OpenTTD/src/script/api/ai
2012-09-21 20:49:43 +00:00
..
ai_accounting.hpp.sq
ai_airport.hpp.sq (svn r23416) -Add: [NoAI] API for querying infrastructure costs. 2011-12-03 23:40:57 +00:00
ai_base.hpp.sq
ai_basestation.hpp.sq
ai_bridge.hpp.sq
ai_bridgelist.hpp.sq
ai_cargo.hpp.sq
ai_cargolist.hpp.sq
ai_company.hpp.sq (svn r23521) -Codechange: use the actual enum values from the 'core' in the API when they refer to the in-game values in the cases where that is possible and sensible 2011-12-15 18:40:15 +00:00
ai_controller.hpp.sq (svn r24542) -Feature: Allow AI/GS script developers to break the execution of their scripts using ScriptController::Break 2012-09-21 20:49:43 +00:00
ai_date.hpp.sq
ai_depotlist.hpp.sq
ai_engine.hpp.sq (svn r23506) -Add: [NoAI] Support for dealing with aircraft range. 2011-12-13 00:43:59 +00:00
ai_enginelist.hpp.sq
ai_error.hpp.sq (svn r23632) -Add: GSCompanyMode, to change company in GameScripts 2011-12-19 21:05:25 +00:00
ai_event_types.hpp.sq (svn r24291) -Add: [Script] ScriptEventRoadReconstruction. 2012-05-26 14:16:45 +00:00
ai_event.hpp.sq (svn r24291) -Add: [Script] ScriptEventRoadReconstruction. 2012-05-26 14:16:45 +00:00
ai_execmode.hpp.sq
ai_gamesettings.hpp.sq
ai_group.hpp.sq
ai_grouplist.hpp.sq
ai_industry.hpp.sq
ai_industrylist.hpp.sq
ai_industrytype.hpp.sq (svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry. 2012-09-08 12:14:00 +00:00
ai_industrytypelist.hpp.sq
ai_infrastructure.hpp.sq (svn r23416) -Add: [NoAI] API for querying infrastructure costs. 2011-12-03 23:40:57 +00:00
ai_list.hpp.sq
ai_log.hpp.sq
ai_map.hpp.sq
ai_marine.hpp.sq
ai_order.hpp.sq (svn r24006) -Fix [FS#5088]: AI used in names in API for GSOrder 2012-03-04 16:40:06 +00:00
ai_rail.hpp.sq (svn r23416) -Add: [NoAI] API for querying infrastructure costs. 2011-12-03 23:40:57 +00:00
ai_railtypelist.hpp.sq
ai_road.hpp.sq (svn r23416) -Add: [NoAI] API for querying infrastructure costs. 2011-12-03 23:40:57 +00:00
ai_sign.hpp.sq
ai_signlist.hpp.sq
ai_station.hpp.sq (svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan) 2012-04-17 19:43:18 +00:00
ai_stationlist.hpp.sq
ai_subsidy.hpp.sq
ai_subsidylist.hpp.sq
ai_testmode.hpp.sq
ai_tile.hpp.sq
ai_tilelist.hpp.sq
ai_town.hpp.sq
ai_townlist.hpp.sq
ai_tunnel.hpp.sq
ai_vehicle.hpp.sq (svn r23506) -Add: [NoAI] Support for dealing with aircraft range. 2011-12-13 00:43:59 +00:00
ai_vehiclelist.hpp.sq
ai_waypoint.hpp.sq (svn r23521) -Codechange: use the actual enum values from the 'core' in the API when they refer to the in-game values in the cases where that is possible and sensible 2011-12-15 18:40:15 +00:00
ai_waypointlist.hpp.sq