mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-02-06 22:37:22 +00:00
Note: it's the same as r8363, only this time the svn history of autoreplace should be preserved
631 lines
25 KiB
C++
631 lines
25 KiB
C++
/* $Id$ */
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#include "stdafx.h"
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#include "openttd.h"
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#include "debug.h"
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#include "functions.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "window.h"
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#include "gui.h"
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#include "command.h"
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#include "variables.h"
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#include "vehicle_gui.h"
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#include "newgrf_engine.h"
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static RailType _railtype_selected_in_replace_gui;
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static const StringID _rail_types_list[] = {
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STR_RAIL_VEHICLES,
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STR_ELRAIL_VEHICLES,
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STR_MONORAIL_VEHICLES,
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STR_MAGLEV_VEHICLES,
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INVALID_STRING_ID
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};
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/* General Vehicle GUI based procedures that are independent of vehicle types */
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void InitializeVehiclesGuiList(void)
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{
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_railtype_selected_in_replace_gui = RAILTYPE_RAIL;
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}
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// this define is to match engine.c, but engine.c keeps it to itself
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// ENGINE_AVAILABLE is used in ReplaceVehicleWndProc
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#define ENGINE_AVAILABLE ((e->flags & 1 && HASBIT(info->climates, _opt.landscape)) || HASBIT(e->player_avail, _local_player))
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/* if show_outdated is selected, it do not sort psudo engines properly but it draws all engines
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* if used compined with show_cars set to false, it will work as intended. Replace window do it like that
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* this was a big hack even before show_outdated was added. Stupid newgrf :p
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*/
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static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, EngineID *selected_id, RailType railtype,
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uint8 lines_drawn, bool is_engine, bool show_cars, bool show_outdated, bool show_compatible)
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{
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EngineID j;
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byte colour;
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const Player *p = GetPlayer(_local_player);
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for (j = 0; j < NUM_TRAIN_ENGINES; j++) {
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EngineID i = GetRailVehAtPosition(j);
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const Engine *e = GetEngine(i);
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const RailVehicleInfo *rvi = RailVehInfo(i);
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const EngineInfo *info = EngInfo(i);
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if (!EngineHasReplacementForPlayer(p, i) && p->num_engines[i] == 0 && show_outdated) continue;
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if ((rvi->power == 0 && !show_cars) || (rvi->power != 0 && show_cars)) // show wagons or engines (works since wagons do not have power)
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continue;
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if (*sel == 0) *selected_id = j;
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colour = *sel == 0 ? 0xC : 0x10;
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if (!(ENGINE_AVAILABLE && show_outdated && RailVehInfo(i)->power && IsCompatibleRail(e->railtype, railtype))) {
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if ((!IsCompatibleRail(e->railtype, railtype) && show_compatible)
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|| (e->railtype != railtype && !show_compatible)
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|| !(rvi->flags & RVI_WAGON) != is_engine ||
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!HASBIT(e->player_avail, _local_player))
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continue;
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#if 0
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} else {
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// TODO find a nice red colour for vehicles being replaced
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if ( _autoreplace_array[i] != i )
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colour = *sel == 0 ? 0x44 : 0x45;
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#endif
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}
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if (IS_INT_INSIDE(--*pos, -lines_drawn, 0)) {
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DrawString(*x + 59, *y + 2, GetCustomEngineName(i),
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colour);
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// show_outdated is true only for left side, which is where we show old replacements
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DrawTrainEngine(*x + 29, *y + 6, i, (p->num_engines[i] == 0 && show_outdated) ?
