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- Fix: Desyncs due to the fact that depot searching with a maximum search depth simply does not work with YAPF's caches [FS#2900] (r16323) - Fix: Trains could get stuck in a depot when they wanted to go to the same depot again [FS#2873] (r16322) - Fix: In the scenario editor change the (starting) game year of the scenario, not the (starting) game year for new games/scenarios (r16321) - Fix: Loading of savegames created in revision between 0.3.5 and 0.3.6 caused crash (r16320) - Fix: [NoAI] Set the autorenew settings for new AI companies to the default values, not to 0 or the local settings (r16316) - Fix: [NewGRF] Allow accessing the house age when the house is not yet built (r16314) - Fix: (Get|Set)TrackBits() is only valid for RAIL_TILE_NORMAL and _SIGNALS (r16311)
29 lines
743 B
Makefile
29 lines
743 B
Makefile
#
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# Makefile for creating bundles of MSVC's binaries in the same way as we make
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# the zip bundles for ALL other OSes.
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#
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# Usage: make -f Makefile.msvc PLATFORM=[Win32|x64] BUNDLE_NAME=openttd-<version>-win[32|64]
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# or make -f Makefile.msvc PLATFORM=[Win32|x64] BUNDLE_NAME=OTTD-win[32|64]-nightly-<revision>
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#
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# Check if we want to show what we are doing
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ifdef VERBOSE
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Q =
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else
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Q = @
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endif
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AWK = "awk"
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ROOT_DIR := $(shell pwd)
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BIN_DIR = "$(ROOT_DIR)/bin"
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SRC_DIR = "$(ROOT_DIR)/src"
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BUNDLE_DIR = "$(ROOT_DIR)/bundle"
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BUNDLES_DIR = "$(ROOT_DIR)/bundles"
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TTD = "openttd.exe"
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TARGET := $(shell echo $(PLATFORM) | sed "s@win64@x64@;s@win32@Win32@")
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all:
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$(Q)cp objs/$(TARGET)/Release/$(TTD) $(BIN_DIR)/$(TTD)
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include Makefile.bundle.in
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