mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-09 23:50:25 +00:00
Emscripten compiles to WASM, which can be loaded via HTML / JavaScript. This allows you to play OpenTTD inside a browser. Co-authored-by: milek7 <me@milek7.pl>
94 lines
3.6 KiB
JavaScript
94 lines
3.6 KiB
JavaScript
Module.arguments.push('-mnull', '-snull', '-vsdl:relative_mode');
|
|
Module['websocket'] = { url: function(host, port, proto) {
|
|
/* openttd.org hosts a WebSocket proxy for the content service. */
|
|
if (host == "content.openttd.org" && port == 3978 && proto == "tcp") {
|
|
return "wss://content.openttd.org/";
|
|
}
|
|
|
|
/* Everything else just tries to make a default WebSocket connection.
|
|
* If you run your own server you can setup your own WebSocket proxy in
|
|
* front of it and let people connect to your server via the proxy. You
|
|
* are best to add another "if" statement as above for this. */
|
|
return null;
|
|
} };
|
|
|
|
Module.preRun.push(function() {
|
|
personal_dir = '/home/web_user/.openttd';
|
|
content_download_dir = personal_dir + '/content_download'
|
|
|
|
/* Because of the "-c" above, all user-data is stored in /user_data. */
|
|
FS.mkdir(personal_dir);
|
|
FS.mount(IDBFS, {}, personal_dir);
|
|
|
|
Module.addRunDependency('syncfs');
|
|
FS.syncfs(true, function (err) {
|
|
/* FS.mkdir() tends to fail if parent folders do not exist. */
|
|
if (!FS.analyzePath(content_download_dir).exists) {
|
|
FS.mkdir(content_download_dir);
|
|
}
|
|
if (!FS.analyzePath(content_download_dir + '/baseset').exists) {
|
|
FS.mkdir(content_download_dir + '/baseset');
|
|
}
|
|
|
|
/* Check if the OpenGFX baseset is already downloaded. */
|
|
if (!FS.analyzePath(content_download_dir + '/baseset/opengfx-0.6.0.tar').exists) {
|
|
window.openttd_downloaded_opengfx = true;
|
|
FS.createPreloadedFile(content_download_dir + '/baseset', 'opengfx-0.6.0.tar', 'https://installer.cdn.openttd.org/emscripten/opengfx-0.6.0.tar', true, true);
|
|
} else {
|
|
/* Fake dependency increase, so the counter is stable. */
|
|
Module.addRunDependency('opengfx');
|
|
Module.removeRunDependency('opengfx');
|
|
}
|
|
|
|
Module.removeRunDependency('syncfs');
|
|
});
|
|
|
|
window.openttd_syncfs_shown_warning = false;
|
|
window.openttd_syncfs = function() {
|
|
/* Copy the virtual FS to the persistent storage. */
|
|
FS.syncfs(false, function (err) { });
|
|
|
|
/* On first time, warn the user about the volatile behaviour of
|
|
* persistent storage. */
|
|
if (!window.openttd_syncfs_shown_warning) {
|
|
window.openttd_syncfs_shown_warning = true;
|
|
Module.onWarningFs();
|
|
}
|
|
}
|
|
|
|
window.openttd_exit = function() {
|
|
Module.onExit();
|
|
}
|
|
|
|
window.openttd_abort = function() {
|
|
Module.onAbort();
|
|
}
|
|
|
|
window.openttd_server_list = function() {
|
|
add_server = Module.cwrap("em_openttd_add_server", null, ["string", "number"]);
|
|
|
|
/* Add servers that support WebSocket here. Example:
|
|
* add_server("localhost", 3979); */
|
|
}
|
|
|
|
/* https://github.com/emscripten-core/emscripten/pull/12995 implements this
|
|
* properly. Till that time, we use a polyfill. */
|
|
SOCKFS.websocket_sock_ops.createPeer_ = SOCKFS.websocket_sock_ops.createPeer;
|
|
SOCKFS.websocket_sock_ops.createPeer = function(sock, addr, port)
|
|
{
|
|
let func = Module['websocket']['url'];
|
|
Module['websocket']['url'] = func(addr, port, (sock.type == 2) ? 'udp' : 'tcp');
|
|
let ret = SOCKFS.websocket_sock_ops.createPeer_(sock, addr, port);
|
|
Module['websocket']['url'] = func;
|
|
return ret;
|
|
}
|
|
});
|
|
|
|
Module.postRun.push(function() {
|
|
/* Check if we downloaded OpenGFX; if so, sync the virtual FS back to the
|
|
* IDBFS so OpenGFX is stored persistent. */
|
|
if (window['openttd_downloaded_opengfx']) {
|
|
FS.syncfs(false, function (err) { });
|
|
}
|
|
});
|