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Features: * network core is dynamicly loaded when needed (-n isn't needed anymore) for easy switching between single and multiplayer. But commandline shortcuts are still enabled: -n = autodetect network server -n [ip] = connect to the server * udp now uses 2 different ports - you can run 1 server and serveral clients on one pc - the clients udp-socket gets unloaded when the network game starts - the servers udp-sockets remains online to allow the network gui to detect itself * new gameinfo structure this struct is available for every online/lan game * dynamic NetworkGameList |
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american.txt | ||
czech.txt | ||
danish.txt | ||
dutch.txt | ||
english.txt | ||
french.txt | ||
galician.txt | ||
german.txt | ||
hungarian.txt | ||
italian.txt | ||
norwegian.txt | ||
origveh.txt | ||
polish.txt | ||
slovak.txt | ||
swedish.txt |