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When coming across any docking tile (for example, all tiles around
an oilrig are docking tiles), it always at least added a penalty
of 3 times a normal tile, even when there are no ships on them.
In result, the pathfinder got suggested to always go around docking
tiles. This was most likely not the intention of the change made in
31db4f8d5e
.
384 lines
13 KiB
C++
384 lines
13 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file yapf_ship.cpp Implementation of YAPF for ships. */
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#include "../../stdafx.h"
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#include "../../ship.h"
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#include "../../industry.h"
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#include "../../vehicle_func.h"
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#include "yapf.hpp"
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#include "yapf_node_ship.hpp"
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#include "../../safeguards.h"
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template <class Types>
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class CYapfDestinationTileWaterT
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{
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public:
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typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
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typedef typename Types::TrackFollower TrackFollower;
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typedef typename Types::NodeList::Titem Node; ///< this will be our node type
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typedef typename Node::Key Key; ///< key to hash tables
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protected:
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TileIndex m_destTile;
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TrackdirBits m_destTrackdirs;
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StationID m_destStation;
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public:
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void SetDestination(const Ship *v)
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{
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if (v->current_order.IsType(OT_GOTO_STATION)) {
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m_destStation = v->current_order.GetDestination();
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m_destTile = CalcClosestStationTile(m_destStation, v->tile, STATION_DOCK);
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m_destTrackdirs = INVALID_TRACKDIR_BIT;
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} else {
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m_destStation = INVALID_STATION;
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m_destTile = v->dest_tile;
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m_destTrackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(v->dest_tile, TRANSPORT_WATER, 0));
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}
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}
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protected:
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/** to access inherited path finder */
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inline Tpf& Yapf()
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{
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return *static_cast<Tpf*>(this);
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}
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public:
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/** Called by YAPF to detect if node ends in the desired destination */
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inline bool PfDetectDestination(Node& n)
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{
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return PfDetectDestinationTile(n.m_segment_last_tile, n.m_segment_last_td);
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}
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inline bool PfDetectDestinationTile(TileIndex tile, Trackdir trackdir)
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{
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if (m_destStation != INVALID_STATION) {
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return IsDockingTile(tile) && IsShipDestinationTile(tile, m_destStation);
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}
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return tile == m_destTile && ((m_destTrackdirs & TrackdirToTrackdirBits(trackdir)) != TRACKDIR_BIT_NONE);
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}
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/**
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* Called by YAPF to calculate cost estimate. Calculates distance to the destination
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* adds it to the actual cost from origin and stores the sum to the Node::m_estimate
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*/
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inline bool PfCalcEstimate(Node& n)
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{
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static const int dg_dir_to_x_offs[] = {-1, 0, 1, 0};
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static const int dg_dir_to_y_offs[] = {0, 1, 0, -1};
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if (PfDetectDestination(n)) {
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n.m_estimate = n.m_cost;
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return true;
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}
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TileIndex tile = n.m_segment_last_tile;
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DiagDirection exitdir = TrackdirToExitdir(n.m_segment_last_td);
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int x1 = 2 * TileX(tile) + dg_dir_to_x_offs[(int)exitdir];
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int y1 = 2 * TileY(tile) + dg_dir_to_y_offs[(int)exitdir];
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int x2 = 2 * TileX(m_destTile);
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int y2 = 2 * TileY(m_destTile);
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int dx = abs(x1 - x2);
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int dy = abs(y1 - y2);
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int dmin = std::min(dx, dy);
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int dxy = abs(dx - dy);
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int d = dmin * YAPF_TILE_CORNER_LENGTH + (dxy - 1) * (YAPF_TILE_LENGTH / 2);
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n.m_estimate = n.m_cost + d;
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assert(n.m_estimate >= n.m_parent->m_estimate);
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return true;
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}
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};
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/** Node Follower module of YAPF for ships */
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template <class Types>
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class CYapfFollowShipT
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{
