->vscroll->GetPosition(), last_row, this->last_clicked);
|
|
if (next_row == 0) DrawString(r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, top_pos, STR_CONFIG_SETTINGS_NONE);
|
|
break;
|
|
}
|
|
|
|
case WID_GS_HELP_TEXT:
|
|
if (this->last_clicked != nullptr) {
|
|
const IntSettingDesc *sd = this->last_clicked->setting;
|
|
|
|
int y = r.top;
|
|
switch (sd->GetType()) {
|
|
case ST_COMPANY: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_COMPANY_INGAME); break;
|
|
case ST_CLIENT: SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT); break;
|
|
case ST_GAME: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_GAME_MENU : STR_CONFIG_SETTING_TYPE_GAME_INGAME); break;
|
|
default: NOT_REACHED();
|
|
}
|
|
DrawString(r.left, r.right, y, STR_CONFIG_SETTING_TYPE);
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
this->last_clicked->SetValueDParams(0, sd->def);
|
|
DrawString(r.left, r.right, y, STR_CONFIG_SETTING_DEFAULT_VALUE);
|
|
y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
|
|
|
|
DrawStringMultiLine(r.left, r.right, y, r.bottom, this->last_clicked->GetHelpText(), TC_WHITE);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set the entry that should have its help text displayed, and mark the window dirty so it gets repainted.
|
|
* @param pe Setting to display help text of, use \c nullptr to stop displaying help of the currently displayed setting.
|
|
*/
|
|
void SetDisplayedHelpText(SettingEntry *pe)
|
|
{
|
|
if (this->last_clicked != pe) this->SetDirty();
|
|
this->last_clicked = pe;
|
|
}
|
|
|
|
void OnClick(Point pt, int widget, int click_count) override
|
|
{
|
|
switch (widget) {
|
|
case WID_GS_EXPAND_ALL:
|
|
this->manually_changed_folding = true;
|
|
GetSettingsTree().UnFoldAll();
|
|
this->InvalidateData();
|
|
break;
|
|
|
|
case WID_GS_COLLAPSE_ALL:
|
|
this->manually_changed_folding = true;
|
|
GetSettingsTree().FoldAll();
|
|
this->InvalidateData();
|
|
break;
|
|
|
|
case WID_GS_RESET_ALL:
|
|
ShowQuery(
|
|
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION,
|
|
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT,
|
|
this,
|
|
ResetAllSettingsConfirmationCallback
|
|
);
|
|
break;
|
|
|
|
case WID_GS_RESTRICT_DROPDOWN: {
|
|
DropDownList list = this->BuildDropDownList(widget);
|
|
if (!list.empty()) {
|
|
ShowDropDownList(this, std::move(list), this->filter.mode, widget);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WID_GS_TYPE_DROPDOWN: {
|
|
DropDownList list = this->BuildDropDownList(widget);
|
|
if (!list.empty()) {
|
|
ShowDropDownList(this, std::move(list), this->filter.type, widget);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (widget != WID_GS_OPTIONSPANEL) return;
|
|
|
|
uint btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET);
|
|
if (btn == INT_MAX || (int)btn < this->warn_lines) return;
|
|
btn -= this->warn_lines;
|
|
|
|
uint cur_row = 0;
|
|
BaseSettingEntry *clicked_entry = GetSettingsTree().FindEntry(btn, &cur_row);
|
|
|
|
if (clicked_entry == nullptr) return; // Clicked below the last setting of the page
|
|
|
|
int x = (_current_text_dir == TD_RTL ? this->width - 1 - pt.x : pt.x) - SETTINGTREE_LEFT_OFFSET - (clicked_entry->level + 1) * LEVEL_WIDTH; // Shift x coordinate
|
|
if (x < 0) return; // Clicked left of the entry
|
|
|
|
SettingsPage *clicked_page = dynamic_cast<SettingsPage*>(clicked_entry);
|
|
if (clicked_page != nullptr) {
|
|
this->SetDisplayedHelpText(nullptr);
|
|
clicked_page->folded = !clicked_page->folded; // Flip 'folded'-ness of the sub-page
|
|
|
|
this->manually_changed_folding = true;
