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This split needlessly complicates `SmallMapWindow` for the sake of one method (no longer) used by `LinkGraphOverlay`.
43 lines
1.6 KiB
C
43 lines
1.6 KiB
C
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file smallmap_gui.h Smallmap GUI functions. */
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#ifndef SMALLMAP_GUI_H
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#define SMALLMAP_GUI_H
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#include "industry_type.h"
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#include "company_base.h"
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#include "window_gui.h"
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#include "strings_func.h"
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#include "blitter/factory.hpp"
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#include "linkgraph/linkgraph_gui.h"
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#include "widgets/smallmap_widget.h"
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#include "timer/timer.h"
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#include "timer/timer_window.h"
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/* set up the cargos to be displayed in the smallmap's route legend */
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void BuildLinkStatsLegend();
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void BuildIndustriesLegend();
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void ShowSmallMap();
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void BuildLandLegend();
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void BuildOwnerLegend();
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/** Enum for how to include the heightmap pixels/colours in small map related functions */
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enum class IncludeHeightmap {
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Never, ///< Never include the heightmap
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IfEnabled, ///< Only include the heightmap if its enabled in the gui by the player
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Always ///< Always include the heightmap
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};
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uint32_t GetSmallMapOwnerPixels(TileIndex tile, TileType t, IncludeHeightmap include_heightmap);
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Point GetSmallMapStationMiddle(const Window *w, const Station *st);
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#endif /* SMALLMAP_GUI_H */
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