OpenTTD/table
2005-11-03 15:25:45 +00:00
..
ai_rail.h
animcursors.h
autorail.h
bridge_land.h (svn r3118) Name 3 palette modifiers properly (belugas) 2005-11-02 13:06:07 +00:00
build_industry.h
clear_land.h
engines.h
files.h
genland.h
industry_land.h
landscape_const.h
landscape_sprite.h (svn r3125) Symbolic names for skiping sprites and the end of the sprite list 2005-11-03 15:25:45 +00:00
namegen.h
palettes.h
road_land.h
roadveh.h
sprites.h (svn r3118) Name 3 palette modifiers properly (belugas) 2005-11-02 13:06:07 +00:00
station_land.h (svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums 2005-10-31 10:23:58 +00:00
town_land.h (svn r3118) Name 3 palette modifiers properly (belugas) 2005-11-02 13:06:07 +00:00
track_land.h (svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums 2005-10-31 10:23:58 +00:00
train_cmd.h
tree_land.h
unmovable_land.h
water_land.h