OpenTTD/src/table
2025-02-09 12:45:50 +00:00
..
settings Codechange: Use local parameters for formatting settings values. (#13487) 2025-02-07 20:18:03 +00:00
airport_defaults.h Codechange: use explicit Year constructor call in data tables 2025-01-01 00:38:35 +01:00
airport_movement.h Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
airporttile_ids.h Codechange: Specify underlying type for all enums excluding those exposed to scripts. (#13383) 2025-01-28 22:17:34 +00:00
airporttiles.h Codechange: Use EnumBitSet for callback masks. 2025-01-31 17:08:24 +00:00
animcursors.h
autorail.h
bridge_land.h Codechange: use explicit Year constructor call in data tables 2025-01-01 00:38:35 +01:00
build_industry.h Codechange: Use EnumBitSet for IndustryTileSpecialFlags. 2025-02-07 12:30:06 +00:00
cargo_const.h Codechange: Use EnumBitSet for CargoClasses. (#13491) 2025-02-08 08:46:38 +00:00
clear_land.h
CMakeLists.txt
control_codes.h Codechange: Change internal format of encoded strings to improve robustness and allow expansion. (#13499) 2025-02-09 12:45:50 +00:00
elrail_data.h Codechange: Specify underlying type for all enums excluding those exposed to scripts. (#13383) 2025-01-28 22:17:34 +00:00
engines.h Codechange: Use EnumBitSet for LandscapeTypes and remove LandscapeID. (#13436) 2025-02-01 23:09:18 +00:00
genland.h Doc: Rainforest is one word 2025-02-02 10:58:23 -05:00
heightmap_colours.h
industry_land.h
landscape_sprite.h
newgrf_debug_data.h Codechange: Use EnumBitSet for callback masks. 2025-01-31 17:08:24 +00:00
object_land.h Codechange: Use EnumBitSet for ObjectFlags. (#13441) 2025-02-02 21:15:03 +00:00
opengl_shader.h Cleanup: Remove svn-style $Id$ comments. (#10122) 2022-11-01 18:24:31 -06:00
palette_convert.h Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
palettes.h Codechange: Use std::endian instead of TTD_ENDIAN defines. 2025-01-28 19:37:34 +00:00
pricebase.h
railtypes.h Codechange: Use EnumBitSet for RoadTypeFlags and RailTypeFlags. (#13415) 2025-01-30 22:08:51 +00:00
road_land.h
roadtypes.h Codechange: Use EnumBitSet for RoadTypeFlags and RailTypeFlags. (#13415) 2025-01-30 22:08:51 +00:00
roadveh_movement.h
settings.h.postamble
settings.h.preamble Codechange: Add callback to IntSettingDesc to support dynamic min/max 2025-01-05 23:31:50 +01:00
sprites.h Codefix: Sprite offsets and counts are not SpriteIDs. (#13336) 2025-01-19 15:58:13 +00:00
station_land.h Codechange: Make StationType an enum class. (#13339) 2025-01-19 20:53:08 +00:00
strgen_tables.h Codechange: Use EnumBitSet for strgen's CmdFlags. (#13428) 2025-02-01 15:45:55 +00:00
string_colours.h
town_land.h Codechange: Use EnumBitSet for BuildingFlags. 2025-02-01 14:16:25 +00:00
townname.h Codechange: Specify underlying type for all enums excluding those exposed to scripts. (#13383) 2025-01-28 22:17:34 +00:00
track_land.h
train_sprites.h Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
tree_land.h Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
unicode.h
water_land.h