OpenTTD/src/depot_base.h
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00

49 lines
1.6 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file depot_base.h Base for all depots (except hangars) */
#ifndef DEPOT_BASE_H
#define DEPOT_BASE_H
#include "depot_map.h"
#include "core/pool_type.hpp"
#include "timer/timer_game_calendar.h"
typedef Pool<Depot, DepotID, 64, 64000> DepotPool;
extern DepotPool _depot_pool;
struct Depot : DepotPool::PoolItem<&_depot_pool> {
Town *town;
std::string name;
TileIndex xy;
uint16_t town_cn; ///< The N-1th depot for this town (consecutive number)
TimerGameCalendar::Date build_date; ///< Date of construction
Depot(TileIndex xy = INVALID_TILE) : xy(xy) {}
~Depot();
static inline Depot *GetByTile(TileIndex tile)
{
return Depot::Get(GetDepotIndex(tile));
}
/**
* Is the "type" of depot the same as the given depot,
* i.e. are both a rail, road or ship depots?
* @param d The depot to compare to.
* @return true iff their types are equal.
*/
inline bool IsOfType(const Depot *d) const
{
return GetTileType(d->xy) == GetTileType(this->xy);
}
};
#endif /* DEPOT_BASE_H */