..
ai
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. ( #10663 )
2023-04-16 20:00:55 +01:00
game
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. ( #10663 )
2023-04-16 20:00:55 +01:00
ai_changelog.hpp
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
2024-01-09 09:39:13 +01:00
CMakeLists.txt
Add: [Script] GSAsyncMode to set async mode of gamescript commands ( #10913 )
2023-06-04 11:15:35 +02:00
Doxyfile_AI.in
Fix: warnings about obsolete settings/setting values in Doxygen configurations
2023-01-26 16:07:14 +01:00
Doxyfile_GS.in
Fix: warnings about obsolete settings/setting values in Doxygen configurations
2023-01-26 16:07:14 +01:00
doxygen_filter.awk
doxygen_filter.sh
game_changelog.hpp
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
2024-01-09 09:39:13 +01:00
script_accounting.cpp
script_accounting.hpp
script_admin.cpp
Codechange: vendor the nlohmann-json library ( #11290 )
2023-09-13 16:11:34 +02:00
script_admin.hpp
Codechange: keep how we convert string <-> JSON private ( #11269 )
2023-09-08 19:03:10 +02:00
script_airport.cpp
Fix #11629 : AirportGetNearestTown for rotated airports ( #11631 )
2023-12-28 21:43:05 +00:00
script_airport.hpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_asyncmode.cpp
Fix: [Script] Properly store the previous AsyncMode state ( #11587 )
2023-12-14 21:29:44 +00:00
script_asyncmode.hpp
Codechange: Add missing override specifiers.
2023-09-25 21:27:45 +01:00
script_base.cpp
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
script_base.hpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
script_basestation.cpp
Fix: Add missing includes to timers from script implementation files ( #11604 )
2023-12-19 14:09:46 +00:00
script_basestation.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_bridge.cpp
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
2023-11-06 20:29:35 +00:00
script_bridge.hpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
script_bridgelist.cpp
Codechange: Use SQInteger for generic numbers in script_bridgelist
2023-03-06 00:32:12 +01:00
script_bridgelist.hpp
Codechange: Use SQInteger for generic numbers in script_bridgelist
2023-03-06 00:32:12 +01:00
script_cargo.cpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
script_cargo.hpp
Codechange: Redefine some cargo-related values in terms of CargoID instead of CargoType.
2024-01-09 18:56:05 +00:00
script_cargolist.cpp
Change: Reorganise industry accept/produce arrays. ( #10853 )
2023-05-25 21:25:46 +01:00
script_cargolist.hpp
script_cargomonitor.cpp
Codechange: Use SQInteger for generic numbers in script_cargomonitor
2023-03-06 00:32:12 +01:00
script_cargomonitor.hpp
Codechange: Use SQInteger for generic numbers in script_cargomonitor
2023-03-06 00:32:12 +01:00
script_client.cpp
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
2023-11-06 20:29:35 +00:00
script_client.hpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
script_clientlist.cpp
script_clientlist.hpp
Fix: missing/duplicate documentation tags for scripts
2023-01-26 16:07:14 +01:00
script_company.cpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
script_company.hpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
script_companymode.cpp
Fix: crashes to desktop from game scripts when companies disappear
2023-03-08 22:33:47 +01:00
script_companymode.hpp
Fix: crashes to desktop from game scripts when companies disappear
2023-03-08 22:33:47 +01:00
script_controller.cpp
Codechange: replace 'const char *' script API parameters with std::string
2023-05-14 22:54:10 +02:00
script_controller.hpp
Codechange: Move includes for common STL headers to stdafx.
2023-05-17 10:14:41 +01:00
script_date.cpp
Codechange: Simplify ConvertDateToYMD by returning YearMonthDay instead of outputting to a pointer. ( #11637 )
2023-12-28 21:34:08 +00:00
script_date.hpp
Fix: Add missing includes to timers from script implementation files ( #11604 )
2023-12-19 14:09:46 +00:00
script_depotlist.cpp
Codechange: Use locals for company/deity mode during script loops. ( #11686 )
2024-01-05 08:32:43 +00:00
script_depotlist.hpp
script_engine.cpp
Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
2024-01-09 18:56:05 +00:00
script_engine.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_enginelist.cpp
Codechange: Use locals for company/deity mode during script loops. ( #11686 )
2024-01-05 08:32:43 +00:00
script_enginelist.hpp
script_error.cpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_error.hpp
Codechange: Move includes for common STL headers to stdafx.
