mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-11 01:49:50 +00:00
442 lines
16 KiB
C++
442 lines
16 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file cheat_gui.cpp GUI related to cheating. */
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#include "stdafx.h"
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#include "command_func.h"
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#include "cheat_type.h"
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#include "company_base.h"
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#include "company_func.h"
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#include "saveload/saveload.h"
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#include "vehicle_base.h"
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#include "textbuf_gui.h"
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#include "window_gui.h"
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#include "string_func.h"
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#include "strings_func.h"
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#include "window_func.h"
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#include "rail_gui.h"
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#include "settings_gui.h"
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#include "company_gui.h"
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#include "linkgraph/linkgraphschedule.h"
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#include "map_func.h"
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#include "tile_map.h"
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#include "newgrf.h"
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#include "error.h"
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#include "misc_cmd.h"
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#include "core/geometry_func.hpp"
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#include "timer/timer.h"
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#include "timer/timer_game_calendar.h"
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#include "timer/timer_game_economy.h"
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#include "widgets/cheat_widget.h"
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#include "table/sprites.h"
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#include "safeguards.h"
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/**
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* The 'amount' to cheat with.
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* This variable is semantically a constant value, but because the cheat
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* code requires to be able to write to the variable it is not constified.
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*/
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static int32_t _money_cheat_amount = 10000000;
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/**
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* Handle cheating of money.
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* Note that the amount of money of a company must be changed through a command
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* rather than by setting a variable. Since the cheat data structure expects a
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* variable, the amount of given/taken money is used for this purpose.
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* @param change_direction is -1 or +1 (down/up)
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* @return Amount of money cheat.
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*/
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static int32_t ClickMoneyCheat(int32_t, int32_t change_direction)
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{
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Command<CMD_MONEY_CHEAT>::Post(Money(_money_cheat_amount) * change_direction);
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return _money_cheat_amount;
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}
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/**
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* Handle changing of company.
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* @param new_value company to set to
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* @param change_direction is -1 or +1 (down/up)
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* @return The new company.
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*/
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static int32_t ClickChangeCompanyCheat(int32_t new_value, int32_t change_direction)
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{
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while ((uint)new_value < Company::GetPoolSize()) {
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if (Company::IsValidID((CompanyID)new_value)) {
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SetLocalCompany((CompanyID)new_value);
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return _local_company;
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}
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new_value += change_direction;
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}
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return _local_company;
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}
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/**
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* Allow (or disallow) changing production of all industries.
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* @param new_value new value
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* @return New value allowing change of industry production.
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*/
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static int32_t ClickSetProdCheat(int32_t new_value, int32_t)
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{
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_cheats.setup_prod.value = (new_value != 0);
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InvalidateWindowClassesData(WC_INDUSTRY_VIEW);
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return _cheats.setup_prod.value;
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}
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extern void CalendarEnginesMonthlyLoop();
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/**
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* Handle changing of the current year.
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* @param new_value The chosen year to change to.
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* @return New year.
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*/
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static int32_t ClickChangeDateCheat(int32_t new_value, int32_t)
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{
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/* Don't allow changing to an invalid year, or the current year. */
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auto new_year = Clamp(TimerGameCalendar::Year(new_value), CalendarTime::MIN_YEAR, CalendarTime::MAX_YEAR);
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if (new_year == TimerGameCalendar::year) return TimerGameCalendar::year.base();
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TimerGameCalendar::YearMonthDay ymd = TimerGameCalendar::ConvertDateToYMD(TimerGameCalendar::date);
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TimerGameCalendar::Date new_calendar_date = TimerGameCalendar::ConvertYMDToDate(new_year, ymd.month, ymd.day);
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TimerGameCalendar::SetDate(new_calendar_date, TimerGameCalendar::date_fract);
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/* If not using wallclock units, we keep economy date in sync with calendar date and must change it also. */
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if (!TimerGameEconomy::UsingWallclockUnits()) {
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/* Keep economy and calendar dates synced. */
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TimerGameEconomy::Date new_economy_date{new_calendar_date.base()};
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/* Shift cached dates before we change the date. */
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for (auto v : Vehicle::Iterate()) v->ShiftDates(new_economy_date - TimerGameEconomy::date);
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LinkGraphSchedule::instance.ShiftDates(new_economy_date - TimerGameEconomy::date);
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/* Now it's safe to actually change the date. */
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TimerGameEconomy::SetDate(new_economy_date, TimerGameEconomy::date_fract);
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}
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CalendarEnginesMonthlyLoop();
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SetWindowDirty(WC_STATUS_BAR, 0);
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InvalidateWindowClassesData(WC_BUILD_STATION, 0);
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InvalidateWindowClassesData(WC_BUS_STATION, 0);
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InvalidateWindowClassesData(WC_TRUCK_STATION, 0);
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InvalidateWindowClassesData(WC_BUILD_OBJECT, 0);
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InvalidateWindowClassesData(WC_FINANCES, 0);
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ResetSignalVariant();
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return TimerGameCalendar::year.base();
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}
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/**
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* Allow (or disallow) a change of the maximum allowed heightlevel.
