mirror of
https://github.com/OpenTTD/OpenTTD.git
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161 lines
4.4 KiB
C++
161 lines
4.4 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file 8bpp_base.cpp Implementation of the base for all 8 bpp blitters. */
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#include "../stdafx.h"
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#include "../gfx_func.h"
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#include "8bpp_base.hpp"
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#include "common.hpp"
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#include "../safeguards.h"
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void Blitter_8bppBase::DrawColourMappingRect(void *dst, int width, int height, PaletteID pal)
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{
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const uint8_t *ctab = GetNonSprite(pal, SpriteType::Recolour) + 1;
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do {
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for (int i = 0; i != width; i++) *((uint8_t *)dst + i) = ctab[((uint8_t *)dst)[i]];
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dst = (uint8_t *)dst + _screen.pitch;
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} while (--height);
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}
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void *Blitter_8bppBase::MoveTo(void *video, int x, int y)
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{
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return (uint8_t *)video + x + y * _screen.pitch;
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}
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void Blitter_8bppBase::SetPixel(void *video, int x, int y, uint8_t colour)
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{
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*((uint8_t *)video + x + y * _screen.pitch) = colour;
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}
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void Blitter_8bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash)
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{
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this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [=](int x, int y) {
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*((uint8_t *)video + x + y * _screen.pitch) = colour;
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});
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}
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void Blitter_8bppBase::DrawRect(void *video, int width, int height, uint8_t colour)
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{
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do {
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memset(video, colour, width);
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video = (uint8_t *)video + _screen.pitch;
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} while (--height);
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}
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void Blitter_8bppBase::CopyFromBuffer(void *video, const void *src, int width, int height)
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{
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uint8_t *dst = (uint8_t *)video;
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const uint8_t *usrc = (const uint8_t *)src;
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for (; height > 0; height--) {
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memcpy(dst, usrc, width * sizeof(uint8_t));
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usrc += width;
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dst += _screen.pitch;
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}
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}
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void Blitter_8bppBase::CopyToBuffer(const void *video, void *dst, int width, int height)
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{
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uint8_t *udst = (uint8_t *)dst;
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const uint8_t *src = (const uint8_t *)video;
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for (; height > 0; height--) {
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memcpy(udst, src, width * sizeof(uint8_t));
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src += _screen.pitch;
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udst += width;
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}
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}
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void Blitter_8bppBase::CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
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{
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uint8_t *udst = (uint8_t *)dst;
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const uint8_t *src = (const uint8_t *)video;
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for (; height > 0; height--) {
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memcpy(udst, src, width * sizeof(uint8_t));
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src += _screen.pitch;
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udst += dst_pitch;
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}
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}
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void Blitter_8bppBase::ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y)
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{
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const uint8_t *src;
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uint8_t *dst;
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if (scroll_y > 0) {
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/* Calculate pointers */
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dst = (uint8_t *)video + left + (top + height - 1) * _screen.pitch;
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src = dst - scroll_y * _screen.pitch;
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/* Decrease height and increase top */
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top += scroll_y;
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height -= scroll_y;
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assert(height > 0);
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/* Adjust left & width */
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if (scroll_x >= 0) {
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dst += scroll_x;
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left += scroll_x;
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width -= scroll_x;
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} else {
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src -= scroll_x;
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width += scroll_x;
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}
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for (int h = height; h > 0; h--) {
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memcpy(dst, src, width * sizeof(uint8_t));
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src -= _screen.pitch;
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dst -= _screen.pitch;
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}
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} else {
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/* Calculate pointers */
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dst = (uint8_t *)video + left + top * _screen.pitch;
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src = dst - scroll_y * _screen.pitch;
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/* Decrease height. (scroll_y is <=0). */
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height += scroll_y;
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assert(height > 0);
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/* Adjust left & width */
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if (scroll_x >= 0) {
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dst += scroll_x;
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left += scroll_x;
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width -= scroll_x;
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} else {
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src -= scroll_x;
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width += scroll_x;
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}
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/* the y-displacement may be 0 therefore we have to use memmove,
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* because source and destination may overlap */
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for (int h = height; h > 0; h--) {
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memmove(dst, src, width * sizeof(uint8_t));
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src += _screen.pitch;
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dst += _screen.pitch;
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}
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}
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}
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size_t Blitter_8bppBase::BufferSize(uint width, uint height)
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{
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return static_cast<size_t>(width) * height;
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}
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void Blitter_8bppBase::PaletteAnimate(const Palette &)
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{
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/* Video backend takes care of the palette animation */
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}
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Blitter::PaletteAnimation Blitter_8bppBase::UsePaletteAnimation()
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{
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return Blitter::PALETTE_ANIMATION_VIDEO_BACKEND;
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}
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