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public:
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typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
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typedef typename Types::TrackFollower TrackFollower;
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typedef typename Types::NodeList::Titem Node; ///< this will be our node type
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typedef typename Node::Key Key; ///< key to hash tables
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protected:
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/** to access inherited path finder */
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inline Tpf& Yapf()
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{
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return *static_cast<Tpf *>(this);
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}
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public:
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/**
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* Called by YAPF to move from the given node to the next tile. For each
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* reachable trackdir on the new tile creates new node, initializes it
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* and adds it to the open list by calling Yapf().AddNewNode(n)
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*/
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inline void PfFollowNode(Node &old_node)
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{
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TrackFollower F(Yapf().GetVehicle());
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if (F.Follow(old_node.m_key.m_tile, old_node.m_key.m_td)) {
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Yapf().AddMultipleNodes(&old_node, F);
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}
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}
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/** return debug report character to identify the transportation type */
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inline char TransportTypeChar() const
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{
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return 'w';
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}
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static Trackdir ChooseShipTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found, ShipPathCache &path_cache)
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{
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/* handle special case - when next tile is destination tile */
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if (tile == v->dest_tile) {
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/* convert tracks to trackdirs */
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TrackdirBits trackdirs = TrackBitsToTrackdirBits(tracks);
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/* limit to trackdirs reachable from enterdir */
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trackdirs &= DiagdirReachesTrackdirs(enterdir);
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/* use vehicle's current direction if that's possible, otherwise use first usable one. */
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Trackdir veh_dir = v->GetVehicleTrackdir();
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return (HasTrackdir(trackdirs, veh_dir)) ? veh_dir : (Trackdir)FindFirstBit2x64(trackdirs);
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}
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/* move back to the old tile/trackdir (where ship is coming from) */
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TileIndex src_tile = TileAddByDiagDir(tile, ReverseDiagDir(enterdir));
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Trackdir trackdir = v->GetVehicleTrackdir();
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assert(IsValidTrackdir(trackdir));
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/* convert origin trackdir to TrackdirBits */
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TrackdirBits trackdirs = TrackdirToTrackdirBits(trackdir);
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/* create pathfinder instance */
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Tpf pf;
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/* set origin and destination nodes */
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pf.SetOrigin(src_tile, trackdirs);
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pf.SetDestination(v);
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/* find best path */
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path_found = pf.FindPath(v);
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Trackdir next_trackdir = INVALID_TRACKDIR; // this would mean "path not found"
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Node *pNode = pf.GetBestNode();
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if (pNode != nullptr) {
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uint steps = 0;
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for (Node *n = pNode; n->m_parent != nullptr; n = n->m_parent) steps++;
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uint skip = 0;
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if (path_found) skip = YAPF_SHIP_PATH_CACHE_LENGTH / 2;
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/* walk through the path back to the origin */
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Node *pPrevNode = nullptr;
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while (pNode->m_parent != nullptr) {
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steps--;
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/* Skip tiles at end of path near destination. */
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if (skip > 0) skip--;
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if (skip == 0 && steps > 0 && steps < YAPF_SHIP_PATH_CACHE_LENGTH) {
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path_cache.push_front(pNode->GetTrackdir());
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}
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pPrevNode = pNode;
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pNode = pNode->m_parent;
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}
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/* return trackdir from the best next node (direct child of origin) */
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Node &best_next_node = *pPrevNode;
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assert(best_next_node.GetTile() == tile);
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next_trackdir = best_next_node.GetTrackdir();
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/* remove last element for the special case when tile == dest_tile */
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if (path_found && !path_cache.empty()) path_cache.pop_back();
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}
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return next_trackdir;
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}
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/**
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* Check whether a ship should reverse to reach its destination.
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* Called when leaving depot.
