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375 lines
10 KiB
C++
375 lines
10 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file tilearea_type.h Type for storing the 'area' of something uses on the map. */
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#ifndef TILEAREA_TYPE_H
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#define TILEAREA_TYPE_H
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#include "map_func.h"
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class OrthogonalTileIterator;
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/** Represents the covered area of e.g. a rail station */
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struct OrthogonalTileArea {
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TileIndex tile; ///< The base tile of the area
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uint16_t w; ///< The width of the area
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uint16_t h; ///< The height of the area
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/**
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* Construct this tile area with some set values
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* @param tile the base tile
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* @param w the width
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* @param h the height
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*/
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OrthogonalTileArea(TileIndex tile = INVALID_TILE, uint16_t w = 0, uint16_t h = 0) : tile(tile), w(w), h(h)
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{
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}
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OrthogonalTileArea(TileIndex start, TileIndex end);
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void Add(TileIndex to_add);
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/**
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* Clears the 'tile area', i.e. make the tile invalid.
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*/
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void Clear()
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{
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this->tile = INVALID_TILE;
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this->w = 0;
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this->h = 0;
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}
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bool Intersects(const OrthogonalTileArea &ta) const;
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bool Contains(TileIndex tile) const;
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OrthogonalTileArea &Expand(int rad);
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void ClampToMap();
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/**
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* Get the center tile.
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* @return The tile at the center, or just north of it.
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*/
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TileIndex GetCenterTile() const
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{
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return TileAddXY(this->tile, this->w / 2, this->h / 2);
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}
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OrthogonalTileIterator begin() const;
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OrthogonalTileIterator end() const;
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};
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/** Represents a diagonal tile area. */
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struct DiagonalTileArea {
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TileIndex tile; ///< Base tile of the area
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int16_t a; ///< Extent in diagonal "x" direction (may be negative to signify the area stretches to the left)
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int16_t b; ///< Extent in diagonal "y" direction (may be negative to signify the area stretches upwards)
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/**
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* Construct this tile area with some set values.
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* @param tile The base tile.
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* @param a The "x" extent.
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* @param b The "y" estent.
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*/
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DiagonalTileArea(TileIndex tile = INVALID_TILE, int16_t a = 0, int16_t b = 0) : tile(tile), a(a), b(b)
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{
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}
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DiagonalTileArea(TileIndex start, TileIndex end);
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/**
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* Clears the TileArea by making the tile invalid and setting a and b to 0.
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*/
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void Clear()
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{
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this->tile = INVALID_TILE;
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this->a = 0;
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this->b = 0;
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}
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bool Contains(TileIndex tile) const;
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};
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/** Shorthand for the much more common orthogonal tile area. */
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typedef OrthogonalTileArea TileArea;
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/** Base class for tile iterators. */
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class TileIterator {
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protected:
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TileIndex tile; ///< The current tile we are at.
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/**
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* Initialise the iterator starting at this tile.
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* @param tile The tile we start iterating from.
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*/
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TileIterator(TileIndex tile = INVALID_TILE) : tile(tile)
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{
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}
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public:
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virtual ~TileIterator() = default;
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/**
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* Get the tile we are currently at.
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* @return The tile we are at, or INVALID_TILE when we're done.
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*/
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inline operator TileIndex () const
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{
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return this->tile;
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}
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/**
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* Get the tile we are currently at.
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* @return The tile we are at, or INVALID_TILE when we're done.
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*/
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inline TileIndex operator *() const
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{
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return this->tile;
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}
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/**
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* Move ourselves to the next tile in the rectangle on the map.
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*/
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virtual TileIterator& operator ++() = 0;
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/**
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* Allocate a new iterator that is a copy of this one.
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*/
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virtual std::unique_ptr<TileIterator> Clone() const = 0;
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/**
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* Equality comparison.
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*/
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bool operator ==(const TileIterator &rhs) const
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{
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return this->tile == rhs.tile;
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}
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/**
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* Equality comparison.
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*/
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bool operator ==(const TileIndex &rhs) const
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{
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return this->tile == rhs;
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}
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static std::unique_ptr<TileIterator> Create(TileIndex corner1, TileIndex corner2, bool diagonal);
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};
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/** Iterator to iterate over a tile area (rectangle) of the map. */
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class OrthogonalTileIterator : public TileIterator {
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private:
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int w; ///< The width of the iterated area.
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int x; ///< The current 'x' position in the rectangle.
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int y; ///< The current 'y' position in the rectangle.
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public:
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/**
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* Construct the iterator.
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* @param ta Area, i.e. begin point and width/height of to-be-iterated area.
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*/
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OrthogonalTileIterator(const OrthogonalTileArea &ta) : TileIterator(ta.w == 0 || ta.h == 0 ? INVALID_TILE : ta.tile), w(ta.w), x(ta.w), y(ta.h)
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{
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}
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/**
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* Construct the iterator.
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* @param corner1 Tile from where to begin iterating.
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* @param corner2 Tile where to end the iterating.
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*/
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OrthogonalTileIterator(TileIndex corner1, TileIndex corner2)
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{
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*this = OrthogonalTileIterator(OrthogonalTileArea(corner1, corner2));
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}
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/**
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* Move ourselves to the next tile in the rectangle on the map.