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* @param new_value new value
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* @return New value (or unchanged old value) of the maximum
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* allowed heightlevel value.
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*/
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static int32_t ClickChangeMaxHlCheat(int32_t new_value, int32_t)
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{
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new_value = Clamp(new_value, MIN_MAP_HEIGHT_LIMIT, MAX_MAP_HEIGHT_LIMIT);
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/* Check if at least one mountain on the map is higher than the new value.
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* If yes, disallow the change. */
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for (const auto t : Map::Iterate()) {
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if ((int32_t)TileHeight(t) > new_value) {
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ShowErrorMessage(STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN, INVALID_STRING_ID, WL_ERROR);
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/* Return old, unchanged value */
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return _settings_game.construction.map_height_limit;
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}
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}
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/* Execute the change and reload GRF Data */
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_settings_game.construction.map_height_limit = new_value;
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ReloadNewGRFData();
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/* The smallmap uses an index from heightlevels to colours. Trigger rebuilding it. */
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InvalidateWindowClassesData(WC_SMALLMAP, 2);
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return _settings_game.construction.map_height_limit;
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}
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/** Available cheats. */
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enum CheatNumbers {
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CHT_MONEY, ///< Change amount of money.
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CHT_CHANGE_COMPANY, ///< Switch company.
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CHT_EXTRA_DYNAMITE, ///< Dynamite anything.
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CHT_CROSSINGTUNNELS, ///< Allow tunnels to cross each other.
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CHT_NO_JETCRASH, ///< Disable jet-airplane crashes.
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CHT_SETUP_PROD, ///< Allow manually editing of industry production.
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CHT_STATION_RATING, ///< Fix station ratings at 100%.
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CHT_EDIT_MAX_HL, ///< Edit maximum allowed heightlevel
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CHT_CHANGE_DATE, ///< Do time traveling.
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CHT_NUM_CHEATS, ///< Number of cheats.
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};
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/**
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* Signature of handler function when user clicks at a cheat.
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* @param new_value The new value.
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* @param change_direction Change direction (+1, +1), \c 0 for boolean settings.
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*/
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typedef int32_t CheckButtonClick(int32_t new_value, int32_t change_direction);
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/** Information of a cheat. */
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struct CheatEntry {
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VarType type; ///< type of selector
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StringID str; ///< string with descriptive text
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void *variable; ///< pointer to the variable
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bool *been_used; ///< has this cheat been used before?
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CheckButtonClick *proc;///< procedure
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};
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/**
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* The available cheats.
