OpenTTD/src/network
Peter Nelson b653f875b0
Codechange: Space between template and < (#13278)
Make it all consistent so it matches CODINGSTYLE.
2025-01-04 17:56:14 +00:00
..
core Codechange: do not implicitly convert during assignment to StrongType 2025-01-01 21:32:51 +01:00
CMakeLists.txt Codechange: add set of classes providing authentication and encryption 2024-03-17 18:33:53 +01:00
network_admin.cpp Feature: encrypt admin connection when using secure join 2024-07-01 17:16:55 +02:00
network_admin.h Feature: encrypt admin connection when using secure join 2024-07-01 17:16:55 +02:00
network_base.h Feature: authorize specific clients to join network company without password 2024-05-07 00:03:15 +02:00
network_chat_gui.cpp Codechange: make STR_NULL the default for all widget construction functions 2025-01-03 23:25:27 +01:00
network_client.cpp Fix #12856, e17c82e: Updating network settings does not invalidate data (#12858) 2024-07-21 16:59:48 -04:00
network_client.h Cleanup: remove UI for changing the password 2024-05-07 00:03:15 +02:00
network_command.cpp Codechange: Space between template and < (#13278) 2025-01-04 17:56:14 +00:00
network_content_gui.cpp Codechange: make STR_NULL the default for all widget construction functions 2025-01-03 23:25:27 +01:00
network_content_gui.h Codechange: Pass WindowDesc by reference instead of pointer. (#12771) 2024-06-11 08:58:03 +01:00
network_content.cpp Codechange: Use std::ranges::find where possible. 2024-11-24 10:36:03 +00:00
network_content.h Codechange: Use std::ranges::find where possible. 2024-11-24 10:36:03 +00:00
network_coordinator.cpp Codechange: pass the socket handler that is going to send the packet into the packet 2024-03-16 10:39:22 +01:00
network_coordinator.h Codechange: use references for handling received TCP packets 2024-02-05 16:30:49 +01:00
network_crypto_internal.h Fix fb9d4af: use different nonces for key exchange and stream encryption 2024-03-31 15:14:16 +02:00
network_crypto.cpp Codechange: Use std::range::find_if where possible. 2024-11-24 10:36:03 +00:00
network_crypto.h Codechange: use default virtual destructors over empty destructors 2024-12-06 22:30:19 +10:00
network_func.h Cleanup: remove company password hashing and anything related to it 2024-05-07 00:03:15 +02:00
network_gamelist.cpp
network_gamelist.h
network_gui.cpp Codechange: Space between template and < (#13278) 2025-01-04 17:56:14 +00:00
network_gui.h Cleanup: remove UI for asking user for company password 2024-05-07 00:03:15 +02:00
network_internal.h Cleanup: remove company password hashing and anything related to it 2024-05-07 00:03:15 +02:00
network_query.cpp Codechange: pass the socket handler that is going to send the packet into the packet 2024-03-16 10:39:22 +01:00
network_query.h Codechange: use references for handling received TCP packets 2024-02-05 16:30:49 +01:00
network_server.cpp Codechange: also allow removing clients from the company allow lists 2024-05-22 22:20:10 +02:00
network_server.h Cleanup: remove UI for changing the password 2024-05-07 00:03:15 +02:00
network_stun.cpp Codechange: pass the socket handler that is going to send the packet into the packet 2024-03-16 10:39:22 +01:00
network_stun.h Codechange: use std::shared_ptr for vector of TCPConnecters 2024-01-20 23:03:44 +01:00
network_survey.cpp Add: track savegame size to report with survey (#12304) 2024-03-16 08:58:56 +01:00
network_survey.h Fix: don't unneededly block on transmitting survey on exit (#11687) 2024-01-05 18:54:00 +00:00
network_turn.cpp Codechange: pass the socket handler that is going to send the packet into the packet 2024-03-16 10:39:22 +01:00
network_turn.h Codechange: use references for handling received TCP packets 2024-02-05 16:30:49 +01:00
network_type.h Feature: admin support for password authentication without sending password 2024-07-01 17:16:55 +02:00
network_udp.cpp Codechange: pass the socket handler that is going to send the packet into the packet 2024-03-16 10:39:22 +01:00
network_udp.h
network.cpp Codechange: Use std::range::find_if where possible. 2024-11-24 10:36:03 +00:00
network.h