|
|
|
|
this->InvalidateData();
|
|
return;
|
|
}
|
|
|
|
SettingEntry *pe = dynamic_cast<SettingEntry*>(clicked_entry);
|
|
assert(pe != nullptr);
|
|
const IntSettingDesc *sd = pe->setting;
|
|
|
|
/* return if action is only active in network, or only settable by server */
|
|
if (!sd->IsEditable()) {
|
|
this->SetDisplayedHelpText(pe);
|
|
return;
|
|
}
|
|
|
|
int32 value = sd->Read(ResolveObject(settings_ptr, sd));
|
|
|
|
/* clicked on the icon on the left side. Either scroller, bool on/off or dropdown */
|
|
if (x < SETTING_BUTTON_WIDTH && (sd->flags & SF_GUI_DROPDOWN)) {
|
|
this->SetDisplayedHelpText(pe);
|
|
|
|
if (this->valuedropdown_entry == pe) {
|
|
/* unclick the dropdown */
|
|
HideDropDownMenu(this);
|
|
this->closing_dropdown = false;
|
|
this->valuedropdown_entry->SetButtons(0);
|
|
this->valuedropdown_entry = nullptr;
|
|
} else {
|
|
if (this->valuedropdown_entry != nullptr) this->valuedropdown_entry->SetButtons(0);
|
|
this->closing_dropdown = false;
|
|
|
|
const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL);
|
|
int rel_y = (pt.y - (int)wid->pos_y - SETTINGTREE_TOP_OFFSET) % wid->resize_y;
|
|
|
|
Rect wi_rect;
|
|
wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x);
|
|
wi_rect.right = wi_rect.left + SETTING_BUTTON_WIDTH - 1;
|
|
wi_rect.top = pt.y - rel_y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2;
|
|
wi_rect.bottom = wi_rect.top + SETTING_BUTTON_HEIGHT - 1;
|
|
|
|
/* For dropdowns we also have to check the y position thoroughly, the mouse may not above the just opening dropdown */
|
|
if (pt.y >= wi_rect.top && pt.y <= wi_rect.bottom) {
|
|
this->valuedropdown_entry = pe;
|
|
this->valuedropdown_entry->SetButtons(SEF_LEFT_DEPRESSED);
|
|
|
|
DropDownList list;
|
|
for (int i = sd->min; i <= (int)sd->max; i++) {
|
|
list.emplace_back(new DropDownListStringItem(sd->str_val + i - sd->min, i, false));
|
|
}
|
|
|
|
ShowDropDownListAt(this, std::move(list), value, -1, wi_rect, COLOUR_ORANGE, true);
|
|
}
|
|
}
|
|
this->SetDirty();
|
|
} else if (x < SETTING_BUTTON_WIDTH) {
|
|
this->SetDisplayedHelpText(pe);
|
|
int32 oldvalue = value;
|
|
|
|
if (sd->IsBoolSetting()) {
|
|
value ^= 1;
|
|
} else {
|
|
/* Add a dynamic step-size to the scroller. In a maximum of
|
|
* 50-steps you should be able to get from min to max,
|
|
* unless specified otherwise in the 'interval' variable
|
|
* of the current setting. */
|
|
uint32 step = (sd->interval == 0) ? ((sd->max - sd->min) / 50) : sd->interval;
|
|
if (step == 0) step = 1;
|
|
|
|
/* don't allow too fast scrolling */
|
|
if ((this->flags & WF_TIMEOUT) && this->timeout_timer > 1) {
|
|
_left_button_clicked = false;
|
|
return;
|
|
}
|
|
|
|
/* Increase or decrease the value and clamp it to extremes */
|
|
if (x >= SETTING_BUTTON_WIDTH / 2) {
|
|
value += step;
|
|
if (sd->min < 0) {
|
|
assert((int32)sd->max >= 0);
|
|
if (value > (int32)sd->max) value = (int32)sd->max;
|
|
} else {
|
|
if ((uint32)value > sd->max) value = (int32)sd->max;
|
|
}
|
|
if (value < sd->min) value = sd->min; // skip between "disabled" and minimum
|
|
} else {
|
|
value -= step;
|
|
if (value < sd->min) value = (sd->flags & SF_GUI_0_IS_SPECIAL) ? 0 : sd->min;
|
|
}
|
|
|
|
/* Set up scroller timeout for numeric values */
|
|
if (value != oldvalue) {
|
|
if (this->clicked_entry != nullptr) { // Release previous buttons if any
|
|
this->clicked_entry->SetButtons(0);
|
|
}
|
|
this->clicked_entry = pe;
|
|
this->clicked_entry->SetButtons((x >= SETTING_BUTTON_WIDTH / 2) != (_current_text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
