mirror of
https://github.com/OpenTTD/OpenTTD.git
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- Fix: Aircraft frozen above oil rig when the next order is invalid [FS#2244] (r14309) - Fix: Pay extra when tram/road bits need to be build for a roadstop [FS#2268] (r14308) - Fix: [YAPF] Only reserve road slots for multistop when they are really reachable [FS#2294] (r14305) - Fix: One could be trying to get the station name of a station that is outside of the pool (r14297) - Fix: Default for sound effects and music volume should be in the valid range for that setting [FS#2286] (r14289) - Fix: Make small UFO aware of articulated RVs so they crash the complete vehicle instead of a small part of it (r14270)
22 lines
969 B
Plaintext
22 lines
969 B
Plaintext
Source: openttd
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Section: contrib/games
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Priority: optional
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Maintainer: Matthijs Kooijman <matthijs@stdin.nl>
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Uploaders: Jordi Mallach <jordi@debian.org>
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Build-Depends: debhelper (>= 4.0.0), libsdl-dev, zlib1g-dev, libpng-dev, libfreetype6-dev, libfontconfig-dev
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Standards-Version: 3.7.3
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Vcs-Browser: http://svn.debian.org/wsvn/collab-maint/deb-maint/openttd/trunk/
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Vcs-Svn: svn://svn.debian.org/svn/collab-maint/deb-maint/openttd/trunk
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Homepage: http://www.openttd.org/
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Package: openttd
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Architecture: any
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Depends: ${shlibs:Depends}, ${misc:Depends}
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Suggests: timidity, freepats
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Description: reimplementation of Transport Tycoon Deluxe with enhancements
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OpenTTD is a reimplementation of the Microprose game "Transport
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Tycoon Deluxe" with lots of new features and enhancements. The data
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files of the original Transport Tycoon Deluxe for Windows are
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mandatory to play the game. They must be manually copied to the game
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data directory (see README.Debian for details).
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