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28 lines
1.0 KiB
C
28 lines
1.0 KiB
C
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file water.h Functions related to water (management) */
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#ifndef WATER_H
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#define WATER_H
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void TileLoop_Water(TileIndex tile);
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bool FloodHalftile(TileIndex t);
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void DoFloodTile(TileIndex target);
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void ConvertGroundTilesIntoWaterTiles();
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void DrawShipDepotSprite(int x, int y, int image);
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void DrawWaterClassGround(const struct TileInfo *ti);
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void DrawShoreTile(Slope tileh);
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void MakeWaterKeepingClass(TileIndex tile, Owner o);
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#endif /* WATER_H */
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