|
|
this->SetTimeout();
|
|
_left_button_clicked = false;
|
|
}
|
|
}
|
|
|
|
if (value != oldvalue) {
|
|
SetSettingValue(sd, value);
|
|
this->SetDirty();
|
|
}
|
|
} else {
|
|
/* Only open editbox if clicked for the second time, and only for types where it is sensible for. */
|
|
if (this->last_clicked == pe && !sd->IsBoolSetting() && !(sd->flags & SF_GUI_DROPDOWN)) {
|
|
int64 value64 = value;
|
|
/* Show the correct currency-translated value */
|
|
if (sd->flags & SF_GUI_CURRENCY) value64 *= _currency->rate;
|
|
|
|
this->valuewindow_entry = pe;
|
|
SetDParam(0, value64);
|
|
/* Limit string length to 14 so that MAX_INT32 * max currency rate doesn't exceed MAX_INT64. */
|
|
ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 15, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
|
|
}
|
|
this->SetDisplayedHelpText(pe);
|
|
}
|
|
}
|
|
|
|
void OnTimeout() override
|
|
{
|
|
if (this->clicked_entry != nullptr) { // On timeout, release any depressed buttons
|
|
this->clicked_entry->SetButtons(0);
|
|
this->clicked_entry = nullptr;
|
|
this->SetDirty();
|
|
}
|
|
}
|
|
|
|
void OnQueryTextFinished(char *str) override
|
|
{
|
|
/* The user pressed cancel */
|
|
if (str == nullptr) return;
|
|
|
|
assert(this->valuewindow_entry != nullptr);
|
|
const IntSettingDesc *sd = this->valuewindow_entry->setting;
|
|
|
|
int32 value;
|
|
if (!StrEmpty(str)) {
|
|
long long llvalue = atoll(str);
|
|
|
|
/* Save the correct currency-translated value */
|
|
if (sd->flags & SF_GUI_CURRENCY) llvalue /= _currency->rate;
|
|
|
|
value = (int32)ClampToI32(llvalue);
|
|
} else {
|
|
value = sd->def;
|
|
}
|
|
|
|
SetSettingValue(this->valuewindow_entry->setting, value);
|
|
this->SetDirty();
|
|
}
|
|
|
|
void OnDropdownSelect(int widget, int index) override
|
|
{
|
|
switch (widget) {
|
|
case WID_GS_RESTRICT_DROPDOWN:
|
|
this->filter.mode = (RestrictionMode)index;
|
|
if (this->filter.mode == RM_CHANGED_AGAINST_DEFAULT ||
|
|
this->filter.mode == RM_CHANGED_AGAINST_NEW) {
|
|
|
|
if (!this->manually_changed_folding) {
|
|
/* Expand all when selecting 'changes'. Update the filter state first, in case it becomes less restrictive in some cases. */
|
|
GetSettingsTree().UpdateFilterState(this->filter, false);
|
|
GetSettingsTree().UnFoldAll();
|
|
}
|
|
} else {
|
|
/* Non-'changes' filter. Save as default. */
|
|
_settings_client.gui.settings_restriction_mode = this->filter.mode;
|
|
}
|
|
this->InvalidateData();
|
|
break;
|
|
|
|
case WID_GS_TYPE_DROPDOWN:
|
|
this->filter.type = (SettingType)index;
|
|
this->InvalidateData();
|
|
break;
|
|
|
|
default:
|
|
if (widget < 0) {
|
|
/* Deal with drop down boxes on the panel. */
|
|
assert(this->valuedropdown_entry != nullptr);
|
|
const IntSettingDesc *sd = this->valuedropdown_entry->setting;
|
|
assert(sd->flags & SF_GUI_DROPDOWN);
|
|
|
|
SetSettingValue(sd, index);
|
|
this->SetDirty();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnDropdownClose(Point pt, int widget, int index, bool instant_close) override
|
|
{
|
|
if (widget >= 0) {
|
|
/* Normally the default implementation of OnDropdownClose() takes care of
|
|
* a few things. We want that behaviour here too, but only for
|
|
* "normal" dropdown boxes. The special dropdown boxes added for every
|
|
* setting that needs one can't have this call. */
|
|
Window::OnDropdownClose(pt, widget, index, instant_close);
|
|
} else {
|
|
/* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
|
|
* the same dropdown button was clicked again, and then not open the dropdown again.
