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b85ecf9ac2
Add `SpriteLoader::SpriteCollection` type which is an array of `SpriteLoad::Sprite`. This removes the ambiguity of what `SpriteLoader::Sprite *` is pointing to, and cleans up mismatches using both dereference -> and array access [] for the same object. |
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.. | ||
CMakeLists.txt | ||
freetypefontcache.cpp | ||
spritefontcache.cpp | ||
spritefontcache.h | ||
truetypefontcache.cpp | ||
truetypefontcache.h |