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PALETTE_CRASH : GetEnginePalette(i, _local_player));
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if ( show_outdated ) {
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SetDParam(0, p->num_engines[i]);
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DrawStringRightAligned(213, *y+5, STR_TINY_BLACK, 0);
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}
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*y += 14;
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}
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--*sel;
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}
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}
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static void SetupScrollStuffForReplaceWindow(Window *w)
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{
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EngineID selected_id[2] = { INVALID_ENGINE, INVALID_ENGINE };
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const Player* p = GetPlayer(_local_player);
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uint sel[2];
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uint count = 0;
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uint count2 = 0;
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EngineID i;
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sel[0] = WP(w,replaceveh_d).sel_index[0];
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sel[1] = WP(w,replaceveh_d).sel_index[1];
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switch (WP(w,replaceveh_d).vehicletype) {
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case VEH_Train: {
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RailType railtype = _railtype_selected_in_replace_gui;
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w->widget[13].color = _player_colors[_local_player]; // sets the colour of that art thing
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w->widget[16].color = _player_colors[_local_player]; // sets the colour of that art thing
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for (i = 0; i < NUM_TRAIN_ENGINES; i++) {
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EngineID eid = GetRailVehAtPosition(i);
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const Engine* e = GetEngine(eid);
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const EngineInfo* info = EngInfo(eid);
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// left window contains compatible engines while right window only contains engines of the selected type
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if (ENGINE_AVAILABLE &&
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(RailVehInfo(eid)->power != 0) == (WP(w, replaceveh_d).wagon_btnstate != 0)) {
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if (IsCompatibleRail(e->railtype, railtype) && (p->num_engines[eid] > 0 || EngineHasReplacementForPlayer(p, eid))) {
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if (sel[0] == count) selected_id[0] = eid;
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count++;
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}
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if (e->railtype == railtype && HASBIT(e->player_avail, _local_player)) {
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if (sel[1] == count2) selected_id[1] = eid;
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count2++;
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}
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}
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}
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break;
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}
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case VEH_Road: {
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for (i = ROAD_ENGINES_INDEX; i < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; i++) {
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if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
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if (sel[0] == count) selected_id[0] = i;
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count++;
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}
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}
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if (selected_id[0] != INVALID_ENGINE) { // only draw right array if we have anything in the left one
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CargoID cargo = RoadVehInfo(selected_id[0])->cargo_type;
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for (i = ROAD_ENGINES_INDEX; i < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; i++) {
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if (cargo == RoadVehInfo(i)->cargo_type &&
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HASBIT(GetEngine(i)->player_avail, _local_player)) {
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if (sel[1] == count2) selected_id[1] = i;
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count2++;
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}
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}
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}
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break;
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}
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case VEH_Ship: {
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for (i = SHIP_ENGINES_INDEX; i < SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES; i++) {
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if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
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if (sel[0] == count) selected_id[0] = i;
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count++;
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}
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}
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if (selected_id[0] != INVALID_ENGINE) {
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const ShipVehicleInfo* svi = ShipVehInfo(selected_id[0]);
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CargoID cargo = svi->cargo_type;
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bool refittable = svi->refittable;
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for (i = SHIP_ENGINES_INDEX; i < SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES; i++) {
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if (HASBIT(GetEngine(i)->player_avail, _local_player) && (
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ShipVehInfo(i)->cargo_type == cargo ||
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ShipVehInfo(i)->refittable && refittable
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)) {
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if (sel[1] == count2) selected_id[1] = i;
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count2++;
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}
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}
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}
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break;
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}
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case VEH_Aircraft: {
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for (i = AIRCRAFT_ENGINES_INDEX; i < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; i++) {
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if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
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if (sel[0] == count) selected_id[0] = i;
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count++;
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}
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}
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if (selected_id[0] != INVALID_ENGINE) {
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byte subtype = AircraftVehInfo(selected_id[0])->subtype;
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for (i = AIRCRAFT_ENGINES_INDEX; i < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; i++) {
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if (HASBIT(GetEngine(i)->player_avail, _local_player) &&
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(subtype & AIR_CTOL) == (AircraftVehInfo(i)->subtype & AIR_CTOL)) {
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if (sel[1] == count2) selected_id[1] = i;
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count2++;
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}
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}
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}
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break;
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}
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}
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// sets up the number of items in each list
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SetVScrollCount(w, count);
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SetVScroll2Count(w, count2);
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WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
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WP(w,replaceveh_d).sel_engine[1] = selected_id[1];
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WP(w,replaceveh_d).count[0] = count;
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WP(w,replaceveh_d).count[1] = count2;
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return;
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}
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static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int y2, int pos, int pos2,
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int sel1, int sel2, EngineID selected_id1, EngineID selected_id2)
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{
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int sel[2];
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EngineID selected_id[2];
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const Player *p = GetPlayer(_local_player);
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sel[0] = sel1;
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sel[1] = sel2;
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selected_id[0] = selected_id1;
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selected_id[1] = selected_id2;
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switch (WP(w,replaceveh_d).vehicletype) {
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case VEH_Train: {
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RailType railtype = _railtype_selected_in_replace_gui;
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DrawString(157, w->widget[14].top + 1, _rail_types_list[railtype], 0x10);
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/* draw sorting criteria string */
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/* Ensure that custom engines which substituted wagons
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* are sorted correctly.
