OpenTTD/src/yapf/follow_track.cpp
rubidium 66bbf336c6 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00

48 lines
1.3 KiB
C++

/* $Id$ */
#include "../stdafx.h"
#include "yapf.hpp"
#include "follow_track.hpp"
void FollowTrackInit(FollowTrack_t *This, const Vehicle* v)
{
CFollowTrackWater& F = *(CFollowTrackWater*) This;
F.Init(v, NULL);
}
bool FollowTrackWater(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td)
{
CFollowTrackWater& F = *(CFollowTrackWater*) This;
return F.Follow(old_tile, old_td);
}
bool FollowTrackRoad(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td)
{
CFollowTrackRoad& F = *(CFollowTrackRoad*) This;
return F.Follow(old_tile, old_td);
}
bool FollowTrackRail(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td)
{
CFollowTrackRail& F = *(CFollowTrackRail*) This;
return F.Follow(old_tile, old_td);
}
bool FollowTrackWaterNo90(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td)
{
CFollowTrackWaterNo90& F = *(CFollowTrackWaterNo90*) This;
return F.Follow(old_tile, old_td);
}
bool FollowTrackRoadNo90(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td)
{
CFollowTrackRoadNo90& F = *(CFollowTrackRoadNo90*) This;
return F.Follow(old_tile, old_td);
}
bool FollowTrackRailNo90(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td)
{
CFollowTrackRailNo90& F = *(CFollowTrackRailNo90*) This;
return F.Follow(old_tile, old_td);
}