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- Fix: When 'pause on new game' is set, pause the game before CleanupGeneration() to avoid conflicts with concurrent GUI code [FS#3857] (r19934) - Fix: Blocked roadvehicles should first check whether they are still blocked before accelerating again, instead of continuous starting/stopping (r19755) - Fix: [NewGRF] Passing some invalid data to industry variable 67/68 could cause a crash (r19713) - Update: changelog and such |
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.. | ||
installer | ||
build_lang.cmd | ||
dedicated.cmd | ||
openttd.wpj | ||
svn_version.cmd | ||
svnver1.c | ||
svnver2.c |