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* XXX - DO NOT EVER DO THIS EVER AGAIN! GRRR hacking in wagons as
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* engines to get more types.. Stays here until we have our own format
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* then it is exit!!! */
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if (WP(w,replaceveh_d).wagon_btnstate) {
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train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, true, false, true, true); // True engines
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train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, true, false, false, false); // True engines
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train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, false, false, false); // Feeble wagons
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} else {
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train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, false, true, true, true);
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train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, true, false, true);
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}
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break;
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}
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case VEH_Road: {
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int num = NUM_ROAD_ENGINES;
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const Engine* e = GetEngine(ROAD_ENGINES_INDEX);
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EngineID engine_id = ROAD_ENGINES_INDEX;
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do {
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if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
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if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
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DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
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DrawRoadVehEngine(x+29, y+6, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
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SetDParam(0, p->num_engines[engine_id]);
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DrawStringRightAligned(213, y+5, STR_TINY_BLACK, 0);
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y += 14;
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}
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sel[0]--;
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}
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if (selected_id[0] != INVALID_ENGINE) {
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byte cargo = RoadVehInfo(selected_id[0])->cargo_type;
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if (RoadVehInfo(engine_id)->cargo_type == cargo && HASBIT(e->player_avail, _local_player)) {
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if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0) && RoadVehInfo(engine_id)->cargo_type == cargo) {
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DrawString(x2+59, y2+2, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
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DrawRoadVehEngine(x2+29, y2+6, engine_id, GetEnginePalette(engine_id, _local_player));
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y2 += 14;
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}
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sel[1]--;
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}
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}
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} while (++engine_id, ++e,--num);
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break;
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}
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case VEH_Ship: {
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int num = NUM_SHIP_ENGINES;
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const Engine* e = GetEngine(SHIP_ENGINES_INDEX);
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EngineID engine_id = SHIP_ENGINES_INDEX;
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do {
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if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
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if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
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DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
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DrawShipEngine(x+35, y+10, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
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SetDParam(0, p->num_engines[engine_id]);
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DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0);
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y += 24;
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}
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sel[0]--;
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}
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if (selected_id[0] != INVALID_ENGINE) {
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CargoID cargo = ShipVehInfo(selected_id[0])->cargo_type;
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bool refittable = ShipVehInfo(selected_id[0])->refittable;
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if (HASBIT(e->player_avail, _local_player) && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) {
