OpenTTD/src/network
2008-09-02 17:24:46 +00:00
..
core (svn r14177) -Fix: define INADDR_NONE only when it hasn't been defined yet 2008-08-25 22:10:47 +00:00
network_chat_gui.cpp (svn r14080) -Fix (r14052): assert triggered when drawing chat window with 32bpp-anim blitter (backup buffer was too small) 2008-08-15 22:06:58 +00:00
network_client.cpp (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
network_client.h
network_data.cpp
network_func.h (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 2008-08-11 22:45:11 +00:00
network_gamelist.cpp
network_gamelist.h
network_gui.cpp (svn r14228) -Fix (r14209): double click on the 'last joined' server didn't work 2008-09-02 17:24:46 +00:00
network_gui.h
network_internal.h (svn r14045) -Codechange: move the network's limitation to chat messages to a more logical location and give it a more consistent name. 2008-08-11 22:07:26 +00:00
network_server.cpp (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
network_server.h
network_type.h (svn r14045) -Codechange: move the network's limitation to chat messages to a more logical location and give it a more consistent name. 2008-08-11 22:07:26 +00:00
network_udp.cpp (svn r13988) -Codechange: move the to IP resolving functions to a separate file. 2008-08-04 12:56:38 +00:00
network_udp.h
network.cpp (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
network.h (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 2008-08-11 22:45:11 +00:00