|
|
* So, we only remember that it was closed, and process it on the next OnPaint, which is
|
|
* after OnClick. */
|
|
assert(this->valuedropdown_entry != nullptr);
|
|
this->closing_dropdown = true;
|
|
this->SetDirty();
|
|
}
|
|
}
|
|
|
|
void OnInvalidateData(int data = 0, bool gui_scope = true) override
|
|
{
|
|
if (!gui_scope) return;
|
|
|
|
/* Update which settings are to be visible. */
|
|
RestrictionMode min_level = (this->filter.mode <= RM_ALL) ? this->filter.mode : RM_BASIC;
|
|
this->filter.min_cat = min_level;
|
|
this->filter.type_hides = false;
|
|
GetSettingsTree().UpdateFilterState(this->filter, false);
|
|
|
|
if (this->filter.string.IsEmpty()) {
|
|
this->warn_missing = WHR_NONE;
|
|
} else if (min_level < this->filter.min_cat) {
|
|
this->warn_missing = this->filter.type_hides ? WHR_CATEGORY_TYPE : WHR_CATEGORY;
|
|
} else {
|
|
this->warn_missing = this->filter.type_hides ? WHR_TYPE : WHR_NONE;
|
|
}
|
|
this->vscroll->SetCount(GetSettingsTree().Length() + this->warn_lines);
|
|
|
|
if (this->last_clicked != nullptr && !GetSettingsTree().IsVisible(this->last_clicked)) {
|
|
this->SetDisplayedHelpText(nullptr);
|
|
}
|
|
|
|
bool all_folded = true;
|
|
bool all_unfolded = true;
|
|
GetSettingsTree().GetFoldingState(all_folded, all_unfolded);
|
|
this->SetWidgetDisabledState(WID_GS_EXPAND_ALL, all_unfolded);
|
|
this->SetWidgetDisabledState(WID_GS_COLLAPSE_ALL, all_folded);
|
|
}
|
|
|
|
void OnEditboxChanged(int wid) override
|
|
{
|
|
if (wid == WID_GS_FILTER) {
|
|
this->filter.string.SetFilterTerm(this->filter_editbox.text.buf);
|
|
if (!this->filter.string.IsEmpty() && !this->manually_changed_folding) {
|
|
/* User never expanded/collapsed single pages and entered a filter term.
|
|
* Expand everything, to save weird expand clicks, */
|
|
GetSettingsTree().UnFoldAll();
|
|
}
|
|
this->InvalidateData();
|
|
}
|
|
}
|
|
|
|
void OnResize() override
|
|
{
|
|
this->vscroll->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET);
|
|
}
|
|
};
|
|
|
|
GameSettings *GameSettingsWindow::settings_ptr = nullptr;
|
|
|
|
static const NWidgetPart _nested_settings_selection_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
|
|
NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_TREE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
NWidget(WWT_DEFSIZEBOX, COLOUR_MAUVE),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_MAUVE),
|
|
NWidget(NWID_VERTICAL), SetPIP(0, WD_PAR_VSEP_NORMAL, 0), SetPadding(WD_TEXTPANEL_TOP, 0, WD_TEXTPANEL_BOTTOM, 0),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
|
|
NWidget(WWT_TEXT, COLOUR_MAUVE, WID_GS_RESTRICT_CATEGORY), SetDataTip(STR_CONFIG_SETTING_RESTRICT_CATEGORY, STR_NULL),
|
|
NWidget(WWT_DROPDOWN, COLOUR_MAUVE, WID_GS_RESTRICT_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING, STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
|
|
NWidget(WWT_TEXT, COLOUR_MAUVE, WID_GS_RESTRICT_TYPE), SetDataTip(STR_CONFIG_SETTING_RESTRICT_TYPE, STR_NULL),
|
|
NWidget(WWT_DROPDOWN, COLOUR_MAUVE, WID_GS_TYPE_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING, STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPadding(0, 0, WD_TEXTPANEL_BOTTOM, 0),
|
|
SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
|
|
NWidget(WWT_TEXT, COLOUR_MAUVE), SetFill(0, 1), SetDataTip(STR_CONFIG_SETTING_FILTER_TITLE, STR_NULL),
|
|
NWidget(WWT_EDITBOX, COLOUR_MAUVE, WID_GS_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
|
|
SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_PANEL, COLOUR_MAUVE, WID_GS_OPTIONSPANEL), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR), EndContainer(),
|
|
NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_GS_SCROLLBAR),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_MAUVE), SetMinimalSize(400, 40),
|
|
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GS_HELP_TEXT), SetMinimalSize(300, 25), SetFill(1, 1), SetResize(1, 0),
|
|
SetPadding(WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM, WD_FRAMETEXT_LEFT),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_EXPAND_ALL), SetDataTip(STR_CONFIG_SETTING_EXPAND_ALL, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_COLLAPSE_ALL), SetDataTip(STR_CONFIG_SETTING_COLLAPSE_ALL, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_RESET_ALL), SetDataTip(STR_CONFIG_SETTING_RESET_ALL, STR_NULL),
|
|
NWidget(WWT_PANEL, COLOUR_MAUVE), SetFill(1, 0), SetResize(1, 0),
|
|
EndContainer(),
|
|
NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
|
|
EndContainer(),
|
|
};
|
|
|
|
static WindowDesc _settings_selection_desc(
|
|
WDP_CENTER, "settings", 510, 450,
|
|
WC_GAME_OPTIONS, WC_NONE,
|
|
0,
|
|
_nested_settings_selection_widgets, lengthof(_nested_settings_selection_widgets)
|
|
);
|
|
|
|
/** Open advanced settings window. */
|
|
void ShowGameSettings()
|
|
{
|
|
CloseWindowByClass(WC_GAME_OPTIONS);
|
|
new GameSettingsWindow(&_settings_selection_desc);
|
|
}
|
|
|
|
|
|
/**
|
|
* Draw [<][>] boxes.
|
|
* @param x the x position to draw
|
|
* @param y the y position to draw
|
|
* @param button_colour the colour of the button
|
|
* @param state 0 = none clicked, 1 = first clicked, 2 = second clicked
|
|
* @param clickable_left is the left button clickable?
|
|
* @param clickable_right is the right button clickable?
|
|
*/
|
|
void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right)
|
|
{
|
|
int colour = _colour_gradient[button_colour][2];
|
|
Dimension dim = NWidgetScrollbar::GetHorizontalDimension();
|
|
|
|
DrawFrameRect(x, y, x + dim.width - 1, y + dim.height - 1, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
|
|
DrawFrameRect(x + dim.width, y, x + dim.width + dim.width - 1, y + dim.height - 1, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
|
|
DrawSprite(SPR_ARROW_LEFT, PAL_NONE, x + WD_IMGBTN_LEFT, y + WD_IMGBTN_TOP);
|
|
DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, x + WD_IMGBTN_LEFT + dim.width, y + WD_IMGBTN_TOP);
|
|
|
|
/* Grey out the buttons that aren't clickable */
|
|
bool rtl = _current_text_dir == TD_RTL;
|
|
if (rtl ? !clickable_right : !clickable_left) {
|
|
GfxFillRect(x + 1, y, x + dim.width - 1, y + dim.height - 2, colour, FILLRECT_CHECKER);
|
|
}
|
|
if (rtl ? !clickable_left : !clickable_right) {
|
|
GfxFillRect(x + dim.width + 1, y, x + dim.width + dim.width - 1, y + dim.height - 2, colour, FILLRECT_CHECKER);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Draw a dropdown button.
|
|
* @param x the x position to draw
|
|
* @param y the y position to draw
|
|
* @param button_colour the colour of the button
|
|
* @param state true = lowered
|
|
* @param clickable is the button clickable?
|
|
*/
|
|
void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable)
|
|
{
|
|
int colour = _colour_gradient[button_colour][2];
|
|
|
|
DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, button_colour, state ? FR_LOWERED : FR_NONE);
|
|
DrawSprite(SPR_ARROW_DOWN, PAL_NONE, x + (SETTING_BUTTON_WIDTH - NWidgetScrollbar::GetVerticalDimension().width) / 2 + state, y + 2 + state);
|
|
|
|
if (!clickable) {
|
|
GfxFillRect(x + 1, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 2, colour, FILLRECT_CHECKER);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Draw a toggle button.
|
|
* @param x the x position to draw
|
|
* @param y the y position to draw
|
|
* @param state true = lowered
|
|
* @param clickable is the button clickable?