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if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
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DrawString(x2+75, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
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DrawShipEngine(x2+35, y2+10, engine_id, GetEnginePalette(engine_id, _local_player));
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y2 += 24;
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}
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sel[1]--;
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}
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}
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} while (++engine_id, ++e, --num);
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break;
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} //end of ship
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case VEH_Aircraft: {
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int num = NUM_AIRCRAFT_ENGINES;
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const Engine* e = GetEngine(AIRCRAFT_ENGINES_INDEX);
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EngineID engine_id = AIRCRAFT_ENGINES_INDEX;
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do {
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if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
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if (sel[0] == 0) selected_id[0] = engine_id;
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if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
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DrawString(x+62, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
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DrawAircraftEngine(x+29, y+10, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
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SetDParam(0, p->num_engines[engine_id]);
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DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0);
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y += 24;
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}
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sel[0]--;
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}
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if (selected_id[0] != INVALID_ENGINE) {
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byte subtype = AircraftVehInfo(selected_id[0])->subtype;
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if ((subtype & AIR_CTOL) == (AircraftVehInfo(engine_id)->subtype & AIR_CTOL) &&
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HASBIT(e->player_avail, _local_player)) {
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if (sel[1] == 0) selected_id[1] = engine_id;
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if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
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DrawString(x2+62, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
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DrawAircraftEngine(x2+29, y2+10, engine_id, GetEnginePalette(engine_id, _local_player));
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y2 += 24;
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}
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sel[1]--;
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}
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}
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} while (++engine_id, ++e,--num);
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break;
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} // end of aircraft
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}
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}
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static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
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{
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static const StringID _vehicle_type_names[] = {
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STR_019F_TRAIN,
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STR_019C_ROAD_VEHICLE,
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STR_019E_SHIP,
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STR_019D_AIRCRAFT
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};
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switch (e->event) {
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case WE_PAINT: {
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Player *p = GetPlayer(_local_player);
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int pos = w->vscroll.pos;
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EngineID selected_id[2] = { INVALID_ENGINE, INVALID_ENGINE };
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int x = 1;
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int y = 15;
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int pos2 = w->vscroll2.pos;
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int x2 = 1 + 228;
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int y2 = 15;
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int sel[2];
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byte i;
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sel[0] = WP(w,replaceveh_d).sel_index[0];
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sel[1] = WP(w,replaceveh_d).sel_index[1];
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SetupScrollStuffForReplaceWindow(w);
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selected_id[0] = WP(w,replaceveh_d).sel_engine[0];
