OpenTTD/src/table
Patric Stout 13a5264438 Fix: store the recent new game_creation settings in savegames
This allows us to later on see what someone did, and makes sure
that "restart" command still knows how the game was created.
2021-03-26 12:22:32 +01:00
..
airport_defaults.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
airport_movement.h
airporttile_ids.h
airporttiles.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
animcursors.h
autorail.h
bridge_land.h
build_industry.h Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
cargo_const.h
clear_land.h
CMakeLists.txt Codechange: [OpenGL] Use shaders to display the video buffer on screen. 2021-02-22 22:16:07 +01:00
company_settings.ini Codechange: validate that "max" value of settings fit in their storage 2021-03-01 23:17:47 +01:00
control_codes.h
currency_settings.ini Codechange: validate that "max" value of settings fit in their storage 2021-03-01 23:17:47 +01:00
elrail_data.h
engines.h Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
gameopt_settings.ini Codechange: validate that "max" value of settings fit in their storage 2021-03-01 23:17:47 +01:00
genland.h Fix: Desert/rainforest data coordinate 'y' is off by 1 when their 'x' coordinate is negative 2021-02-13 19:18:41 +01:00
heightmap_colours.h
industry_land.h
landscape_sprite.h
misc_settings.ini Add: Option to (dis-)allow accelerated video drivers. (#8819) 2021-03-08 15:42:39 +01:00
newgrf_debug_data.h Codechange: Remove all remaining uses of cpp_offset. 2021-02-13 20:08:53 +01:00
object_land.h
opengl_shader.h Fix #8734: [OpenGL] Apply palette remap to cursor sprites. (#8742) 2021-02-24 22:10:25 +01:00
palette_convert.h
palettes.h
pricebase.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
railtypes.h
road_land.h Fix: front/back sprites of action5 tram catenary were swapped. 2021-03-11 00:21:09 +01:00
roadtypes.h
roadveh_movement.h
settings.h.postamble
settings.h.preamble Codechange: Allow early-load settings that are not misc settings. 2021-02-17 21:01:21 +01:00
settings.ini Fix: store the recent new game_creation settings in savegames 2021-03-26 12:22:32 +01:00
sprites.h Fix: front/back sprites of action5 tram catenary were swapped. 2021-03-11 00:21:09 +01:00
station_land.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
strgen_tables.h
string_colours.h
town_land.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
townname.h
track_land.h
train_cmd.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
tree_land.h
unicode.h
water_land.h
win32_settings.ini Codechange: validate that "max" value of settings fit in their storage 2021-03-01 23:17:47 +01:00
window_settings.ini Codechange: validate that "max" value of settings fit in their storage 2021-03-01 23:17:47 +01:00