OpenTTD/projects/generate
rubidium fa713d0e3b (svn r17079) [0.7] -Backport from trunk:
- Change: Add notion of Ctrl_Click in the tooltip for Loan borrow/repay buttons [FS#3066] (r16979)
- Fix: Make it so that failing to generate many random towns in scenario editor returns a failing message [FS#3059] (r16977)
- Change: [MSVC] Make all language files depend on english.txt (r16975)
- Change: There is no point in not randomising engine introduction-date before 1922. Instead disable the randomisation for the first two years after game-start, so you do not have to wait for the first engine (r16929)
- Fix: The last manually added server would not be saved [FS#3062] (r16981)
2009-08-05 23:49:30 +00:00

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Executable File

#!/bin/bash
# This file generates all project files based on sources.list, so everyone who
# can start a bash process, can update the project files.
ROOT_DIR="`pwd`/.."
if ! [ -e "$ROOT_DIR/source.list" ]
then
ROOT_DIR="`pwd`"
fi
if ! [ -e "$ROOT_DIR/source.list" ]
then
echo "Can't find source.list, needed in order to make this run. Please go to either"
echo " the project dir, or the root dir of a clean SVN checkout."
exit 1
fi
# openttd_vs90.sln is for MSVC 2008
# openttd_vs90.vcproj is for MSVC 2008
# langs_vs90.vcproj is for MSVC 2008
# strgen_vs90.vcproj is for MSVC 2008
# openttd_vs80.sln is for MSVC 2005
# openttd_vs80.vcproj is for MSVC 2005
# langs_vs80.vcproj is for MSVC 2005
# strgen_vs80.vcproj is for MSVC 2005
# First, collect the list of Windows files
allegro_config=""
sdl_config="1"
png_config="1"
os="MSVC"
enable_dedicated="0"
with_cocoa="0"
enable_directmusic="1"
with_threads="1"
file_prefix="..\\\\src\\\\"
safety_check() {
li=""
for i in `cat $1 | grep -v "#\|ottdres.rc\|win32.cpp\|win32_v.cpp" | xargs -n 1 basename | sort`; do
if [ "$li" = "$i" ]; then
echo " !! ERROR !!"
echo ""
echo "The filename '$i' is already used in this project."
echo "Because MSVC uses one single directory for all object files, it"
echo "cannot handle filenames with the same name inside the same project."
echo "Please rename either one of the file and try generating again."
echo ""
echo " !! ERROR !!"
exit 1
fi
li="$i"
done
}
grep '\.h' "$ROOT_DIR/source.list" | grep -v '../objs/langs/table/strings.h' | sed 's/ //' | sort > tmp.headers.source.list
find "$ROOT_DIR/src" \( -iname "*.h" -or -iname "*.hpp" \) -and -not -ipath "*/.svn/*" | sed "s~$ROOT_DIR/src/~~" | sort > tmp.headers.src
if [ -n "`diff tmp.headers.source.list tmp.headers.src`" ]; then
echo "The following headers are missing in source.list and not in /src/ or vice versa."