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selected_id[1] = WP(w,replaceveh_d).sel_engine[1];
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// Disable the "Start Replacing" button if:
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// Either list is empty
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// or Both lists have the same vehicle selected
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// or The selected replacement engine has a replacement (to prevent loops)
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// or The right list (new replacement) has the existing replacement vehicle selected
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SetWindowWidgetDisabledState(w, 4,
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selected_id[0] == INVALID_ENGINE ||
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selected_id[1] == INVALID_ENGINE ||
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selected_id[0] == selected_id[1] ||
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EngineReplacementForPlayer(p, selected_id[1]) != INVALID_ENGINE ||
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EngineReplacementForPlayer(p, selected_id[0]) == selected_id[1]);
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// Disable the "Stop Replacing" button if:
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// The left list (existing vehicle) is empty
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// or The selected vehicle has no replacement set up
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SetWindowWidgetDisabledState(w, 6,
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selected_id[0] == INVALID_ENGINE ||
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!EngineHasReplacementForPlayer(p, selected_id[0]));
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// now the actual drawing of the window itself takes place
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SetDParam(0, _vehicle_type_names[WP(w, replaceveh_d).vehicletype - VEH_Train]);
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if (WP(w, replaceveh_d).vehicletype == VEH_Train) {
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// set on/off for renew_keep_length
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SetDParam(1, p->renew_keep_length ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
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// set wagon/engine button
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SetDParam(2, WP(w, replaceveh_d).wagon_btnstate ? STR_ENGINES : STR_WAGONS);
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}
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DrawWindowWidgets(w);
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|
// sets up the string for the vehicle that is being replaced to
|
|
if (selected_id[0] != INVALID_ENGINE) {
|
|
if (!EngineHasReplacementForPlayer(p, selected_id[0])) {
|
|
SetDParam(0, STR_NOT_REPLACING);
|
|
} else {
|
|
SetDParam(0, GetCustomEngineName(EngineReplacementForPlayer(p, selected_id[0])));
|
|
}
|
|
} else {
|
|
SetDParam(0, STR_NOT_REPLACING_VEHICLE_SELECTED);
|
|
}
|
|
|
|
DrawString(145, w->widget[5].top + 1, STR_02BD, 0x10);
|
|
|
|
/* now we draw the two arrays according to what we just counted */
|
|
DrawEngineArrayInReplaceWindow(w, x, y, x2, y2, pos, pos2, sel[0], sel[1], selected_id[0], selected_id[1]);
|
|
|
|
WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
|
|
WP(w,replaceveh_d).sel_engine[1] = selected_id[1];
|
|
/* now we draw the info about the vehicles we selected */
|
|
for (i = 0 ; i < 2 ; i++) {
|
|
if (selected_id[i] != INVALID_ENGINE) {
|
|
const Widget *wi = &w->widget[i == 0 ? 3 : 11];
|
|
DrawVehiclePurchaseInfo(wi->left + 2 , wi->top + 1, wi->right - wi->left - 2, selected_id[i]);
|
|
}
|
|
}
|
|
} break; // end of paint
|
|
|
|
case WE_CLICK: {
|
|
// these 3 variables is used if any of the lists is clicked
|
|
uint16 click_scroll_pos = w->vscroll2.pos;
|
|
uint16 click_scroll_cap = w->vscroll2.cap;
|
|
byte click_side = 1;
|
|
|
|
switch (e->we.click.widget) {
|
|
case 12:
|
|
WP(w, replaceveh_d).wagon_btnstate = !(WP(w, replaceveh_d).wagon_btnstate);
|
|
SetWindowDirty(w);
|
|
break;
|
|
|
|
case 14:
|
|
case 15: /* Railtype selection dropdown menu */
|
|
ShowDropDownMenu(w, _rail_types_list, _railtype_selected_in_replace_gui, 15, 0, ~GetPlayer(_local_player)->avail_railtypes);
|
|
break;
|
|
|
|
case 17: /* toggle renew_keep_length */
|
|
DoCommandP(0, 5, GetPlayer(_local_player)->renew_keep_length ? 0 : 1, NULL, CMD_SET_AUTOREPLACE);
|
|
break;
|
|
|
|
case 4: { /* Start replacing */
|
|
EngineID veh_from = WP(w, replaceveh_d).sel_engine[0];
|
|
EngineID veh_to = WP(w, replaceveh_d).sel_engine[1];
|
|
DoCommandP(0, 3, veh_from + (veh_to << 16), NULL, CMD_SET_AUTOREPLACE);
|
|
break;
|
|
}
|
|
|
|
case 6: { /* Stop replacing */
|
|
EngineID veh_from = WP(w, replaceveh_d).sel_engine[0];
|
|
DoCommandP(0, 3, veh_from + (INVALID_ENGINE << 16), NULL, CMD_SET_AUTOREPLACE);
|
|
break;
|
|
}
|
|
|
|
case 7:
|
|
// sets up that the left one was clicked. The default values are for the right one (9)
|
|
// this way, the code for 9 handles both sides
|
|
click_scroll_pos = w->vscroll.pos;
|
|
click_scroll_cap = w->vscroll.cap;
|
|
click_side = 0;
|
|
/* FALL THROUGH */
|
|
|
|
case 9: {
|
|
uint i = (e->we.click.pt.y - 14) / w->resize.step_height;
|
|
if (i < click_scroll_cap) {
|
|
WP(w,replaceveh_d).sel_index[click_side] = i + click_scroll_pos;
|
|
SetWindowDirty(w);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
|
|
_railtype_selected_in_replace_gui = (RailType)e->we.dropdown.index;
|
|
/* Reset scrollbar positions */
|
|
w->vscroll.pos = 0;
|
|
