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130 lines
5.8 KiB
C++
130 lines
5.8 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file town_type.h Types related to towns. */
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#ifndef TOWN_TYPE_H
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#define TOWN_TYPE_H
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#include "core/enum_type.hpp"
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typedef uint16_t TownID;
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struct Town;
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/** Supported initial town sizes */
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enum TownSize : uint8_t {
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TSZ_SMALL, ///< Small town.
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TSZ_MEDIUM, ///< Medium town.
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TSZ_LARGE, ///< Large town.
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TSZ_RANDOM, ///< Random size, bigger than small, smaller than large.
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TSZ_END, ///< Number of available town sizes.
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};
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DECLARE_ENUM_AS_ADDABLE(TownSize)
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/* These refer to the maximums, so Appalling is -1000 to -400
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* MAXIMUM RATINGS BOUNDARIES */
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static constexpr int RATING_MINIMUM = -1000;
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static constexpr int RATING_APPALLING = -400;
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static constexpr int RATING_VERYPOOR = -200;
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static constexpr int RATING_POOR = 0;
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static constexpr int RATING_MEDIOCRE = 200;
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static constexpr int RATING_GOOD = 400;
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static constexpr int RATING_VERYGOOD = 600;
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static constexpr int RATING_EXCELLENT = 800;
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static constexpr int RATING_OUTSTANDING = 1000; ///< OUTSTANDING
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static constexpr int RATING_MAXIMUM = RATING_OUTSTANDING;
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static constexpr int RATING_INITIAL = 500; ///< initial rating
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/* RATINGS AFFECTING NUMBERS */
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static constexpr int RATING_TREE_DOWN_STEP = -35;
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static constexpr int RATING_TREE_MINIMUM = RATING_MINIMUM;
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static constexpr int RATING_TREE_UP_STEP = 7;
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static constexpr int RATING_TREE_MAXIMUM = 220;
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static constexpr int RATING_GROWTH_UP_STEP = 5; ///< when a town grows, all companies have rating increased a bit ...
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static constexpr int RATING_GROWTH_MAXIMUM = RATING_MEDIOCRE; ///< ... up to RATING_MEDIOCRE
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static constexpr int RATING_STATION_UP_STEP = 12; ///< when a town grows, company gains reputation for all well serviced stations ...
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static constexpr int RATING_STATION_DOWN_STEP = -15; ///< ... but loses for badly serviced stations
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static constexpr int RATING_TUNNEL_BRIDGE_UP_STEP = 50; ///< rating increase for improving a town-owned bridge
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static constexpr int RATING_TUNNEL_BRIDGE_DOWN_STEP = -250; ///< penalty for removing town owned tunnel or bridge
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static constexpr int RATING_TUNNEL_BRIDGE_MINIMUM = 0; ///< minimum rating after removing tunnel or bridge
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static constexpr int RATING_TUNNEL_BRIDGE_NEEDED_LENIENT = 144; ///< rating needed, "Lenient" difficulty settings
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static constexpr int RATING_TUNNEL_BRIDGE_NEEDED_NEUTRAL = 208; ///< "Neutral"
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static constexpr int RATING_TUNNEL_BRIDGE_NEEDED_HOSTILE = 400; ///< "Hostile"
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static constexpr int RATING_TUNNEL_BRIDGE_NEEDED_PERMISSIVE = RATING_MINIMUM; ///< "Permissive" (local authority disabled)
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static constexpr int RATING_ROAD_DOWN_STEP_INNER = -50; ///< removing a roadpiece in the middle
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static constexpr int RATING_ROAD_DOWN_STEP_EDGE = -18; ///< removing a roadpiece at the edge
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static constexpr int RATING_ROAD_MINIMUM = -100; ///< minimum rating after removing town owned road
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static constexpr int RATING_ROAD_NEEDED_LENIENT = 16; ///< rating needed, "Lenient" difficulty settings
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static constexpr int RATING_ROAD_NEEDED_NEUTRAL = 64; ///< "Neutral"
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static constexpr int RATING_ROAD_NEEDED_HOSTILE = 112; ///< "Hostile"
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static constexpr int RATING_ROAD_NEEDED_PERMISSIVE = RATING_MINIMUM; ///< "Permissive" (local authority disabled)
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static constexpr int RATING_HOUSE_MINIMUM = RATING_MINIMUM;
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static constexpr int RATING_BRIBE_UP_STEP = 200;
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static constexpr int RATING_BRIBE_MAXIMUM = 800;
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static constexpr int RATING_BRIBE_DOWN_TO = -50; // XXX SHOULD BE SOMETHING LOWER?
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/** Town Layouts. It needs to be 8bits, because we save and load it as such */
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enum TownLayout : uint8_t {
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TL_BEGIN = 0,
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TL_ORIGINAL = 0, ///< Original algorithm (min. 1 distance between roads)
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TL_BETTER_ROADS, ///< Extended original algorithm (min. 2 distance between roads)
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TL_2X2_GRID, ///< Geometric 2x2 grid algorithm
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TL_3X3_GRID, ///< Geometric 3x3 grid algorithm
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TL_RANDOM, ///< Random town layout
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NUM_TLS, ///< Number of town layouts
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};
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DECLARE_ENUM_AS_ADDABLE(TownLayout)
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/** Town founding setting values. It needs to be 8bits, because we save and load it as such */
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enum TownFounding : uint8_t {
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TF_BEGIN = 0, ///< Used for iterations and limit testing
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TF_FORBIDDEN = 0, ///< Forbidden
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TF_ALLOWED, ///< Allowed
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TF_CUSTOM_LAYOUT, ///< Allowed, with custom town layout
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TF_END, ///< Used for iterations and limit testing
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};
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/** Town cargo generation modes */
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enum TownCargoGenMode : uint8_t {
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TCGM_BEGIN = 0,
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TCGM_ORIGINAL = 0, ///< Original algorithm (quadratic cargo by population)
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TCGM_BITCOUNT, ///< Bit-counted algorithm (normal distribution from individual house population)
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TCGM_END,
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};
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static const uint MAX_LENGTH_TOWN_NAME_CHARS = 32; ///< The maximum length of a town name in characters including '\0'
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/** Store the maximum and actually transported cargo amount for the current and the last month. */
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template <typename Tstorage>
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struct TransportedCargoStat {
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Tstorage old_max; ///< Maximum amount last month
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Tstorage new_max; ///< Maximum amount this month
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Tstorage old_act; ///< Actually transported last month
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Tstorage new_act; ///< Actually transported this month
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TransportedCargoStat() : old_max(0), new_max(0), old_act(0), new_act(0) {}
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/** Update stats for a new month. */
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void NewMonth()
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{
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this->old_max = this->new_max; this->new_max = 0;
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this->old_act = this->new_act; this->new_act = 0;
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}
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};
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#endif /* TOWN_TYPE_H */
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