OpenTTD/src/game
Peter Nelson e3d2d68bd4 Change: Draw boolean toggle as a slider widget.
This improves usability as the slider position indicates the state instead of a red/green colour change.
2025-04-21 16:23:11 +01:00
..
CMakeLists.txt Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
game_config.cpp Codechange: Simplify AI/GameConfig::GetConfig. (#13900) 2025-03-26 21:53:05 +00:00
game_config.hpp Codechange: Use std::unique_ptr for ai/game config. 2025-03-26 10:54:11 +00:00
game_core.cpp Codechange: Pass ContentInfo by reference. 2025-04-11 23:08:59 +01:00
game_gui.cpp Change: Draw boolean toggle as a slider widget. 2025-04-21 16:23:11 +01:00
game_gui.hpp Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
game_info.cpp Codechange: Use EnumBitSet for ScriptConfigFlags. (#13669) 2025-02-28 18:57:40 +00:00
game_info.hpp Codefix f60b3d7f79: compilation failure using GCC-12 2025-02-09 22:51:02 +01:00
game_instance.cpp Codefix: Avoid uppercase characters in variable names. (#13985) 2025-04-10 07:19:27 +01:00
game_instance.hpp Codechange: replace 'const char *' script API parameters with std::string 2023-05-14 22:54:10 +02:00
game_scanner.cpp Codechange: replace x.size() == 0 with x.empty() 2023-10-20 23:05:43 +02:00
game_scanner.hpp Codechange: use std::string for script info/library finding 2023-05-14 22:54:10 +02:00
game_text.cpp Codechange: Parse translation strings using StringConsumer. 2025-04-14 18:10:14 +02:00
game_text.hpp Codefix: Add missing header includes. 2025-04-20 22:06:18 +02:00
game.hpp Codechange: Pass ContentInfo by reference. 2025-04-11 23:08:59 +01:00