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151 lines
3.6 KiB
C++
151 lines
3.6 KiB
C++
/* $Id$ */
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/** @file autoreplace.cpp Management of replacement lists. */
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#include "stdafx.h"
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#include "openttd.h"
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#include "debug.h"
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#include "command_func.h"
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#include "saveload.h"
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#include "group.h"
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#include "autoreplace_base.h"
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#include "oldpool_func.h"
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DEFINE_OLD_POOL_GENERIC(EngineRenew, EngineRenew)
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/**
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* Retrieves the EngineRenew that specifies the replacement of the given
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* engine type from the given renewlist */
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static EngineRenew *GetEngineReplacement(EngineRenewList erl, EngineID engine, GroupID group)
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{
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EngineRenew *er = (EngineRenew *)erl;
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while (er) {
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if (er->from == engine && er->group_id == group) return er;
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er = er->next;
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}
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return NULL;
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}
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void RemoveAllEngineReplacement(EngineRenewList *erl)
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{
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EngineRenew *er = (EngineRenew *)(*erl);
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EngineRenew *next;
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while (er != NULL) {
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next = er->next;
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delete er;
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er = next;
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}
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*erl = NULL; // Empty list
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}
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EngineID EngineReplacement(EngineRenewList erl, EngineID engine, GroupID group)
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{
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const EngineRenew *er = GetEngineReplacement(erl, engine, group);
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if (er == NULL && (group == DEFAULT_GROUP || (IsValidGroupID(group) && !GetGroup(group)->replace_protection))) {
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/* We didn't find anything useful in the vehicle's own group so we will try ALL_GROUP */
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er = GetEngineReplacement(erl, engine, ALL_GROUP);
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}
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return er == NULL ? INVALID_ENGINE : er->to;
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}
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CommandCost AddEngineReplacement(EngineRenewList *erl, EngineID old_engine, EngineID new_engine, GroupID group, uint32 flags)
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{
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EngineRenew *er;
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/* Check if the old vehicle is already in the list */
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er = GetEngineReplacement(*erl, old_engine, group);
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if (er != NULL) {
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if (flags & DC_EXEC) er->to = new_engine;
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return CommandCost();
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}
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if (!EngineRenew::CanAllocateItem()) return CMD_ERROR;
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if (flags & DC_EXEC) {
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er = new EngineRenew(old_engine, new_engine);
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er->group_id = group;
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/* Insert before the first element */
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er->next = (EngineRenew *)(*erl);
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*erl = (EngineRenewList)er;
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}
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return CommandCost();
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}
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CommandCost RemoveEngineReplacement(EngineRenewList *erl, EngineID engine, GroupID group, uint32 flags)
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{
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EngineRenew *er = (EngineRenew *)(*erl);
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EngineRenew *prev = NULL;
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while (er)
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{
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if (er->from == engine && er->group_id == group) {
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if (flags & DC_EXEC) {
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if (prev == NULL) { // First element
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/* The second becomes the new first element */
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*erl = (EngineRenewList)er->next;
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} else {
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/* Cut this element out */
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prev->next = er->next;
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}
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delete er;
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}
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return CommandCost();
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}
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prev = er;
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er = er->next;
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}
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return CMD_ERROR;
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}
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static const SaveLoad _engine_renew_desc[] = {
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SLE_VAR(EngineRenew, from, SLE_UINT16),
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SLE_VAR(EngineRenew, to, SLE_UINT16),
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SLE_REF(EngineRenew, next, REF_ENGINE_RENEWS),
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SLE_CONDVAR(EngineRenew, group_id, SLE_UINT16, 60, SL_MAX_VERSION),
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SLE_END()
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};
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static void Save_ERNW()
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{
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EngineRenew *er;
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FOR_ALL_ENGINE_RENEWS(er) {
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SlSetArrayIndex(er->index);
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SlObject(er, _engine_renew_desc);
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}
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}
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static void Load_ERNW()
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{
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int index;
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while ((index = SlIterateArray()) != -1) {
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EngineRenew *er = new (index) EngineRenew();
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SlObject(er, _engine_renew_desc);
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/* Advanced vehicle lists, ungrouped vehicles got added */
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if (CheckSavegameVersion(60)) {
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er->group_id = ALL_GROUP;
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} else if (CheckSavegameVersion(71)) {
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if (er->group_id == DEFAULT_GROUP) er->group_id = ALL_GROUP;
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}
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}
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}
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extern const ChunkHandler _autoreplace_chunk_handlers[] = {
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{ 'ERNW', Save_ERNW, Load_ERNW, CH_ARRAY | CH_LAST},
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};
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void InitializeEngineRenews()
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{
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/* Clean the engine renew pool and create 1 block in it */
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_EngineRenew_pool.CleanPool();
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_EngineRenew_pool.AddBlockToPool();
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}
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