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compat
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Remove: Hidden setting for adjacent stations (#12862)
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2024-11-06 14:11:07 -05:00 |
afterload.cpp
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Change: Store water tile flooding state in the map.
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2024-11-06 19:44:14 +00:00 |
ai_sl.cpp
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Codefix: Avoid type-casting function pointer with incorrect type. (#12929)
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2024-09-12 06:49:45 +01:00 |
airport_sl.cpp
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animated_tile_sl.cpp
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autoreplace_sl.cpp
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cargomonitor_sl.cpp
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Codechange: Use map.emplace() instead of map.insert(std::pair).
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2024-04-20 10:25:20 +01:00 |
cargopacket_sl.cpp
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cheat_sl.cpp
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CMakeLists.txt
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company_sl.cpp
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Fix #12901: Savegame format of company allow lists
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2024-09-14 15:32:48 +01:00 |
depot_sl.cpp
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economy_sl.cpp
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engine_sl.cpp
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game_sl.cpp
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Codefix: Avoid type-casting function pointer with incorrect type. (#12929)
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2024-09-12 06:49:45 +01:00 |
gamelog_sl.cpp
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Codechange: Construct string_view with first+last. (#12568)
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2024-04-24 21:29:33 +01:00 |
goal_sl.cpp
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group_sl.cpp
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Change: Use per-company group numbers. (#12297)
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2024-05-07 19:01:28 +00:00 |
industry_sl.cpp
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Codechange: Add constants for original input/output cargo counts. (#12548)
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2024-04-20 20:50:48 +01:00 |
labelmaps_sl.cpp
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Add: Apply rail/road type conversion when NewGRFs are updated mid-game.
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2024-11-06 19:04:44 +00:00 |
league_sl.cpp
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linkgraph_sl.cpp
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Codechange: Let's use this new emplace_back() thing. (#13081)
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2024-11-15 20:28:17 +00:00 |
map_sl.cpp
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misc_sl.cpp
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Codechange: Add a priority field to TimerGameTick::TPeriod
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2024-04-25 20:08:24 +02:00 |
newgrf_sl.cpp
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newgrf_sl.h
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object_sl.cpp
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oldloader_sl.cpp
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Codechange: Add AssignBit function to assign the value of a single bit (#12934)
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2024-09-10 08:36:58 -04:00 |
oldloader.cpp
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Codechange: Replace all FILE * with FileHandle RAII class. (#12718)
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2024-09-16 08:45:26 +01:00 |
oldloader.h
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Codechange: Replace all FILE * with FileHandle RAII class. (#12718)
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2024-09-16 08:45:26 +01:00 |
order_sl.cpp
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Codechange: move knowledge about 'packed' orders to the saveload code
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2024-04-20 11:58:07 +02:00 |
randomizer_sl.cpp
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saveload_error.hpp
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saveload_filter.h
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saveload_internal.h
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Fix #12831: Delay vehicle cache init to after map upgrades in load
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2024-10-25 17:05:59 +02:00 |
saveload.cpp
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Fix 908ee729 : Inverted condition prevented actually writing data to files. (#12941)
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2024-09-16 13:45:23 +00:00 |
saveload.h
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Change: Store water tile flooding state in the map.
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2024-11-06 19:44:14 +00:00 |
settings_sl.cpp
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Codechange: Remove unused size field from struct SaveLoad (#12859)
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2024-07-14 14:30:35 -04:00 |
signs_sl.cpp
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station_sl.cpp
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Codechange: Add AssignBit function to assign the value of a single bit (#12934)
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2024-09-10 08:36:58 -04:00 |
storage_sl.cpp
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story_sl.cpp
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strings_sl.cpp
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subsidy_sl.cpp
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town_sl.cpp
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Codechange: use TileDiffXY(0, 0) over magic 0
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2024-10-20 15:49:32 +02:00 |
vehicle_sl.cpp
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Fix #12831: Delay vehicle cache init to after map upgrades in load
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2024-10-25 17:05:59 +02:00 |
water_regions_sl.cpp
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waypoint_sl.cpp
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Codechange: Use find_if to find waypoint StationSpec when converting old savegames. (#12865)
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2024-07-17 11:40:17 +01:00 |