|
|
*/
|
|
void DrawBoolButton(int x, int y, bool state, bool clickable)
|
|
{
|
|
static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
|
|
DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, _bool_ctabs[state][clickable], state ? FR_LOWERED : FR_NONE);
|
|
}
|
|
|
|
struct CustomCurrencyWindow : Window {
|
|
int query_widget;
|
|
|
|
CustomCurrencyWindow(WindowDesc *desc) : Window(desc)
|
|
{
|
|
this->InitNested();
|
|
|
|
SetButtonState();
|
|
}
|
|
|
|
void SetButtonState()
|
|
{
|
|
this->SetWidgetDisabledState(WID_CC_RATE_DOWN, _custom_currency.rate == 1);
|
|
this->SetWidgetDisabledState(WID_CC_RATE_UP, _custom_currency.rate == UINT16_MAX);
|
|
this->SetWidgetDisabledState(WID_CC_YEAR_DOWN, _custom_currency.to_euro == CF_NOEURO);
|
|
this->SetWidgetDisabledState(WID_CC_YEAR_UP, _custom_currency.to_euro == MAX_YEAR);
|
|
}
|
|
|
|
void SetStringParameters(int widget) const override
|
|
{
|
|
switch (widget) {
|
|
case WID_CC_RATE: SetDParam(0, 1); SetDParam(1, 1); break;
|
|
case WID_CC_SEPARATOR: SetDParamStr(0, _custom_currency.separator); break;
|
|
case WID_CC_PREFIX: SetDParamStr(0, _custom_currency.prefix); break;
|
|
case WID_CC_SUFFIX: SetDParamStr(0, _custom_currency.suffix); break;
|
|
case WID_CC_YEAR:
|
|
SetDParam(0, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER);
|
|
SetDParam(1, _custom_currency.to_euro);
|
|
break;
|
|
|
|
case WID_CC_PREVIEW:
|
|
SetDParam(0, 10000);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
|
|
{
|
|
switch (widget) {
|
|
/* Set the appropriate width for the edit 'buttons' */
|
|
case WID_CC_SEPARATOR_EDIT:
|
|
case WID_CC_PREFIX_EDIT:
|
|
case WID_CC_SUFFIX_EDIT:
|
|
size->width = this->GetWidget<NWidgetBase>(WID_CC_RATE_DOWN)->smallest_x + this->GetWidget<NWidgetBase>(WID_CC_RATE_UP)->smallest_x;
|
|
break;
|
|
|
|
/* Make sure the window is wide enough for the widest exchange rate */
|
|
case WID_CC_RATE:
|
|
SetDParam(0, 1);
|
|
SetDParam(1, INT32_MAX);
|
|
*size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnClick(Point pt, int widget, int click_count) override
|
|
{
|
|
int line = 0;
|
|
int len = 0;
|
|
StringID str = 0;
|
|
CharSetFilter afilter = CS_ALPHANUMERAL;
|
|
|
|
switch (widget) {
|
|
case WID_CC_RATE_DOWN:
|
|
if (_custom_currency.rate > 1) _custom_currency.rate--;
|
|
if (_custom_currency.rate == 1) this->DisableWidget(WID_CC_RATE_DOWN);
|
|
this->EnableWidget(WID_CC_RATE_UP);
|
|
break;
|
|
|
|
case WID_CC_RATE_UP:
|
|
if (_custom_currency.rate < UINT16_MAX) _custom_currency.rate++;
|
|
if (_custom_currency.rate == UINT16_MAX) this->DisableWidget(WID_CC_RATE_UP);
|
|
this->EnableWidget(WID_CC_RATE_DOWN);
|
|
break;
|
|
|
|
case WID_CC_RATE:
|
|
SetDParam(0, _custom_currency.rate);
|
|
str = STR_JUST_INT;
|
|
len = 5;
|
|
line = WID_CC_RATE;
|
|
afilter = CS_NUMERAL;
|
|
break;
|
|
|
|
case WID_CC_SEPARATOR_EDIT:
|
|
case WID_CC_SEPARATOR:
|
|
SetDParamStr(0, _custom_currency.separator);
|
|
str = STR_JUST_RAW_STRING;
|
|
len = 7;
|
|
line = WID_CC_SEPARATOR;
|
|
break;
|
|
|
|
case WID_CC_PREFIX_EDIT:
|
|
case WID_CC_PREFIX:
|
|
SetDParamStr(0, _custom_currency.prefix);
|
|
str = STR_JUST_RAW_STRING;
|
|
len = 15;
|
|
line = WID_CC_PREFIX;
|
|
break;
|
|
|
|
case WID_CC_SUFFIX_EDIT:
|
|
case WID_CC_SUFFIX:
|
|
SetDParamStr(0, _custom_currency.suffix);
|
|
str = STR_JUST_RAW_STRING;
|
|
len = 15;
|
|
line = WID_CC_SUFFIX;
|
|
break;
|
|
|
|
case WID_CC_YEAR_DOWN:
|
|
_custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ? CF_NOEURO : _custom_currency.to_euro - 1;
|
|
if (_custom_currency.to_euro == CF_NOEURO) this->DisableWidget(WID_CC_YEAR_DOWN);
|
|
this->EnableWidget(WID_CC_YEAR_UP);
|
|
break;
|
|
|
|
case WID_CC_YEAR_UP:
|
|
