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- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
160 lines
1.9 KiB
C
160 lines
1.9 KiB
C
/* $Id$ */
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#define M(x, y) {x, y}
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static const TileIndexDiffC _make_desert_or_rainforest_data[] = {
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M(-5, -6),
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M(-4, -6),
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M(-3, -6),
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M(-2, -6),
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M(-1, -6),
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M( 0, -5),
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M( 1, -5),
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M( 2, -5),
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M( 3, -5),
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M( 4, -5),
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M( 5, -5),
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M(-5, -5),
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M(-4, -5),
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M(-3, -5),
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M(-2, -5),
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M(-1, -5),
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M( 0, -4),
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M( 1, -4),
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M( 2, -4),
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M( 3, -4),
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M( 4, -4),
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M( 5, -4),
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M(-5, -4),
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M(-4, -4),
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M(-3, -4),
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M(-2, -4),
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M(-1, -4),
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M( 0, -3),
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M( 1, -3),
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M( 2, -3),
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M( 3, -3),
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M( 4, -3),
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M( 5, -3),
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M(-5, -3),
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M(-4, -3),
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M(-3, -3),
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M(-2, -3),
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M(-1, -3),
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M( 0, -2),
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M( 1, -2),
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M( 2, -2),
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M( 3, -2),
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M( 4, -2),
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M( 5, -2),
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M(-5, -2),
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M(-4, -2),
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M(-3, -2),
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M(-2, -2),
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M(-1, -2),
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M( 0, -1),
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M( 1, -1),
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M( 2, -1),
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M( 3, -1),
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M( 4, -1),
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M( 5, -1),
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M(-5, -1),
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M(-4, -1),
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M(-3, -1),
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M(-2, -1),
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M(-1, -1),
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M( 0, 0),
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M( 1, 0),
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M( 2, 0),
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M( 3, 0),
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M( 4, 0),
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M( 5, 0),
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M(-5, 0),
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M(-4, 0),
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M(-3, 0),
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M(-2, 0),
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M(-1, 0),
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M( 0, 1),
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M( 1, 1),
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M( 2, 1),
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M( 3, 1),
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M( 4, 1),
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M( 5, 1),
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M(-5, 1),
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M(-4, 1),
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M(-3, 1),
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M(-2, 1),
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M(-1, 1),
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M( 0, 2),
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M( 1, 2),
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M( 2, 2),
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M( 3, 2),
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M( 4, 2),
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M( 5, 2),
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M(-5, 2),
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M(-4, 2),
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M(-3, 2),
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M(-2, 2),
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M(-1, 2),
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M( 0, 3),
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M( 1, 3),
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M( 2, 3),
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M( 3, 3),
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M( 4, 3),
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M( 5, 3),
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M(-5, 3),
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M(-4, 3),
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M(-3, 3),
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M(-2, 3),
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M(-1, 3),
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M( 0, 4),
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M( 1, 4),
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M( 2, 4),
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M( 3, 4),
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M( 4, 4),
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M( 5, 4),
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M(-5, 4),
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M(-4, 4),
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M(-3, 4),
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M(-2, 4),
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M(-1, 4),
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M( 0, 5),
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M( 1, 5),
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M( 2, 5),
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M( 3, 5),
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M( 4, 5),
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M( 5, 5),
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M( 6, -3),
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M(-6, -4),
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M(-3, 5),
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M(-3, -7),
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M( 6, -2),
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M(-6, -3),
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M(-2, 5),
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M(-2, -7),
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M( 6, -1),
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M(-6, -2),
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M(-1, 5),
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M(-1, -7),
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M( 6, 0),
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M(-6, -1),
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M( 0, 6),
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M( 0, -6),
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M( 6, 1),
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M(-6, 0),
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M( 1, 6),
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M( 1, -6),
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M( 6, 2),
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M(-6, 1),
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M( 2, 6),
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M( 2, -6),
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M( 6, 3),
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M(-6, 2),
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M( 3, 6),
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M( 3, -6)
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};
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#undef M
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