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* @param v Ship
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* @param tile Current position
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* @param td1 Forward direction
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* @param td2 Reverse direction
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* @return true if the reverse direction is better
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*/
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static bool CheckShipReverse(const Ship *v, TileIndex tile, Trackdir td1, Trackdir td2)
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{
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/* create pathfinder instance */
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Tpf pf;
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/* set origin and destination nodes */
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pf.SetOrigin(tile, TrackdirToTrackdirBits(td1) | TrackdirToTrackdirBits(td2));
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pf.SetDestination(v);
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/* find best path */
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if (!pf.FindPath(v)) return false;
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Node *pNode = pf.GetBestNode();
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if (pNode == nullptr) return false;
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/* path was found
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* walk through the path back to the origin */
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while (pNode->m_parent != nullptr) {
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pNode = pNode->m_parent;
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}
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Trackdir best_trackdir = pNode->GetTrackdir();
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assert(best_trackdir == td1 || best_trackdir == td2);
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return best_trackdir == td2;
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}
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};
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/** Cost Provider module of YAPF for ships */
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template <class Types>
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class CYapfCostShipT
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{
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public:
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typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
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typedef typename Types::TrackFollower TrackFollower;
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typedef typename Types::NodeList::Titem Node; ///< this will be our node type
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typedef typename Node::Key Key; ///< key to hash tables
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protected:
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/** to access inherited path finder */
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Tpf& Yapf()
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{
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return *static_cast<Tpf *>(this);
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}
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public:
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inline int CurveCost(Trackdir td1, Trackdir td2)
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{
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assert(IsValidTrackdir(td1));
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assert(IsValidTrackdir(td2));
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if (HasTrackdir(TrackdirCrossesTrackdirs(td1), td2)) {
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/* 90-deg curve penalty */
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return Yapf().PfGetSettings().ship_curve90_penalty;
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} else if (td2 != NextTrackdir(td1)) {
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/* 45-deg curve penalty */
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return Yapf().PfGetSettings().ship_curve45_penalty;
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}
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return 0;
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}
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static Vehicle *CountShipProc(Vehicle *v, void *data)
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{
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uint *count = (uint *)data;
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/* Ignore other vehicles (aircraft) and ships inside depot. */
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if (v->type == VEH_SHIP && (v->vehstatus & VS_HIDDEN) == 0) (*count)++;
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return nullptr;
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}
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/**
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* Called by YAPF to calculate the cost from the origin to the given node.
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* Calculates only the cost of given node, adds it to the parent node cost
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* and stores the result into Node::m_cost member
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*/
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inline bool PfCalcCost(Node &n, const TrackFollower *tf)
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{
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/* base tile cost depending on distance */
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int c = IsDiagonalTrackdir(n.GetTrackdir()) ? YAPF_TILE_LENGTH : YAPF_TILE_CORNER_LENGTH;
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/* additional penalty for curves */
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c += CurveCost(n.m_parent->GetTrackdir(), n.GetTrackdir());
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if (IsDockingTile(n.GetTile())) {
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/* Check docking tile for occupancy */
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uint count = 0;
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HasVehicleOnPos(n.GetTile(), &count, &CountShipProc);
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c += count * 3 * YAPF_TILE_LENGTH;
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}
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/* Skipped tile cost for aqueducts. */
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c += YAPF_TILE_LENGTH * tf->m_tiles_skipped;
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/* Ocean/canal speed penalty. */
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const ShipVehicleInfo *svi = ShipVehInfo(Yapf().GetVehicle()->engine_type);
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byte speed_frac = (GetEffectiveWaterClass(n.GetTile()) == WATER_CLASS_SEA) ? svi->ocean_speed_frac : svi->canal_speed_frac;
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if (speed_frac > 0) c += YAPF_TILE_LENGTH * (1 + tf->m_tiles_skipped) * speed_frac / (256 - speed_frac);
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/* apply it */
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n.m_cost = n.m_parent->m_cost + c;
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return true;
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}
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};
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/**
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* Config struct of YAPF for ships.
