/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file spritefontcache.h Sprite font cache implementation definition. */ #ifndef SPRITEFONTCACHE_H #define SPRITEFONTCACHE_H #include "../fontcache.h" /** Font cache for fonts that are based on a freetype font. */ class SpriteFontCache : public FontCache { public: SpriteFontCache(FontSize fs); void ClearFontCache() override; const Sprite *GetGlyph(GlyphID key) override; uint GetGlyphWidth(GlyphID key) override; bool GetDrawGlyphShadow() override; GlyphID MapCharToGlyph(char32_t key, bool allow_fallback = true) override; std::string GetFontName() override { return "sprite"; } bool IsBuiltInFont() override { return true; } }; #endif /* SPRITEFONTCACHE_H */