2023-05-17 10:14:41 +01:00
script_event_types.cpp
Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
2024-01-09 18:56:05 +00:00
script_event_types.hpp
Codechange: Replace mishmash of types for widget index with WidgetID.
2023-12-30 00:23:57 +00:00
script_event.cpp
script_event.hpp
Fix: missing/duplicate documentation tags for scripts
2023-01-26 16:07:14 +01:00
script_execmode.cpp
Fix #11585 : Crash when cleaning AI/GS with nested AsyncMode.
2023-12-14 20:54:31 +00:00
script_execmode.hpp
Codechange: Add missing override specifiers.
2023-09-25 21:27:45 +01:00
script_game.cpp
Add: precondition checks to functions that work with both valid company and deity
2023-03-08 22:33:47 +01:00
script_game.hpp
Fix: missing/duplicate documentation tags for scripts
2023-01-26 16:07:14 +01:00
script_gamesettings.cpp
Codechange: replace 'const char *' script API parameters with std::string
2023-05-14 22:54:10 +02:00
script_gamesettings.hpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
script_goal.cpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
script_goal.hpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
script_group.cpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
script_group.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_grouplist.cpp
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
2024-01-09 09:39:13 +01:00
script_grouplist.hpp
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
2024-01-09 09:39:13 +01:00
script_includes.hpp.in
script_industry.cpp
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
2023-11-06 20:29:35 +00:00
script_industry.hpp
Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
2024-01-09 18:56:05 +00:00
script_industrylist.cpp
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
2024-01-09 09:39:13 +01:00
script_industrylist.hpp
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
2024-01-09 09:39:13 +01:00
script_industrytype.cpp
Codechange: Use iterators and/or range-for on cargo related loops.
2023-10-19 17:03:25 +01:00
script_industrytype.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_industrytypelist.cpp
script_industrytypelist.hpp
script_info_docs.hpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
script_infrastructure.cpp
Codechange: Use existing functions in GetMonthlyInfrastructureCosts. ( #11237 )
2023-08-27 22:12:44 +02:00
script_infrastructure.hpp
Codechange: Use SQInteger for generic numbers in script_infrastructure
2023-03-06 00:32:12 +01:00
script_league.cpp
Codechange: use std::string without const as return
2023-07-03 18:08:03 +02:00
script_league.hpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_list.cpp
Revert a2edf52
: SQOpsLimiter does a more precise job ( #11754 )
2024-01-12 17:04:43 +01:00
script_list.hpp
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
2024-01-09 09:39:13 +01:00
script_log_types.hpp
Add: Horizontal scroll for script debug log ( #11597 )
2023-12-20 22:50:03 +01:00
script_log.cpp
Change: Allow opening multiple script debug windows by holding Ctrl.
2023-12-20 20:39:07 +00:00
script_log.hpp
Codechange: use std::string for script log calls
2023-05-14 22:54:10 +02:00
script_map.cpp
Codechange: Use SQInteger for generic numbers in script_map
2023-03-06 00:32:12 +01:00
script_map.hpp
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
2023-11-06 20:29:35 +00:00
script_marine.cpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_marine.hpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_newgrf.cpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_newgrf.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_news.cpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
script_news.hpp
Add: deity mode enforcement checks to functions with command or company access
2023-03-08 22:33:47 +01:00
script_object.cpp
Add: [Script] GSAsyncMode to set async mode of gamescript commands ( #10913 )
2023-06-04 11:15:35 +02:00
script_object.hpp
Codechange: add tests for GS <-> AdminPort JSON conversion ( #11252 )
2023-08-31 19:38:15 +00:00
script_objecttype.cpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_objecttype.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_objecttypelist.cpp
Change: Expose ObjectSpec vector to simplify iteration.
2023-04-02 22:42:38 +01:00
script_objecttypelist.hpp
script_order.cpp
Codechange: Redefine some cargo-related values in terms of CargoID instead of CargoType.
