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for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
44 lines
1.6 KiB
C++
44 lines
1.6 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file newgrf_debug.h Functions/types related to NewGRF debugging. */
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#ifndef NEWGRF_DEBUG_H
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#define NEWGRF_DEBUG_H
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#include "newgrf.h"
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#include "tile_type.h"
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#include "vehicle_type.h"
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/** Current state of spritepicker */
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enum NewGrfDebugSpritePickerMode {
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SPM_NONE,
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SPM_WAIT_CLICK,
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SPM_REDRAW,
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};
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/** Spritepicker of SpriteAligner */
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struct NewGrfDebugSpritePicker {
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NewGrfDebugSpritePickerMode mode; ///< Current state
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void *clicked_pixel; ///< Clicked pixel (pointer to blitter buffer)
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std::vector<SpriteID> sprites; ///< Sprites found
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};
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extern NewGrfDebugSpritePicker _newgrf_debug_sprite_picker;
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bool IsNewGRFInspectable(GrfSpecFeature feature, uint index);
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void ShowNewGRFInspectWindow(GrfSpecFeature feature, uint index, const uint32_t grfid = 0);
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void InvalidateNewGRFInspectWindow(GrfSpecFeature feature, uint index);
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void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index);
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GrfSpecFeature GetGrfSpecFeature(TileIndex tile);
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GrfSpecFeature GetGrfSpecFeature(VehicleType type);
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void ShowSpriteAlignerWindow();
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#endif /* NEWGRF_DEBUG_H */
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