..
ai
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. ( #10663 )
2023-04-16 20:00:55 +01:00
game
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. ( #10663 )
2023-04-16 20:00:55 +01:00
ai_changelog.hpp
Fix: Some Script::IsValidVehicle checks need to be complemented with IsPrimaryVehicle
2023-02-18 09:58:02 +01:00
CMakeLists.txt
Add: [Script] GSAsyncMode to set async mode of gamescript commands ( #10913 )
2023-06-04 11:15:35 +02:00
Doxyfile_AI.in
Fix: warnings about obsolete settings/setting values in Doxygen configurations
2023-01-26 16:07:14 +01:00
Doxyfile_GS.in
Fix: warnings about obsolete settings/setting values in Doxygen configurations
2023-01-26 16:07:14 +01:00
doxygen_filter.awk
doxygen_filter.sh
game_changelog.hpp
Feature: [GS] Goal destination can be updated ( #10817 )
2023-06-08 18:00:31 +01:00
script_accounting.cpp
script_accounting.hpp
script_admin.cpp
Codechange: Use {fmt} for script_admin JSON generation
2023-03-06 00:32:12 +01:00
script_admin.hpp
Change: include fmt.h C++ headers in stdafx.h
2023-05-08 16:49:23 +02:00
script_airport.cpp
Add: precondition checks to functions that work with both valid company and deity
2023-03-08 22:33:47 +01:00
script_airport.hpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_asyncmode.cpp
Add: [Script] GSAsyncMode to set async mode of gamescript commands ( #10913 )
2023-06-04 11:15:35 +02:00
script_asyncmode.hpp
Add: [Script] GSAsyncMode to set async mode of gamescript commands ( #10913 )
2023-06-04 11:15:35 +02:00
script_base.cpp
Fix: [Script] ScriptBase::Rand() return value was between -MIN(int32) and MAX(int32) ( #10443 )
2023-02-10 19:55:59 +01:00
script_base.hpp
Fix: [Script] ScriptBase::Rand() return value was between -MIN(int32) and MAX(int32) ( #10443 )
2023-02-10 19:55:59 +01:00
script_basestation.cpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_basestation.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_bridge.cpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_bridge.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_bridgelist.cpp
Codechange: Use SQInteger for generic numbers in script_bridgelist
2023-03-06 00:32:12 +01:00
script_bridgelist.hpp
Codechange: Use SQInteger for generic numbers in script_bridgelist
2023-03-06 00:32:12 +01:00
script_cargo.cpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_cargo.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_cargolist.cpp
Change: Reorganise industry accept/produce arrays. ( #10853 )
2023-05-25 21:25:46 +01:00
script_cargolist.hpp
script_cargomonitor.cpp
Codechange: Use SQInteger for generic numbers in script_cargomonitor
2023-03-06 00:32:12 +01:00
script_cargomonitor.hpp
Codechange: Use SQInteger for generic numbers in script_cargomonitor
2023-03-06 00:32:12 +01:00
script_client.cpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_client.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_clientlist.cpp
Codechange: Replace network related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
script_clientlist.hpp
Fix: missing/duplicate documentation tags for scripts
2023-01-26 16:07:14 +01:00
script_company.cpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_company.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_companymode.cpp
Fix: crashes to desktop from game scripts when companies disappear
2023-03-08 22:33:47 +01:00
script_companymode.hpp
Fix: crashes to desktop from game scripts when companies disappear
2023-03-08 22:33:47 +01:00
script_controller.cpp
Codechange: replace 'const char *' script API parameters with std::string
2023-05-14 22:54:10 +02:00
script_controller.hpp
Codechange: Move includes for common STL headers to stdafx.
2023-05-17 10:14:41 +01:00
script_date.cpp
Codechange: Move calendar date functions inside TimerGameCalendar ( #10753 )
2023-05-04 13:14:12 +00:00
script_date.hpp
Codechange: Use SQInteger for generic numbers in script_date
2023-03-06 00:32:12 +01:00
script_depotlist.cpp
Add: precondition checks to functions that work with both valid company and deity
2023-03-08 22:33:47 +01:00
script_depotlist.hpp
script_engine.cpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_engine.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_enginelist.cpp
Add: precondition checks to functions that work with both valid company and deity
2023-03-08 22:33:47 +01:00
script_enginelist.hpp
script_error.cpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_error.hpp
Codechange: Move includes for common STL headers to stdafx.