diff tmp.headers.source.list tmp.headers.src | grep '[<>]' | sort
echo ""
fi
rm tmp.headers.*
load_main_data() {
# Read the source.list and process it
RES="`cat $1 | tr '\r' '\n' | awk '
/^( *)#end/ { if (deep == skip) { skip -= 1; } deep -= 1; next; }
/^( *)#else/ { if (deep == skip) { skip -= 1; } else if (deep - 1 == skip) { skip += 1; } next; }
/^( *)#if/ {
gsub(" ", "", $0);
gsub("^#if", "", $0);
gsub("^ ", "", $0);
if (deep != skip) { deep += 1; next; }
deep += 1;
if ($0 == "ALLEGRO" && "'$allegro_config'" == "") { next; }
if ($0 == "SDL" && "'$sdl_config'" == "") { next; }
if ($0 == "PNG" && "'$png_config'" == "") { next; }
if ($0 == "OSX" && "'$os'" != "OSX") { next; }
if ($0 == "OS2" && "'$os'" != "OS2") { next; }
if ($0 == "PSP" && "'$os'" != "PSP") { next; }
if ($0 == "DOS" && "'$os'" != "DOS") { next; }
if ($0 == "DEDICATED" && "'$enable_dedicated'" != "1") { next; }
if ($0 == "COCOA" && "'$with_cocoa'" == "0") { next; }
if ($0 == "BEOS" && "'$os'" != "BEOS") { next; }
if ($0 == "WIN32" && "'$os'" != "MINGW" &&
"'$os'" != "CYGWIN" && "'$os'" != "MSVC" ) { next; }
if ($0 == "WINCE" && "'$os'" != "WINCE") { next; }
if ($0 == "MSVC" && "'$os'" != "MSVC") { next; }
if ($0 == "DIRECTMUSIC" && "'$enable_directmusic'" != "1") { next; }
if ($0 == "LIBTIMIDITY" && "'$libtimidity'" == "" ) { next; }
if ($0 == "HAVE_THREAD" && "'$with_threads'" == "0") { next; }
skip += 1;
next;
}
/^( *)#/ {
if (deep == skip) {
gsub(" ", "", $0);
gsub("^#", "", $0);
gsub("^ ", "", $0);
if (first_time != 0) {
print " </Filter>";
} else {
first_time = 1;
}
print " <Filter";
print " Name=\\""$0"\\"";
print " >";
}
next;
}
/^$/ { next }
{
if (deep == skip) {
gsub(" ", "", $0);
gsub("/", "\\\\", $0);
print " <File";
print " RelativePath=\\".\\\\'$file_prefix'"$0"\\"";
print " >";
print " </File>";
}
}
END { print " </Filter>"; }
'`"
eval "$2=\"\$RES\""
}
load_lang_data() {
RES=""
for i in `ls $1`
do
i=`basename $i | sed s~.txt$~~g`
RES="$RES
<File
RelativePath=\"..\\src\\lang\\"$i".txt\"
>
<FileConfiguration
Name=\"Debug|Win32\"
>
<Tool
Name=\"VCCustomBuildTool\"
Description=\"Generating "$i" language file\"
CommandLine=\"..\\objs\\strgen\\strgen.exe -s ..\\src\\lang -d ..\\bin\\lang &quot;\$(InputPath)&quot;&#x0D;&#x0A;\"
AdditionalDependencies=\"..\\src\\lang\\english.txt\"
Outputs=\"..\\bin\\lang\\"$i".lng\"
/>
</FileConfiguration>
</File>"
done
eval "$2=\"\$RES\""
}
generate() {
echo "Generating $2..."
# Everything above the !!FILES!! marker
cat "$ROOT_DIR/projects/$2".in | tr '\r' '\n' | awk '
/^$/ { next }
/!!FILES!!/ { stop = 1; }
{
if (stop == 0) { print $0 }
}
' > "$ROOT_DIR/projects/$2"
echo "$1" >> "$ROOT_DIR/projects/$2"
# Everything below the !!FILES!! marker
cat "$ROOT_DIR/projects/$2".in | tr '\r' '\n' | awk '
BEGIN { stop = 1; }
/^$/ { next }
/!!FILES!!/ { stop = 2; }
{
if (stop == 0) { print $0 }
if (stop == 2) { stop = 0 }
}
' >> "$ROOT_DIR/projects/$2"
}
safety_check "$ROOT_DIR/source.list"
load_main_data "$ROOT_DIR/source.list" openttd
load_lang_data "$ROOT_DIR/src/lang/*.txt" lang
generate "$openttd" "openttd_vs80.vcproj"
generate "$openttd" "openttd_vs90.vcproj"
generate "$lang" "langs_vs80.vcproj"
generate "$lang" "langs_vs90.vcproj"