Commit Graph

4 Commits

Author SHA1 Message Date
rubidium
c1359d6d8a (svn r22995) [1.1] -Backport from trunk:
- Fix: [NoAI] Do not return ERR_UNKNOWN when the vehicle would become too long (r22988)
- Fix: Draw buoy sprite without outline on the map, fix minor issues with original graphics (r22974, r22973, r22971, r22962)
- Fix: [NewGRF] Strip newlines from NewGRF strings that should not have newlines, e.g. the NewGRF's name [FS#4769] (r22970)
2011-10-04 20:22:46 +00:00
rubidium
e43d961737 (svn r22393) [1.1] -Backport from trunk:
- Fix: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection [FS#4601] (r22387)
- Fix: When the last AI company gets removed, the 'dead' state was not reset in the AI debug window [FS#4602] (r22386)
- Fix: No client error packet was sent to the admin bots [FS#4585] (r22384)
- Fix: Recolouring of silicon bridge was done incorrectly (r22380, r22379, r22378)
2011-04-30 20:50:41 +00:00
rubidium
43692e514c (svn r21251) -Fix (r20950): toyland sprites were forgotten 2010-11-18 23:51:08 +00:00
rubidium
c5015bb5bd (svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled. 2010-10-24 15:49:38 +00:00