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* Order matches with the values of #CheatNumbers
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*/
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static const CheatEntry _cheats_ui[] = {
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{SLE_INT32, STR_CHEAT_MONEY, &_money_cheat_amount, &_cheats.money.been_used, &ClickMoneyCheat },
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{SLE_UINT8, STR_CHEAT_CHANGE_COMPANY, &_local_company, &_cheats.switch_company.been_used, &ClickChangeCompanyCheat },
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{SLE_BOOL, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used, nullptr },
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{SLE_BOOL, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value, &_cheats.crossing_tunnels.been_used, nullptr },
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{SLE_BOOL, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, nullptr },
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{SLE_BOOL, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, &ClickSetProdCheat },
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{SLE_BOOL, STR_CHEAT_STATION_RATING, &_cheats.station_rating.value, &_cheats.station_rating.been_used, nullptr },
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{SLE_UINT8, STR_CHEAT_EDIT_MAX_HL, &_settings_game.construction.map_height_limit, &_cheats.edit_max_hl.been_used, &ClickChangeMaxHlCheat },
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{SLE_INT32, STR_CHEAT_CHANGE_DATE, &TimerGameCalendar::year, &_cheats.change_date.been_used, &ClickChangeDateCheat },
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};
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static_assert(CHT_NUM_CHEATS == lengthof(_cheats_ui));
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/** Widget definitions of the cheat GUI. */
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static constexpr NWidgetPart _nested_cheat_widgets[] = {
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_CLOSEBOX, COLOUR_GREY),
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NWidget(WWT_CAPTION, COLOUR_GREY), SetStringTip(STR_CHEATS, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
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NWidget(WWT_SHADEBOX, COLOUR_GREY),
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NWidget(WWT_STICKYBOX, COLOUR_GREY),
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EndContainer(),
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NWidget(WWT_PANEL, COLOUR_GREY, WID_C_PANEL), EndContainer(),
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};
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/** GUI for the cheats. */
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struct CheatWindow : Window {
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int clicked;
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int clicked_widget;
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uint line_height;
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Dimension icon; ///< Dimension of company icon sprite
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CheatWindow(WindowDesc &desc) : Window(desc)
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{
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this->InitNested();
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}
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void OnInit() override
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{
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this->icon = GetSpriteSize(SPR_COMPANY_ICON);
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}
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void DrawWidget(const Rect &r, WidgetID widget) const override
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{
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if (widget != WID_C_PANEL) return;
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const Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
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int y = ir.top;
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bool rtl = _current_text_dir == TD_RTL;
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uint button_left = rtl ? ir.right - SETTING_BUTTON_WIDTH : ir.left;
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uint text_left = ir.left + (rtl ? 0 : WidgetDimensions::scaled.hsep_wide + SETTING_BUTTON_WIDTH);
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uint text_right = ir.right - (rtl ? WidgetDimensions::scaled.hsep_wide + SETTING_BUTTON_WIDTH : 0);
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int text_y_offset = (this->line_height - GetCharacterHeight(FS_NORMAL)) / 2;
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int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
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int icon_y_offset = (this->line_height - this->icon.height) / 2;
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for (int i = 0; i != lengthof(_cheats_ui); i++) {
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const CheatEntry *ce = &_cheats_ui[i];
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switch (ce->type) {
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case SLE_BOOL: {
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bool on = (*(bool*)ce->variable);
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DrawBoolButton(button_left, y + button_y_offset, on, true);
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SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
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break;
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}
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default: {
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int32_t val = (int32_t)ReadValue(ce->variable, ce->type);
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/* Draw [<][>] boxes for settings of an integer-type */
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DrawArrowButtons(button_left, y + button_y_offset, COLOUR_YELLOW, clicked - (i * 2), true, true);
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switch (ce->str) {
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/* Display date for change date cheat */
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case STR_CHEAT_CHANGE_DATE: SetDParam(0, TimerGameCalendar::date); break;
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/* Draw coloured flag for change company cheat */
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case STR_CHEAT_CHANGE_COMPANY: {
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SetDParam(0, val + 1);
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uint offset = WidgetDimensions::scaled.hsep_indent + GetStringBoundingBox(ce->str).width;
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DrawCompanyIcon(_local_company, rtl ? text_right - offset - WidgetDimensions::scaled.hsep_indent : text_left + offset, y + icon_y_offset);
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break;
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}
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default: SetDParam(0, val);
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}
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break;
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}
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}
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DrawString(text_left, text_right, y + text_y_offset, ce->str);
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y += this->line_height;
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}
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}
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void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
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{
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if (widget != WID_C_PANEL) return;
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uint width = 0;
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for (const auto &ce : _cheats_ui) {
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switch (ce.type) {
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case SLE_BOOL:
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SetDParam(0, STR_CONFIG_SETTING_ON);
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width = std::max(width, GetStringBoundingBox(ce.str).width);
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SetDParam(0, STR_CONFIG_SETTING_OFF);
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width = std::max(width, GetStringBoundingBox(ce.str).width);
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break;
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default:
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switch (ce.str) {
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/* Display date for change date cheat */
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case STR_CHEAT_CHANGE_DATE:
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SetDParam(0, TimerGameCalendar::ConvertYMDToDate(CalendarTime::MAX_YEAR, 11, 31));
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width = std::max(width, GetStringBoundingBox(ce.str).width);
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break;
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/* Draw coloured flag for change company cheat */
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case STR_CHEAT_CHANGE_COMPANY:
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SetDParamMaxValue(0, MAX_COMPANIES);
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width = std::max(width, GetStringBoundingBox(ce.str).width + WidgetDimensions::scaled.hsep_wide);
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break;
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default:
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SetDParam(0, INT64_MAX);
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width = std::max(width, GetStringBoundingBox(ce.str).width);
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break;
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}
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break;
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}
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}
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this->line_height = std::max<uint>(this->icon.height, SETTING_BUTTON_HEIGHT);
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this->line_height = std::max<uint>(this->line_height, GetCharacterHeight(FS_NORMAL)) + WidgetDimensions::scaled.framerect.Vertical();
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size.width = width + WidgetDimensions::scaled.hsep_wide * 2 + SETTING_BUTTON_WIDTH;
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size.height = WidgetDimensions::scaled.framerect.Vertical() + this->line_height * lengthof(_cheats_ui);
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}
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void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
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{
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if (widget != WID_C_PANEL) return;
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Rect r = this->GetWidget<NWidgetBase>(WID_C_PANEL)->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
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uint btn = (pt.y - r.top) / this->line_height;
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int x = pt.x - r.left;
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bool rtl = _current_text_dir == TD_RTL;
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if (rtl) x = r.Width() - 1 - x;
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if (btn >= lengthof(_cheats_ui)) return;
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const CheatEntry *ce = &_cheats_ui[btn];
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int value = (int32_t)ReadValue(ce->variable, ce->type);
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int oldvalue = value;
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if (btn == CHT_CHANGE_DATE && x >= SETTING_BUTTON_WIDTH) {
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/* Click at the date text directly. */
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clicked_widget = CHT_CHANGE_DATE;
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SetDParam(0, value);
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ShowQueryString(STR_JUST_INT, STR_CHEAT_CHANGE_DATE_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
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return;
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} else if (btn == CHT_EDIT_MAX_HL && x >= SETTING_BUTTON_WIDTH) {
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clicked_widget = CHT_EDIT_MAX_HL;
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SetDParam(0, value);
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ShowQueryString(STR_JUST_INT, STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
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return;
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}
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/* Not clicking a button? */
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if (!IsInsideMM(x, 0, SETTING_BUTTON_WIDTH)) return;
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*ce->been_used = true;
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switch (ce->type) {
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case SLE_BOOL:
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value ^= 1;
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if (ce->proc != nullptr) ce->proc(value, 0);
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break;
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default:
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/* Take whatever the function returns */
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value = ce->proc(value + ((x >= SETTING_BUTTON_WIDTH / 2) ? 1 : -1), (x >= SETTING_BUTTON_WIDTH / 2) ? 1 : -1);
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/* The first cheat (money), doesn't return a different value. */
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if (value != oldvalue || btn == CHT_MONEY) this->clicked = btn * 2 + 1 + ((x >= SETTING_BUTTON_WIDTH / 2) != rtl ? 1 : 0);
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break;
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}
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if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64_t)value);
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this->SetTimeout();
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this->SetDirty();
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}
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void OnTimeout() override
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{
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this->clicked = 0;
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this->SetDirty();
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}
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void OnQueryTextFinished(std::optional<std::string> str) override
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{
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/* Was 'cancel' pressed or nothing entered? */
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if (!str.has_value() || str->empty()) return;
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const CheatEntry *ce = &_cheats_ui[clicked_widget];
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int oldvalue = (int32_t)ReadValue(ce->variable, ce->type);
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int value = atoi(str->c_str());
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*ce->been_used = true;
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value = ce->proc(value, value - oldvalue);
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if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64_t)value);
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this->SetDirty();
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}
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IntervalTimer<TimerGameCalendar> daily_interval = {{TimerGameCalendar::MONTH, TimerGameCalendar::Priority::NONE}, [this](auto) {
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this->SetDirty();
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}};
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};
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/** Window description of the cheats GUI. */
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static WindowDesc _cheats_desc(
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WDP_AUTO, "cheats", 0, 0,
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WC_CHEATS, WC_NONE,
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0,
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_nested_cheat_widgets
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);
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/** Open cheat window. */
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void ShowCheatWindow()
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{
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CloseWindowById(WC_CHEATS, 0);
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new CheatWindow(_cheats_desc);
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}
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