2024-01-09 18:56:05 +00:00
script_order.hpp
Change: Allow GS access to more ScriptOrder functions
2023-04-17 17:59:16 +02:00
script_priorityqueue.cpp
Codechange: Use SQInteger for generic numbers in script_priorityqueue
2023-03-06 00:32:12 +01:00
script_priorityqueue.hpp
Change: include fmt.h C++ headers in stdafx.h
2023-05-08 16:49:23 +02:00
script_rail.cpp
Codechange: switch our codebase to C++20
2024-01-17 00:25:08 +01:00
script_rail.hpp
Codechange: Rename SIGTYPE_NORMAL to SIGTYPE_BLOCK ( #11788 )
2024-01-15 15:27:48 -05:00
script_railtypelist.cpp
Codechange: Use locals for company/deity mode during script loops. ( #11686 )
2024-01-05 08:32:43 +00:00
script_railtypelist.hpp
script_road.cpp
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
2023-11-06 20:29:35 +00:00
script_road.hpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
script_roadtypelist.cpp
Codechange: Use locals for company/deity mode during script loops. ( #11686 )
2024-01-05 08:32:43 +00:00
script_roadtypelist.hpp
script_sign.cpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_sign.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_signlist.cpp
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
2024-01-09 09:39:13 +01:00
script_signlist.hpp
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
2024-01-09 09:39:13 +01:00
script_station.cpp
Codechange: switch our codebase to C++20
2024-01-17 00:25:08 +01:00
script_station.hpp
Add: company mode enforcement checks to functions with command or company access
2023-03-08 22:33:47 +01:00
script_stationlist.cpp
Codechange: switch our codebase to C++20
2024-01-17 00:25:08 +01:00
script_stationlist.hpp
script_story_page.cpp
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
2023-11-06 20:29:35 +00:00
script_story_page.hpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
script_storypageelementlist.cpp
Codechange: [Script] Use ScriptList::FillList() in more locations ( #11762 )
2024-01-12 21:19:08 +01:00
script_storypageelementlist.hpp
script_storypagelist.cpp
Codechange: [Script] Use ScriptList::FillList() in more locations ( #11762 )
2024-01-12 21:19:08 +01:00
script_storypagelist.hpp
script_subsidy.cpp
Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
2024-01-09 18:56:05 +00:00
script_subsidy.hpp
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. ( #10663 )
2023-04-16 20:00:55 +01:00
script_subsidylist.cpp
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
2024-01-09 09:39:13 +01:00
script_subsidylist.hpp
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
2024-01-09 09:39:13 +01:00
script_testmode.cpp
Fix #11585 : Crash when cleaning AI/GS with nested AsyncMode.
2023-12-14 20:54:31 +00:00
script_testmode.hpp
Codechange: Add missing override specifiers.
2023-09-25 21:27:45 +01:00
script_text.cpp
Fix: [Script] Improve ScriptText validation ( #11721 )
2024-01-18 18:06:30 +01:00
script_text.hpp
Fix: [Script] Improve ScriptText validation ( #11721 )
2024-01-18 18:06:30 +01:00
script_tile.cpp
Add: precondition checks to functions that work with both valid company and deity
2023-03-08 22:33:47 +01:00
script_tile.hpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_tilelist.cpp
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
2023-11-06 20:29:35 +00:00
script_tilelist.hpp
Doc: Fix spelling error in ScriptTileList::RemoveRectangle ( #10937 )
2023-06-04 17:45:18 +00:00
script_town.cpp
Codechange: Use town zone constants instead of magic numbers
2023-12-18 22:12:43 +01:00
script_town.hpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
script_townlist.cpp
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
2024-01-09 09:39:13 +01:00
script_townlist.hpp
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
2024-01-09 09:39:13 +01:00
script_tunnel.cpp
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
2023-11-06 20:29:35 +00:00
script_tunnel.hpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_types.hpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
script_vehicle.cpp
Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
2024-01-09 18:56:05 +00:00
script_vehicle.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_vehiclelist.cpp
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
2024-01-09 09:39:13 +01:00
script_vehiclelist.hpp
Fix #11689 : properly close DOXYGEN_API block
2024-01-05 19:17:08 +01:00
script_viewport.cpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_viewport.hpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_waypoint.cpp
Codechange: switch our codebase to C++20
2024-01-17 00:25:08 +01:00
script_waypoint.hpp
script_waypointlist.cpp
Codechange: switch our codebase to C++20
2024-01-17 00:25:08 +01:00
script_waypointlist.hpp
script_window.cpp
Codechange: Use SQInteger for generic numbers in script_window
2023-03-06 00:32:12 +01:00
script_window.hpp.in
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
squirrel_export.hpp.sq.in