Landscape
Five
arrays are used to encode the information of the contents of the tile.
This can be seen in the Landscape
document. This page tries to give an overview of used and free bits of
the array so you can quickly see what is used and what is not.
- O
- bit is free
- X
- bit is used
type |
_map_owner[L1] |
_map2[L2] |
_map3[lo& hi,L3] |
_map_type_and_height[L4] |
_map5[L5] |
ground |
XXXX XXXX |
OOOO OOOO OOOO OOOO |
XXXX OOOO OOXX XXXX |
XXXX XXXX |
XXXX XOXX |
rail |
XXXX XXXX |
XXXX XXXX OOOO OOOO
|
XXXX XXXX XXXO OOOO
|
XXXX XXXX |
XXXX XXXX
|
|
-inherit- |
OOOO OOOO OOOO OOOO |
XXXX XOOO XXXX XXXX |
-inherit- |
XXXO OOXX |
road |
XXXX XXXX |
XXXX XXXX XXXX XXXX |
OOOO OOOO XXXX XXXX |
XXXX XXXX |
XXXX XXXX |
|
-inherit- |
XXXX XXXX XXXX XXXX |
XXXX XXXX XXXX XXXX |
-inherit- |
OOXX XXXX |
|
-inherit- |
OOOO OOOO OOOO OOOO |
OOOO OOOO OOOO OOOX |
-inherit- |
XXXX XXXX |
town |
XXXX XXXX |
XXXX XXXX XXXX XXXX
|
XXXX XXXX XXXX XXXX
|
XXXX XXXX |
XXXX XXOX |
trees |
XXXX XXXX |
XXXX XXOO OOOO OOOO |
XXXX XXXX OOXX XXXX |
XXXX XXXX |
XXXO OOXX |
station |
XXXX XXXX |
XXXX XXXX XXXX XXXX |
XXXX XOOO XXXX XXXX |
XXXX XXXX |
XXXX XXXX |
water |
XXXX XXXX |
OOOO OOOO OOOO OOOO |
OOOO OOOO OOOO OOOO |
XXXX XXXX |
XXXX XXXX |
industry |
XXXX XOOX |
XXXX XXXX XXXX XXXX |
OOOO OOOO OOOO OOOO |
XXXX XXXX |
XXXX XXXX |
|
-inherit- |
-inherit- |
XXXX XXXX OOOO OOOO |
-inherit- |
-inherit- |
|
-inherit- |
-inherit- |
XXXX XXXX XXXX XXXX |
-inherit- |
-inherit- |
|
XXXX
XXXX |
-inherit- |
-inherit- |
-inherit- |
-inherit- |
|
-inherit- |
-inherit- |
-inherit- |
-inherit- |
-inherit- |
|
XXXX XXOX |
-inherit- |
-inherit- |
-inherit- |
-inherit- |
tunnel |
XXXX XXXX |
OOOO OOOO OOOO OOOO |
XXXX OOOO OOOO OOOX |
XXXX XXXX |
XXXX XXXX |
|
XXXX XXXX |
XXXX XXXX OOOO OOOO |
XXXX XXXX OOOO OOOX |
XXXX XXXX |
XXXX XXXX |
various (HQ) |
XXXX XXXX |
OOOO OOOO OOOO OOOO |
OOOO OOOO OOOO OOOO |
XXXX XXXX |
XXXX XXXX |