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*/
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inline TileIterator& operator ++() override
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{
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assert(this->tile != INVALID_TILE);
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if (--this->x > 0) {
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this->tile++;
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} else if (--this->y > 0) {
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this->x = this->w;
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this->tile += TileDiffXY(1 - this->w, 1);
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} else {
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this->tile = INVALID_TILE;
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}
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return *this;
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}
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std::unique_ptr<TileIterator> Clone() const override
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{
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return std::make_unique<OrthogonalTileIterator>(*this);
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}
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};
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/** Iterator to iterate over a diagonal area of the map. */
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class DiagonalTileIterator : public TileIterator {
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private:
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uint base_x; ///< The base tile x coordinate from where the iterating happens.
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uint base_y; ///< The base tile y coordinate from where the iterating happens.
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int a_cur; ///< The current (rotated) x coordinate of the iteration.
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int b_cur; ///< The current (rotated) y coordinate of the iteration.
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int a_max; ///< The (rotated) x coordinate of the end of the iteration.
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int b_max; ///< The (rotated) y coordinate of the end of the iteration.
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public:
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/**
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* Construct the iterator.
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* @param ta Area, i.e. begin point and (diagonal) width/height of to-be-iterated area.
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*/
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DiagonalTileIterator(const DiagonalTileArea &ta) :
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TileIterator(ta.tile), base_x(TileX(ta.tile)), base_y(TileY(ta.tile)), a_cur(0), b_cur(0), a_max(ta.a), b_max(ta.b)
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{
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}
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/**
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* Construct the iterator.
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* @param corner1 Tile from where to begin iterating.
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* @param corner2 Tile where to end the iterating.
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*/
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DiagonalTileIterator(TileIndex corner1, TileIndex corner2)
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{
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*this = DiagonalTileIterator(DiagonalTileArea(corner1, corner2));
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}
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TileIterator& operator ++() override;
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std::unique_ptr<TileIterator> Clone() const override
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{
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return std::make_unique<DiagonalTileIterator>(*this);
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}
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};
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/**
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* Helper class for SpiralTileSequence.
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*/
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class SpiralTileIterator {
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public:
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using value_type = TileIndex;
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using difference_type = std::ptrdiff_t;
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using iterator_category = std::forward_iterator_tag;
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using pointer = void;
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using reference = void;
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SpiralTileIterator(TileIndex center, uint diameter);
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SpiralTileIterator(TileIndex start_north, uint radius, uint w, uint h);
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bool operator==(const SpiralTileIterator &rhs) const { return this->x == rhs.x && this->y == rhs.y; }
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bool operator==(const std::default_sentinel_t &) const { return this->IsEnd(); }
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TileIndex operator*() const { return TileXY(this->x, this->y); }
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SpiralTileIterator &operator++()
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{
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this->Increment();
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this->SkipOutsideMap();
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return *this;
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}
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SpiralTileIterator operator++(int)
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{
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SpiralTileIterator result = *this;
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++*this;
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return result;
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}
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private:
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/* set by constructor, const afterwards */
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uint max_radius;
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std::array<uint, DIAGDIR_END> extent;
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/* mutable iterator state */
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uint cur_radius;
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DiagDirection dir;
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uint position;
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uint x, y;
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void SkipOutsideMap();
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void InitPosition();
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void Increment();
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/**
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* Test whether the iterator reached the end.
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*/
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bool IsEnd() const
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{
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return this->cur_radius == this->max_radius && this->dir != INVALID_DIAGDIR;
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}
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};
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/**
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* Generate TileIndices around a center tile or tile area, with increasing distance.
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*/
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class SpiralTileSequence {
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public:
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/**
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* Generate TileIndices for a square area around a center tile.
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*
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* The size of the square is given by the length of the edge.
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* If the size is even, the south extent will be larger than the north extent.
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*
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* Example for diameter=4, [ ] is the "center":
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* 1
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* 1 1
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* 1 [0] 1
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* 1 0 0 1
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* 1 0 1
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* 1 1
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* 1
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* The sequence starts with the "0" tiles, and continues with the shells around it.
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*
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* @param center Center of the square area.
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* @param diameter Edge length of the square.
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* @pre diameter > 0
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* @note This constructor uses a "diameter", unlike the other constructor using a "radius".
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*/
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SpiralTileSequence(TileIndex center, uint diameter) : start(center, diameter) {}
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/**
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* Generate TileIndices for a rectangular area with an optional rectangular hole in the center.
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* The TileIndices will be sorted by increasing distance from the center (hole).
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*
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* Example for radius=2, w=2, h=1, [ ] is "start_north":
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* 1
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* 1 1
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* 1 [0] 1
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* 1 0 0 1
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* 1 0 H 0 1
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* 1 0 H 0 1
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* 1 0 0 1
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* 1 0 1
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* 1 1
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* 1
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* The sequence starts with the "0" tiles, and continues with the shells around it.
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*
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* @param start_north Tile directly north from the center hole.
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* @param radius Radial distance between outer rectangle and center hole.
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* @param w Width of the inner rectangular hole.
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* @param h Height of the inner rectangular hole.
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* @pre radius > 0
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* @note This constructor uses a "radius", unlike the other constructor using a "diameter".
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*/
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SpiralTileSequence(TileIndex start_north, uint radius, uint w, uint h) : start(start_north, radius, w, h) {}
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SpiralTileIterator begin() const { return start; }
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std::default_sentinel_t end() const { return std::default_sentinel_t(); }
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private:
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SpiralTileIterator start;
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};
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#endif /* TILEAREA_TYPE_H */
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