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* Defines all 6 base YAPF modules as classes providing services for CYapfBaseT.
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*/
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template <class Tpf_, class Ttrack_follower, class Tnode_list>
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struct CYapfShip_TypesT
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{
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/** Types - shortcut for this struct type */
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typedef CYapfShip_TypesT<Tpf_, Ttrack_follower, Tnode_list> Types;
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/** Tpf - pathfinder type */
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typedef Tpf_ Tpf;
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/** track follower helper class */
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typedef Ttrack_follower TrackFollower;
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/** node list type */
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typedef Tnode_list NodeList;
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typedef Ship VehicleType;
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/** pathfinder components (modules) */
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typedef CYapfBaseT<Types> PfBase; // base pathfinder class
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typedef CYapfFollowShipT<Types> PfFollow; // node follower
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typedef CYapfOriginTileT<Types> PfOrigin; // origin provider
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typedef CYapfDestinationTileWaterT<Types> PfDestination; // destination/distance provider
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typedef CYapfSegmentCostCacheNoneT<Types> PfCache; // segment cost cache provider
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typedef CYapfCostShipT<Types> PfCost; // cost provider
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};
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/* YAPF type 1 - uses TileIndex/Trackdir as Node key */
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struct CYapfShip1 : CYapfT<CYapfShip_TypesT<CYapfShip1, CFollowTrackWater , CShipNodeListTrackDir> > {};
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/* YAPF type 2 - uses TileIndex/DiagDirection as Node key */
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struct CYapfShip2 : CYapfT<CYapfShip_TypesT<CYapfShip2, CFollowTrackWater , CShipNodeListExitDir > > {};
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static inline bool RequireTrackdirKey()
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{
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/* If the two curve penalties are not equal, then it is not possible to use the
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* ExitDir keyed node list, as it there will be key overlap. Using Trackdir keyed
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* nodes means potentially more paths are tested, which would be wasteful if it's
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* not necessary.
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*/
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return _settings_game.pf.yapf.ship_curve45_penalty != _settings_game.pf.yapf.ship_curve90_penalty;
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}
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/** Ship controller helper - path finder invoker */
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Track YapfShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found, ShipPathCache &path_cache)
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{
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/* default is YAPF type 2 */
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typedef Trackdir (*PfnChooseShipTrack)(const Ship*, TileIndex, DiagDirection, TrackBits, bool &path_found, ShipPathCache &path_cache);
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PfnChooseShipTrack pfnChooseShipTrack = CYapfShip2::ChooseShipTrack; // default: ExitDir
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/* check if non-default YAPF type needed */
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if (_settings_game.pf.yapf.disable_node_optimization || RequireTrackdirKey()) {
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pfnChooseShipTrack = &CYapfShip1::ChooseShipTrack; // Trackdir
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}
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Trackdir td_ret = pfnChooseShipTrack(v, tile, enterdir, tracks, path_found, path_cache);
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return (td_ret != INVALID_TRACKDIR) ? TrackdirToTrack(td_ret) : INVALID_TRACK;
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}
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bool YapfShipCheckReverse(const Ship *v)
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{
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Trackdir td = v->GetVehicleTrackdir();
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Trackdir td_rev = ReverseTrackdir(td);
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TileIndex tile = v->tile;
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typedef bool (*PfnCheckReverseShip)(const Ship*, TileIndex, Trackdir, Trackdir);
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PfnCheckReverseShip pfnCheckReverseShip = CYapfShip2::CheckShipReverse; // default: ExitDir
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/* check if non-default YAPF type needed */
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if (_settings_game.pf.yapf.disable_node_optimization || RequireTrackdirKey()) {
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pfnCheckReverseShip = &CYapfShip1::CheckShipReverse; // Trackdir
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}
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bool reverse = pfnCheckReverseShip(v, tile, td, td_rev);
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return reverse;
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}
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