mirror of
https://github.com/OpenTTD/OpenTTD.git
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366 lines
10 KiB
C++
366 lines
10 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file console.cpp Handling of the in-game console. */
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#include "stdafx.h"
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#include "core/string_builder.hpp"
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#include "core/string_consumer.hpp"
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#include "console_internal.h"
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#include "network/network.h"
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#include "network/network_func.h"
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#include "network/network_admin.h"
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#include "debug.h"
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#include "console_func.h"
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#include "settings_type.h"
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#include "safeguards.h"
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static const uint ICON_MAX_RECURSE = 10; ///< Maximum number of recursion
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/* console parser */
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/* static */ IConsole::CommandList &IConsole::Commands()
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{
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static IConsole::CommandList cmds;
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return cmds;
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}
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/* static */ IConsole::AliasList &IConsole::Aliases()
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{
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static IConsole::AliasList aliases;
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return aliases;
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}
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std::optional<FileHandle> _iconsole_output_file;
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void IConsoleInit()
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{
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_iconsole_output_file = std::nullopt;
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_redirect_console_to_client = INVALID_CLIENT_ID;
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_redirect_console_to_admin = AdminID::Invalid();
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IConsoleGUIInit();
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IConsoleStdLibRegister();
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}
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static void IConsoleWriteToLogFile(const std::string &string)
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{
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if (_iconsole_output_file.has_value()) {
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/* if there is an console output file ... also print it there */
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try {
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fmt::print(*_iconsole_output_file, "{}{}\n", GetLogPrefix(), string);
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} catch (const std::system_error &) {
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_iconsole_output_file.reset();
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IConsolePrint(CC_ERROR, "Cannot write to console log file; closing the log file.");
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}
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}
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}
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bool CloseConsoleLogIfActive()
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{
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if (_iconsole_output_file.has_value()) {
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IConsolePrint(CC_INFO, "Console log file closed.");
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_iconsole_output_file.reset();
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return true;
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}
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return false;
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}
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void IConsoleFree()
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{
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IConsoleGUIFree();
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CloseConsoleLogIfActive();
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}
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/**
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* Handle the printing of text entered into the console or redirected there
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* by any other means. Text can be redirected to other clients in a network game
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* as well as to a logfile. If the network server is a dedicated server, all activities
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* are also logged. All lines to print are added to a temporary buffer which can be
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* used as a history to print them onscreen
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* @param colour_code The colour of the command.
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* @param string The message to output on the console (notice, error, etc.)
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*/
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void IConsolePrint(TextColour colour_code, const std::string &string)
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{
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assert(IsValidConsoleColour(colour_code));
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if (_redirect_console_to_client != INVALID_CLIENT_ID) {
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/* Redirect the string to the client */
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NetworkServerSendRcon(_redirect_console_to_client, colour_code, string);
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return;
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}
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if (_redirect_console_to_admin != AdminID::Invalid()) {
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NetworkServerSendAdminRcon(_redirect_console_to_admin, colour_code, string);
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return;
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}
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/* Create a copy of the string, strip it of colours and invalid
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* characters and (when applicable) assign it to the console buffer */
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std::string str = StrMakeValid(string, {});
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if (_network_dedicated) {
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NetworkAdminConsole("console", str);
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fmt::print("{}{}\n", GetLogPrefix(), str);
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fflush(stdout);
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IConsoleWriteToLogFile(str);
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return;
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}
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IConsoleWriteToLogFile(str);
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IConsoleGUIPrint(colour_code, str);
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}
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/**
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* Creates a copy of a string with underscores removed from it
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* @param name String to remove the underscores from.
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* @return A copy of \a name, without underscores.
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*/
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static std::string RemoveUnderscores(std::string name)
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{
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name.erase(std::remove(name.begin(), name.end(), '_'), name.end());
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return name;
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}
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/**
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* Register a new command to be used in the console
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* @param name name of the command that will be used
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* @param proc function that will be called upon execution of command
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*/
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/* static */ void IConsole::CmdRegister(const std::string &name, IConsoleCmdProc *proc, IConsoleHook *hook)
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{
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IConsole::Commands().try_emplace(RemoveUnderscores(name), name, proc, hook);
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}
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/**
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* Find the command pointed to by its string
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* @param name command to be found
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* @return return Cmdstruct of the found command, or nullptr on failure
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*/
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/* static */ IConsoleCmd *IConsole::CmdGet(const std::string &name)
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{
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auto item = IConsole::Commands().find(RemoveUnderscores(name));
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if (item != IConsole::Commands().end()) return &item->second;
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return nullptr;
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}
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/**
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* Register a an alias for an already existing command in the console
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* @param name name of the alias that will be used
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* @param cmd name of the command that 'name' will be alias of
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*/
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/* static */ void IConsole::AliasRegister(const std::string &name, std::string_view cmd)
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{
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auto result = IConsole::Aliases().try_emplace(RemoveUnderscores(name), name, cmd);
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if (!result.second) IConsolePrint(CC_ERROR, "An alias with the name '{}' already exists.", name);
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}
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/**
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* Find the alias pointed to by its string
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* @param name alias to be found
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* @return return Aliasstruct of the found alias, or nullptr on failure
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*/
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/* static */ IConsoleAlias *IConsole::AliasGet(const std::string &name)
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{
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auto item = IConsole::Aliases().find(RemoveUnderscores(name));
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if (item != IConsole::Aliases().end()) return &item->second;
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return nullptr;
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}
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/**
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* An alias is just another name for a command, or for more commands
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* Execute it as well.
