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-Codechange: Be more strict about language generation and fail any languages not having the mandatory ##name, ##ownname and ##isocode pragma's. -Fix: return value from clamp was ignored -Codechange: Increase the size of the sound/video/music-drivers to 32 bytes (instead of 16) so their actual parameters can be passed. Sound has for example 'bufsize' and 'hz'. -Fix/Feature: requery gameservers that did not respond to their first query.
13 lines
375 B
C
13 lines
375 B
C
/* $Id$ */
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#ifndef NETWORK_GAMELIST_H
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#define NETWORK_GAMELIST_H
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void NetworkGameListClear(void);
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NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
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void NetworkGameListRemoveItem(NetworkGameList *remove);
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void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);
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void NetworkGameListRequery(void);
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#endif /* NETWORK_GAMELIST_H */
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