_custom_currency.to_euro = Clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
|
|
if (_custom_currency.to_euro == MAX_YEAR) this->DisableWidget(WID_CC_YEAR_UP);
|
|
this->EnableWidget(WID_CC_YEAR_DOWN);
|
|
break;
|
|
|
|
case WID_CC_YEAR:
|
|
SetDParam(0, _custom_currency.to_euro);
|
|
str = STR_JUST_INT;
|
|
len = 7;
|
|
line = WID_CC_YEAR;
|
|
afilter = CS_NUMERAL;
|
|
break;
|
|
}
|
|
|
|
if (len != 0) {
|
|
this->query_widget = line;
|
|
ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, this, afilter, QSF_NONE);
|
|
}
|
|
|
|
this->SetTimeout();
|
|
this->SetDirty();
|
|
}
|
|
|
|
void OnQueryTextFinished(char *str) override
|
|
{
|
|
if (str == nullptr) return;
|
|
|
|
switch (this->query_widget) {
|
|
case WID_CC_RATE:
|
|
_custom_currency.rate = Clamp(atoi(str), 1, UINT16_MAX);
|
|
break;
|
|
|
|
case WID_CC_SEPARATOR: // Thousands separator
|
|
_custom_currency.separator = str;
|
|
break;
|
|
|
|
case WID_CC_PREFIX:
|
|
_custom_currency.prefix = str;
|
|
break;
|
|
|
|
case WID_CC_SUFFIX:
|
|
_custom_currency.suffix = str;
|
|
break;
|
|
|
|
case WID_CC_YEAR: { // Year to switch to euro
|
|
int val = atoi(str);
|
|
|
|
_custom_currency.to_euro = (val < 2000 ? CF_NOEURO : std::min(val, MAX_YEAR));
|
|
break;
|
|
}
|
|
}
|
|
MarkWholeScreenDirty();
|
|
SetButtonState();
|
|
}
|
|
|
|
void OnTimeout() override
|
|
{
|
|
this->SetDirty();
|
|
}
|
|
};
|
|
|
|
static const NWidgetPart _nested_cust_currency_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
|
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_GREY),
|
|
NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(7, 3, 0),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
|
|
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
|
|
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
|
|
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
|
|
NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_RATE), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
|
|
NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SEPARATOR_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1),
|
|
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
|
|
NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SEPARATOR), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
|
|
NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_PREFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1),
|
|
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
|
|
NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_PREFIX), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
|
|
NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SUFFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1),
|
|
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
|
|
NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SUFFIX), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
|
|
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
|
|
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
|
|
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
|
|
NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_YEAR), SetDataTip(STR_JUST_STRING, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(WWT_LABEL, COLOUR_BLUE, WID_CC_PREVIEW),
|
|
SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), SetPadding(15, 1, 18, 2),
|
|
EndContainer(),
|
|
};
|
|
|
|
static WindowDesc _cust_currency_desc(
|
|
WDP_CENTER, nullptr, 0, 0,
|
|
WC_CUSTOM_CURRENCY, WC_NONE,
|
|
0,
|
|
_nested_cust_currency_widgets, lengthof(_nested_cust_currency_widgets)
|
|
);
|
|
|
|
/** Open custom currency window. */
|
|
static void ShowCustCurrency()
|
|
{
|
|
CloseWindowById(WC_CUSTOM_CURRENCY, 0);
|
|
new CustomCurrencyWindow(&_cust_currency_desc);
|
|
}
|