2023-05-17 10:14:41 +01:00
script_event_types.cpp
Feature: allow to do a hostile takeover of an AI company (in singleplayer) ( #10914 )
2023-06-05 19:32:22 +02:00
script_event_types.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_event.cpp
script_event.hpp
Fix: missing/duplicate documentation tags for scripts
2023-01-26 16:07:14 +01:00
script_execmode.cpp
script_execmode.hpp
script_game.cpp
Add: precondition checks to functions that work with both valid company and deity
2023-03-08 22:33:47 +01:00
script_game.hpp
Fix: missing/duplicate documentation tags for scripts
2023-01-26 16:07:14 +01:00
script_gamesettings.cpp
Codechange: replace 'const char *' script API parameters with std::string
2023-05-14 22:54:10 +02:00
script_gamesettings.hpp
Codechange: replace 'const char *' script API parameters with std::string
2023-05-14 22:54:10 +02:00
script_goal.cpp
Codechange: use std::string without const as return
2023-07-03 18:08:03 +02:00
script_goal.hpp
Feature: [GS] Goal destination can be updated ( #10817 )
2023-06-08 18:00:31 +01:00
script_group.cpp
Feature: Create group of vehicles from manage vehicle list button. ( #10890 )
2023-06-18 20:48:04 +01:00
script_group.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_grouplist.cpp
Change: Allow GS access to ScriptGroup functions
2023-04-17 17:59:16 +02:00
script_grouplist.hpp
Change: Allow GS access to ScriptGroup functions
2023-04-17 17:59:16 +02:00
script_includes.hpp.in
script_industry.cpp
Codechange: Remove duplicated includes. ( #10888 )
2023-05-29 14:29:00 +01:00
script_industry.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_industrylist.cpp
Codechange: Add IsCargoAccepted/Produced() helpers.
2023-05-24 17:34:11 +01:00
script_industrylist.hpp
script_industrytype.cpp
Codechange: Use IsValidCargoID/IsValidCargoType.
2023-05-22 20:43:40 +01:00
script_industrytype.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_industrytypelist.cpp
script_industrytypelist.hpp
script_info_docs.hpp
Add: [Script] Labels for negative values of a setting
2023-02-21 00:28:21 +01:00
script_infrastructure.cpp
Codechange: Use SQInteger for generic numbers in script_infrastructure
2023-03-06 00:32:12 +01:00
script_infrastructure.hpp
Codechange: Use SQInteger for generic numbers in script_infrastructure
2023-03-06 00:32:12 +01:00
script_league.cpp
Codechange: use std::string without const as return
2023-07-03 18:08:03 +02:00
script_league.hpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_list.cpp
Codechange: use default dtor instead of empty ( #10826 )
2023-05-14 23:31:03 +02:00
script_list.hpp
Codechange: Move includes for common STL headers to stdafx.
2023-05-17 10:14:41 +01:00
script_log_types.hpp
Codechange: Move includes for common STL headers to stdafx.
2023-05-17 10:14:41 +01:00
script_log.cpp
Codechange: use std::string for script log calls
2023-05-14 22:54:10 +02:00
script_log.hpp
Codechange: use std::string for script log calls
2023-05-14 22:54:10 +02:00
script_map.cpp
Codechange: Use SQInteger for generic numbers in script_map
2023-03-06 00:32:12 +01:00
script_map.hpp
Codechange: Use SQInteger for generic numbers in script_map
2023-03-06 00:32:12 +01:00
script_marine.cpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_marine.hpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_newgrf.cpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_newgrf.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_news.cpp
Codechange: use std::string without const as return
2023-07-03 18:08:03 +02:00
script_news.hpp
Add: deity mode enforcement checks to functions with command or company access
2023-03-08 22:33:47 +01:00
script_object.cpp
Add: [Script] GSAsyncMode to set async mode of gamescript commands ( #10913 )
2023-06-04 11:15:35 +02:00
script_object.hpp
Add: [Script] GSAsyncMode to set async mode of gamescript commands ( #10913 )
2023-06-04 11:15:35 +02:00
script_objecttype.cpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_objecttype.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_objecttypelist.cpp
Change: Expose ObjectSpec vector to simplify iteration.