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* @param alias is the alias of the command
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* @param tokens are the parameters given to the original command (0 is the first param)
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* @param recurse_count the number of re-entrant calls to this function
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*/
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static void IConsoleAliasExec(const IConsoleAlias *alias, std::span<std::string> tokens, uint recurse_count)
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{
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Debug(console, 6, "Requested command is an alias; parsing...");
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if (recurse_count > ICON_MAX_RECURSE) {
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IConsolePrint(CC_ERROR, "Too many alias expansions, recursion limit reached.");
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return;
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}
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std::string buffer;
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StringBuilder builder{buffer};
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StringConsumer consumer{alias->cmdline};
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while (consumer.AnyBytesLeft()) {
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auto c = consumer.TryReadUtf8();
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if (!c.has_value()) {
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IConsolePrint(CC_ERROR, "Alias '{}' ('{}') contains malformed characters.", alias->name, alias->cmdline);
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return;
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}
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switch (*c) {
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case '\'': // ' will double for ""
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builder.PutChar('\"');
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break;
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case ';': // Cmd separator; execute previous and start new command
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IConsoleCmdExec(builder.GetString(), recurse_count);
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buffer.clear();
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break;
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case '%': // Some or all parameters
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c = consumer.ReadUtf8();
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switch (*c) {
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case '+': { // All parameters separated: "[param 1]" "[param 2]"
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for (size_t i = 0; i < tokens.size(); ++i) {
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if (i != 0) builder.PutChar(' ');
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builder.PutChar('\"');
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builder += tokens[i];
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builder.PutChar('\"');
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}
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break;
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}
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case '!': { // Merge the parameters to one: "[param 1] [param 2] [param 3...]"
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builder.PutChar('\"');
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for (size_t i = 0; i < tokens.size(); ++i) {
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if (i != 0) builder.PutChar(' ');
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builder += tokens[i];
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}
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builder.PutChar('\"');
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break;
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}
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default: { // One specific parameter: %A = [param 1] %B = [param 2] ...
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size_t param = *c - 'A';
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if (param >= tokens.size()) {
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IConsolePrint(CC_ERROR, "Too many or wrong amount of parameters passed to alias.");
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IConsolePrint(CC_HELP, "Usage of alias '{}': '{}'.", alias->name, alias->cmdline);
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return;
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}
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builder.PutChar('\"');
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builder += tokens[param];
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builder.PutChar('\"');
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break;
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}
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}
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break;
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default:
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builder.PutUtf8(*c);
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break;
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}
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}
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IConsoleCmdExec(builder.GetString(), recurse_count);
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}
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/**
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* Execute a given command passed to us. First chop it up into
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* individual tokens (separated by spaces), then execute it if possible
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* @param command_string string to be parsed and executed
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*/
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void IConsoleCmdExec(std::string_view command_string, const uint recurse_count)
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{
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if (command_string[0] == '#') return; // comments
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Debug(console, 4, "Executing cmdline: '{}'", command_string);
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std::string buffer;
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StringBuilder builder{buffer};
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StringConsumer consumer{command_string};
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std::vector<std::string> tokens;
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bool found_token = false;
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bool in_quotes = false;
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/* 1. Split up commandline into tokens, separated by spaces, commands
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* enclosed in "" are taken as one token. We can only go as far as the amount
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* of characters in our stream or the max amount of tokens we can handle */
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while (consumer.AnyBytesLeft()) {
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auto c = consumer.TryReadUtf8();
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if (!c.has_value()) {
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IConsolePrint(CC_ERROR, "Command '{}' contains malformed characters.", command_string);
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return;
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}
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switch (*c) {
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case ' ': // Token separator
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if (!found_token) break;
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if (in_quotes) {
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builder.PutUtf8(*c);
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break;
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}
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tokens.emplace_back(std::move(buffer));
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buffer.clear();
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found_token = false;
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break;
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case '"': // Tokens enclosed in "" are one token
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in_quotes = !in_quotes;
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found_token = true;
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break;
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case '\\': // Escape character for ""
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if (consumer.ReadUtf8If('"')) {
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builder.PutUtf8('"');
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break;
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}
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[[fallthrough]];
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default: // Normal character
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builder.PutUtf8(*c);
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found_token = true;
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break;
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}
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}
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if (found_token) {
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tokens.emplace_back(std::move(buffer));
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buffer.clear();
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}
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for (size_t i = 0; i < tokens.size(); i++) {
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Debug(console, 8, "Token {} is: '{}'", i, tokens[i]);
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}
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if (tokens.empty() || tokens[0].empty()) return; // don't execute empty commands
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/* 2. Determine type of command (cmd or alias) and execute
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* First try commands, then aliases. Execute
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* the found action taking into account its hooking code
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*/
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IConsoleCmd *cmd = IConsole::CmdGet(tokens[0]);
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if (cmd != nullptr) {
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ConsoleHookResult chr = (cmd->hook == nullptr ? CHR_ALLOW : cmd->hook(true));
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switch (chr) {
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case CHR_ALLOW: {
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std::vector<std::string_view> views;
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for (auto &token : tokens) views.emplace_back(token);
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if (!cmd->proc(views)) { // index started with 0
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cmd->proc({}); // if command failed, give help
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}
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return;
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}
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case CHR_DISALLOW: return;
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case CHR_HIDE: break;
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}
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}
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IConsoleAlias *alias = IConsole::AliasGet(tokens[0]);
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if (alias != nullptr) {
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IConsoleAliasExec(alias, std::span(tokens).subspan(1), recurse_count + 1);
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return;
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}
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IConsolePrint(CC_ERROR, "Command '{}' not found.", tokens[0]);
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}
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