OpenTTD/src/table
2011-06-04 14:24:34 +00:00
..
airport_defaults.h (svn r22537) -Change [FS#3494]: replace the half small airport structure on the intercontinental airport with some grass 2011-06-04 14:24:34 +00:00
airport_movement.h
airporttile_ids.h
airporttiles.h
animcursors.h
autorail.h
bridge_land.h (svn r22381) -Codechange: It's called 'steel', not 'steele' 2011-04-29 15:26:12 +00:00
build_industry.h (svn r22430) -Fix: COAL, RUBR, SUGR and the coalmine used windows palette colours in smallmap/legends etc.. 2011-05-06 22:10:50 +00:00
cargo_const.h (svn r22430) -Fix: COAL, RUBR, SUGR and the coalmine used windows palette colours in smallmap/legends etc.. 2011-05-06 22:10:50 +00:00
clear_land.h
company_settings.ini (svn r22210) -Add: Add a variable for the value strings in the settings tables. 2011-03-06 15:51:44 +00:00
control_codes.h (svn r22304) -Add: {DECIMAL} string code to print decimal fractions. 2011-04-09 20:26:14 +00:00
currency_settings.ini (svn r22210) -Add: Add a variable for the value strings in the settings tables. 2011-03-06 15:51:44 +00:00
elrail_data.h
engines.h (svn r21966) -Change [FS#4462]: [NewGRF] Disable the flipping of train engines/wagons in the depot by default for NewGRFs 2011-02-04 19:20:47 +00:00
gameopt_settings.ini (svn r22210) -Add: Add a variable for the value strings in the settings tables. 2011-03-06 15:51:44 +00:00
genland.h
industry_land.h
landscape_sprite.h
misc_settings.ini (svn r22210) -Add: Add a variable for the value strings in the settings tables. 2011-03-06 15:51:44 +00:00
newgrf_debug_data.h
object_land.h
palette_convert.h (svn r22419) -Change: Always use the DOS palette for drawing. 2011-05-04 17:12:37 +00:00
palettes.h (svn r22420) -Cleanup: Replace the somewhat mixed DOS+Windows palette with the pure DOS palette. Also blank the animation colours, which are filled from a different array anyway. 2011-05-04 17:15:54 +00:00
pricebase.h (svn r22204) -Change: Make the base costs for building and demolishing NewObjects also local to the individual NewGRFs 2011-03-05 18:28:10 +00:00
railtypes.h (svn r22436) -Fix (r18969): Apply railtype property 12 (station graphics) also to station groundsprites from action 1. 2011-05-08 15:58:59 +00:00
road_land.h
roadveh_movement.h
settings.h.postamble (svn r22199) -Cleanup-ish: replace the shortcut macros for (gui)flags with their more clearly named (longer) constant names 2011-03-05 11:34:31 +00:00
settings.h.preamble (svn r22522) -Fix (r22489): (size_t)(uint32)(-1) != (size_t)-1 2011-05-29 18:35:31 +00:00
settings.ini (svn r22417) -Add: an advanced setting to specify the default palette to use for NewGRFs without action 14 palette information; this makes the default choice independent from the used base graphics and '-i' option. 2011-05-03 20:30:26 +00:00
sprites.h (svn r22535) -Cleanup: Remove uneeded constants, update and unify some comments relating to sprite numbers 2011-06-03 20:41:30 +00:00
station_land.h (svn r22293) -Add: Allow docks to feature company colour (add another pony for the firs(t) fish&chips foundry) 2011-04-03 08:22:14 +00:00
strgen_tables.h (svn r22304) -Add: {DECIMAL} string code to print decimal fractions. 2011-04-09 20:26:14 +00:00
town_land.h
townname.h
track_land.h
train_cmd.h
tree_land.h
unicode.h
water_land.h (svn r22110) -Codechange: Remove WaterDrawTileStruct and use DrawTileSprites/DrawTileSeqStruct instead. 2011-02-19 14:57:15 +00:00
win32_settings.ini (svn r22210) -Add: Add a variable for the value strings in the settings tables. 2011-03-06 15:51:44 +00:00