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https://github.com/OpenTTD/OpenTTD.git
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6a6e145010
you can still use SDL drivers if you like and you have to run "make upgradeconf" to start using the cocoa drivers (or manually write WITH_COCOA:=1) since SDL breaks the cocoa drivers, you can't compile with both SDL and cocoa support Using cocoa drivers makes it easier to make universal binaries and it solves: -FS#18 [OSX] SDL is weird in universal binaries -FS#2 [OSX] lazy pointer crash on exit -FS#10 [OSX] linking error when linking statically to SDL 1.2.8 (needless to explain this, but it means it should be able to compile statically with the default settings now) -[ 1215073 ] Switching to large size out of fullscreen crashes Using SDL drivers will still have those issues though
27 lines
1.1 KiB
Objective-C
27 lines
1.1 KiB
Objective-C
#include <AppKit/AppKit.h>
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/*
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* This file contains objective C
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* Apple uses objective C instead of plain C to interact with OS specific/native functions
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*
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* Note: TrueLight's crosscompiler can handle this, but it likely needs a manual modification for each change in this file.
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* To insure that the crosscompiler still works, let him try any changes before they are committed
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*/
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void ShowMacDialog ( const char *title, const char *message, const char *buttonLabel )
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{
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NSRunAlertPanel([NSString stringWithCString: title], [NSString stringWithCString: message], [NSString stringWithCString: buttonLabel], nil, nil);
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}
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void ShowMacAssertDialog ( const char *function, const char *file, const int line, const char *expression )
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{
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const char *buffer =
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[[NSString stringWithFormat:@"An assertion has failed and OpenTTD must quit.\n%s in %s (line %d)\n\"%s\"\n\nYou should report this error the OpenTTD developers if you think you found a bug.",
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function, file, line, expression] cStringUsingEncoding:NSASCIIStringEncoding];
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NSLog(@"%s", buffer);
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ShowMacDialog( "Assertion Failed", buffer, "Quit" );
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// abort so that a debugger has a chance to notice
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abort();
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}
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