2023-04-02 22:42:38 +01:00
script_objecttypelist.hpp
script_order.cpp
Add: company mode enforcement checks to functions with command or company access
2023-03-08 22:33:47 +01:00
script_order.hpp
Change: Allow GS access to more ScriptOrder functions
2023-04-17 17:59:16 +02:00
script_priorityqueue.cpp
Codechange: Use SQInteger for generic numbers in script_priorityqueue
2023-03-06 00:32:12 +01:00
script_priorityqueue.hpp
Change: include fmt.h C++ headers in stdafx.h
2023-05-08 16:49:23 +02:00
script_rail.cpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_rail.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_railtypelist.cpp
Add: precondition checks to functions that work with both valid company and deity
2023-03-08 22:33:47 +01:00
script_railtypelist.hpp
script_road.cpp
Cleanup: the need for SQAutoFreePointers has gone
2023-05-14 22:54:10 +02:00
script_road.hpp
Cleanup: the need for SQAutoFreePointers has gone
2023-05-14 22:54:10 +02:00
script_roadtypelist.cpp
Fix: Don't list unavailable road types for game scripts.
2023-05-12 21:03:13 +02:00
script_roadtypelist.hpp
script_sign.cpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_sign.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_signlist.cpp
script_signlist.hpp
script_station.cpp
Add: company mode enforcement checks to functions with command or company access
2023-03-08 22:33:47 +01:00
script_station.hpp
Add: company mode enforcement checks to functions with command or company access
2023-03-08 22:33:47 +01:00
script_stationlist.cpp
Add: precondition checks to functions that work with both valid company and deity
2023-03-08 22:33:47 +01:00
script_stationlist.hpp
script_story_page.cpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_story_page.hpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_storypageelementlist.cpp
script_storypageelementlist.hpp
script_storypagelist.cpp
script_storypagelist.hpp
script_subsidy.cpp
Add: deity mode enforcement checks to functions with command or company access
2023-03-08 22:33:47 +01:00
script_subsidy.hpp
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. ( #10663 )
2023-04-16 20:00:55 +01:00
script_subsidylist.cpp
script_subsidylist.hpp
script_testmode.cpp
script_testmode.hpp
script_text.cpp
Codechange: use std::string without const as return
2023-07-03 18:08:03 +02:00
script_text.hpp
Codechange: use std::string without const as return
2023-07-03 18:08:03 +02:00
script_tile.cpp
Add: precondition checks to functions that work with both valid company and deity
2023-03-08 22:33:47 +01:00
script_tile.hpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_tilelist.cpp
Change: Reorganise industry accept/produce arrays. ( #10853 )
2023-05-25 21:25:46 +01:00
script_tilelist.hpp
Doc: Fix spelling error in ScriptTileList::RemoveRectangle ( #10937 )
2023-06-04 17:45:18 +00:00
script_town.cpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_town.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_townlist.cpp
script_townlist.hpp
script_tunnel.cpp
Add: precondition checks to functions that work with both valid company and deity
2023-03-08 22:33:47 +01:00
script_tunnel.hpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_types.hpp
script_vehicle.cpp
Codechange: Use IsValidCargoID/IsValidCargoType.
2023-05-22 20:43:40 +01:00
script_vehicle.hpp
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
script_vehiclelist.cpp
Change: Allow GS access to ScriptGroup functions
2023-04-17 17:59:16 +02:00
script_vehiclelist.hpp
Change: Allow GS access to ScriptGroup functions
2023-04-17 17:59:16 +02:00
script_viewport.cpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_viewport.hpp
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
2023-03-06 22:34:09 +01:00
script_waypoint.cpp
Add: precondition checks to functions that work with both valid company and deity
2023-03-08 22:33:47 +01:00
script_waypoint.hpp
script_waypointlist.cpp
Add: precondition checks to functions that work with both valid company and deity
2023-03-08 22:33:47 +01:00
script_waypointlist.hpp
script_window.cpp
Codechange: Use SQInteger for generic numbers in script_window
2023-03-06 00:32:12 +01:00
script_window.hpp.in
Codechange: Use SQInteger for generic numbers in script_window
2023-03-06 00:32:12 +01:00
squirrel_export.hpp.sq.in