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rubidium
f195920695
(svn r21160) -Codechange: reuse the strgen LanguageHeader to store some metadata about a language, and keep the language metadata in memory instead of loading it several times from disk
2010-11-13 11:11:02 +00:00
..
determineversion.vbs
(svn r20488) -Fix [FS#4029]: Version detection for MSVC using mercurial failed (Hirundo).
2010-08-14 09:28:03 +00:00
generate
generate_vs80.vcproj
(svn r20154) -Fix: A missing entry caused MSVC to modify generate_vs*.vcproj all the time.
2010-07-15 17:14:36 +00:00
generate_vs90.vcproj
(svn r20154) -Fix: A missing entry caused MSVC to modify generate_vs*.vcproj all the time.
2010-07-15 17:14:36 +00:00
generate_vs100.vcxproj
generate.vbs
langs_vs80.vcproj
(svn r20360) -Update: move Belarusian to the finished languages
2010-08-04 08:47:44 +00:00
langs_vs80.vcproj.in
langs_vs90.vcproj
(svn r20360) -Update: move Belarusian to the finished languages
2010-08-04 08:47:44 +00:00
langs_vs90.vcproj.in
langs_vs100.vcxproj
(svn r20360) -Update: move Belarusian to the finished languages
2010-08-04 08:47:44 +00:00
langs_vs100.vcxproj.in
openttd_vs80.sln
openttd_vs80.vcproj
(svn r21160) -Codechange: reuse the strgen LanguageHeader to store some metadata about a language, and keep the language metadata in memory instead of loading it several times from disk
2010-11-13 11:11:02 +00:00
openttd_vs80.vcproj.in
(svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
2010-10-27 16:42:20 +00:00
openttd_vs80.vcproj.user
openttd_vs90.sln
openttd_vs90.vcproj
(svn r21160) -Codechange: reuse the strgen LanguageHeader to store some metadata about a language, and keep the language metadata in memory instead of loading it several times from disk
2010-11-13 11:11:02 +00:00
openttd_vs90.vcproj.in
(svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
2010-10-27 16:42:20 +00:00
openttd_vs90.vcproj.user
openttd_vs100.sln
openttd_vs100.vcxproj
(svn r21160) -Codechange: reuse the strgen LanguageHeader to store some metadata about a language, and keep the language metadata in memory instead of loading it several times from disk
2010-11-13 11:11:02 +00:00
openttd_vs100.vcxproj.filters
(svn r21160) -Codechange: reuse the strgen LanguageHeader to store some metadata about a language, and keep the language metadata in memory instead of loading it several times from disk
2010-11-13 11:11:02 +00:00
openttd_vs100.vcxproj.filters.in
(svn r20598) -Codechange: [Win32] Replace the external x64 asm with a built-in Windows function.
2010-08-23 18:19:15 +00:00
openttd_vs100.vcxproj.in
(svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
2010-10-27 16:42:20 +00:00
strgen_vs80.vcproj
strgen_vs90.vcproj
strgen_vs100.vcxproj
strgen_vs100.vcxproj.filters
version_vs80.vcproj
version_vs90.vcproj
version_vs100.vcxproj