w->vscroll2.pos = 0;
|
|
SetWindowDirty(w);
|
|
break;
|
|
|
|
case WE_RESIZE:
|
|
w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
|
|
w->vscroll2.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
|
|
|
|
w->widget[7].data = (w->vscroll.cap << 8) + 1;
|
|
w->widget[9].data = (w->vscroll2.cap << 8) + 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static const Widget _replace_rail_vehicle_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
|
{ WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 0, 227, 126, 227, 0x0, STR_NULL},
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 240, 251, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 139, 316, 228, 239, 0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB},
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 240, 251, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON},
|
|
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 125, 0x801, STR_REPLACE_HELP_LEFT_ARRAY},
|
|
{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 125, 0x801, STR_REPLACE_HELP_RIGHT_ARRAY},
|
|
{ WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 228, 455, 126, 227, 0x0, STR_NULL},
|
|
// train specific stuff
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 228, 239, STR_REPLACE_ENGINE_WAGON_SELECT, STR_REPLACE_ENGINE_WAGON_SELECT_HELP}, // widget 12
|
|
{ WWT_PANEL, RESIZE_TB, 14, 139, 153, 240, 251, 0x0, STR_NULL},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 154, 277, 240, 251, 0x0, STR_REPLACE_HELP_RAILTYPE},
|
|
{ WWT_TEXTBTN, RESIZE_TB, 14, 278, 289, 240, 251, STR_0225, STR_REPLACE_HELP_RAILTYPE},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 290, 305, 240, 251, 0x0, STR_NULL},
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 317, 455, 228, 239, STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP},
|
|
// end of train specific stuff
|
|
{ WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 240, 251, STR_NULL, STR_RESIZE_BUTTON},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static const Widget _replace_road_vehicle_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
|
{ WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 0, 227, 126, 217, 0x0, STR_NULL},
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 218, 229, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 139, 305, 218, 229, 0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB},
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 218, 229, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON},
|
|
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 125, 0x801, STR_REPLACE_HELP_LEFT_ARRAY},
|
|
{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 125, 0x801, STR_REPLACE_HELP_RIGHT_ARRAY},
|
|
{ WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 228, 455, 126, 217, 0x0, STR_NULL},
|
|
{ WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 218, 229, STR_NULL, STR_RESIZE_BUTTON},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static const Widget _replace_ship_aircraft_vehicle_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
|
{ WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 0, 227, 110, 201, 0x0, STR_NULL},
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 202, 213, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 139, 305, 202, 213, 0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB},
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 202, 213, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON},
|
|
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 109, 0x401, STR_REPLACE_HELP_LEFT_ARRAY},
|
|
{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 109, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 109, 0x401, STR_REPLACE_HELP_RIGHT_ARRAY},
|
|
{ WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 109, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 228, 455, 110, 201, 0x0, STR_NULL},
|
|
{ WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 202, 213, STR_NULL, STR_RESIZE_BUTTON},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static const WindowDesc _replace_rail_vehicle_desc = {
|
|
WDP_AUTO, WDP_AUTO, 456, 252,
|
|
WC_REPLACE_VEHICLE,0,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
|
_replace_rail_vehicle_widgets,
|
|
ReplaceVehicleWndProc
|
|
};
|
|
|
|
static const WindowDesc _replace_road_vehicle_desc = {
|
|
WDP_AUTO, WDP_AUTO, 456, 230,
|
|
WC_REPLACE_VEHICLE,0,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
|
_replace_road_vehicle_widgets,
|
|
ReplaceVehicleWndProc
|
|
};
|
|
|
|
static const WindowDesc _replace_ship_aircraft_vehicle_desc = {
|
|
WDP_AUTO, WDP_AUTO, 456, 214,
|
|
WC_REPLACE_VEHICLE,0,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
|
_replace_ship_aircraft_vehicle_widgets,
|
|
ReplaceVehicleWndProc
|
|
};
|
|
|
|
|
|
void ShowReplaceVehicleWindow(byte vehicletype)
|
|
{
|
|
Window *w;
|
|
|
|
DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype);
|
|
|
|
switch (vehicletype) {
|
|
case VEH_Train:
|
|
w = AllocateWindowDescFront(&_replace_rail_vehicle_desc, vehicletype);
|
|
w->vscroll.cap = 8;
|
|
w->resize.step_height = 14;
|
|
WP(w, replaceveh_d).wagon_btnstate = true;
|
|
break;
|
|
case VEH_Road:
|
|
w = AllocateWindowDescFront(&_replace_road_vehicle_desc, vehicletype);
|
|
w->vscroll.cap = 8;
|
|
w->resize.step_height = 14;
|
|
break;
|
|
case VEH_Ship:
|
|
case VEH_Aircraft:
|
|
w = AllocateWindowDescFront(&_replace_ship_aircraft_vehicle_desc, vehicletype);
|
|
w->vscroll.cap = 4;
|
|
w->resize.step_height = 24;
|
|
break;
|
|
default: return;
|
|
}
|
|
|
|
w->caption_color = _local_player;
|
|
WP(w, replaceveh_d).vehicletype = vehicletype;
|
|
w->vscroll2.cap = w->vscroll.cap; // these two are always the same
|
|
}
|