OpenTTD/src/table
maedhros 73ff939ddb (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
2007-03-19 11:27:30 +00:00
..
ai_rail.h
animcursors.h
autorail.h
bridge_land.h
build_industry.h (svn r9243) -Fix (r9162,FS#683): One too many table rows caused cargo acceptance mixup. 2007-03-16 00:55:59 +00:00
cargo_const.h (svn r9236) -Codechange: Add 'town effect' attribute to cargo types. This will be used to specify how the cargo behaves wrt towns, instead of relying on fixed cargo IDs. 2007-03-15 22:48:46 +00:00
clear_land.h
control_codes.h
elrail_data.h
engines.h (svn r9298) -Fix (r1): A34-1000, Z-Shuttle, and Kelling K1 should be listed as small aircraft. 2007-03-18 21:38:30 +00:00
files.h
genland.h
industry_land.h (svn r9162) -Codechange: Cleanup of industry_cmd (Step-8). Gather tile animation data into IndustryTileSpec array 2007-03-14 02:52:50 +00:00
landscape_sprite.h
namegen.h
palettes.h
road_land.h
roadveh.h
sprites.h (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for 2007-03-19 11:27:30 +00:00
station_land.h
town_land.h (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for 2007-03-19 11:27:30 +00:00
track_land.h
train_cmd.h
tree_land.h
unicode.h
unmovable_land.h
water_land.h