OpenTTD/src/smallmap_gui.h
Peter Nelson ed8df72c49 Revert 6b68956: Move declaration of SmallMapWindow out of header file.
This split needlessly complicates `SmallMapWindow` for the sake of one method (no longer) used by `LinkGraphOverlay`.
2023-11-01 21:49:06 +00:00

43 lines
1.6 KiB
C

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file smallmap_gui.h Smallmap GUI functions. */
#ifndef SMALLMAP_GUI_H
#define SMALLMAP_GUI_H
#include "industry_type.h"
#include "company_base.h"
#include "window_gui.h"
#include "strings_func.h"
#include "blitter/factory.hpp"
#include "linkgraph/linkgraph_gui.h"
#include "widgets/smallmap_widget.h"
#include "timer/timer.h"
#include "timer/timer_window.h"
/* set up the cargos to be displayed in the smallmap's route legend */
void BuildLinkStatsLegend();
void BuildIndustriesLegend();
void ShowSmallMap();
void BuildLandLegend();
void BuildOwnerLegend();
/** Enum for how to include the heightmap pixels/colours in small map related functions */
enum class IncludeHeightmap {
Never, ///< Never include the heightmap
IfEnabled, ///< Only include the heightmap if its enabled in the gui by the player
Always ///< Always include the heightmap
};
uint32_t GetSmallMapOwnerPixels(TileIndex tile, TileType t, IncludeHeightmap include_heightmap);
Point GetSmallMapStationMiddle(const Window *w, const Station *st);
#endif /* SMALLMAP_GUI_H */