frosch
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d0eff986be
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(svn r25570) -Add: cache for ParagraphLayouts.
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2013-07-06 19:00:33 +00:00 |
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rubidium
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1efc64fa7d
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(svn r25553) -Fix [FS#5530]: provide a warning when no vehicles are available, and tell what to do in that case
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2013-07-02 18:57:26 +00:00 |
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rubidium
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5b2a5ac790
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(svn r25506) -Document: a function, and name it slightly better
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2013-06-28 21:11:35 +00:00 |
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fonsinchen
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c32eea02dd
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(svn r25354) -Add: link graph schedule and typedefs for LinkGraph and related classes
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2013-06-09 12:58:37 +00:00 |
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frosch
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23ba42b66c
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(svn r25291) -Add: WindowDesc ability to load and store information in a config file.
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2013-05-26 19:27:22 +00:00 |
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peter1138
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5bffc704f9
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(svn r24974) -Fix [FS#5279]: Honour pause_on_newgame setting when running as a dedicated server.
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2013-02-05 21:41:32 +00:00 |
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planetmaker
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c24374f99c
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
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frosch
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d1ab0f03bc
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(svn r24790) -Remove: Classic difficulty profiles.
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2012-12-05 19:36:41 +00:00 |
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frosch
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4471f6bca8
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(svn r24716) -Feature(ette): Reset engine pool when starting a scenario.
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2012-11-12 20:13:51 +00:00 |
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planetmaker
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e83cab150b
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(svn r24485) -Fix: Clarify description of command line option -n
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2012-08-20 13:12:12 +00:00 |
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frosch
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b11b0bb0e2
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(svn r24482) -Fix [FS#5232] (r24180): Do not call RebuildSubsidisedSourceAndDestinationCache() before subsidy savegame conversion is finished.
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2012-08-18 11:38:06 +00:00 |
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frosch
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73706925d1
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(svn r24388) -Fix [FS#5233]: Do not consider not finding a particular base set critical; just load a different one and display an in-game error later on.
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2012-07-08 18:41:50 +00:00 |
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rubidium
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b926277caf
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(svn r24180) -Codechange/feature-ish: add cache checker for the town's cache
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2012-04-25 21:06:31 +00:00 |
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rubidium
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27d9808f45
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(svn r24155) -Fix: the music volume was set too early during startup; at a moment the configuration file wasn't read yet
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2012-04-19 20:08:51 +00:00 |
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alberth
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b57bef91a1
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(svn r24099) -Add: Output list of -d option facilities with in the help text.
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2012-04-07 20:55:55 +00:00 |
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rubidium
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e185c2f609
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(svn r23963) -Fix [FS#5072]: do not look for missing sprites twice during startup
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2012-02-18 17:42:27 +00:00 |
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frosch
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428e5d3103
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(svn r23839) -Feature: Allow command line options -e and -g to be combined to load saves/scenarios directly into SE.
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2012-01-22 18:37:01 +00:00 |
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rubidium
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531e501b5a
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(svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp
|
2012-01-04 22:08:43 +00:00 |
|
rubidium
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6d6be50ae0
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
|
truebrain
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c99950c215
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(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console
|
2011-12-19 20:55:56 +00:00 |
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truebrain
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12aa5b6a58
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(svn r23604) -Add: initial support for GameScripts
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2011-12-19 20:50:54 +00:00 |
|
rubidium
|
d0e7b0fd9d
|
(svn r23580) -Codechange: put the infrastructure maintenance cache testing behind the desync debug level guard, improving the game's speed significantly
|
2011-12-17 21:20:41 +00:00 |
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yexo
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b4fdba2fb3
|
(svn r23490) -Add [FS#2750]: OpenBrowser function to open a browser on major OSes
|
2011-12-11 11:47:08 +00:00 |
|
rubidium
|
2bf0fc3c5c
|
(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
|
2011-12-10 15:16:58 +00:00 |
|
rubidium
|
58423b26d1
|
(svn r23474) -Codechange: move the declaration error related functions to error.h
|
2011-12-10 13:54:10 +00:00 |
|
rubidium
|
5891099f24
|
(svn r23422) -Fix [FS#4863] (r22797): the default palette setting wasn't applied correctly anymore as the configuration file is loaded after the first NewGRF scan
|
2011-12-04 11:18:43 +00:00 |
|
rubidium
|
a37e8ebe43
|
(svn r23417) -Fix: wrong argument to printf
|
2011-12-03 23:47:42 +00:00 |
|
michi_cc
|
d30fcd4e35
|
(svn r23411) -Add: Company infrastructure counts for rail.
|
2011-12-03 23:40:13 +00:00 |
|
truebrain
|
cc12942d70
|
(svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too
|
2011-12-01 12:03:34 +00:00 |
|
rubidium
|
9512838a5e
|
(svn r23275) -Codechange: allow loading of the monospace (freetype) font at another moment than the other fonts
|
2011-11-20 11:59:36 +00:00 |
|
rubidium
|
0a4a75b0af
|
(svn r23273) -Codechange: allow passing a MissingGlyphSearcher to CheckForMissingGlyphs (default to the language pack strings)
|
2011-11-20 11:52:11 +00:00 |
|
rubidium
|
542c61397c
|
(svn r23271) -Codechange: don't repeatedly initialise and free the freetype library
|
2011-11-20 08:08:13 +00:00 |
|
rubidium
|
ea54c38e2c
|
(svn r23246) -Codechange: move searching/loading music/sound sets/drivers to later in the process so we could get rid of errors related to that being dumped onto the console
|
2011-11-17 21:21:45 +00:00 |
|
rubidium
|
02b884d923
|
(svn r23244) -Feature: if the installation is ananas, try to get the b without b installed
|
2011-11-17 21:17:17 +00:00 |
|
rubidium
|
6e31c2f068
|
(svn r23241) -Codechange: make the decision when to go to the custom drawn cursor more prominently during the initialisation of OpenTTD
|
2011-11-17 21:09:08 +00:00 |
|
rubidium
|
834eac49fd
|
(svn r23224) -Codechange: first load the config file partially so we can push scanning AIs to later in the process (when the GUI is showing the progress bar)
|
2011-11-14 21:42:54 +00:00 |
|
rubidium
|
4ae8bbea07
|
(svn r23222) -Codechange: reduce tar scanning calls to the bare minimum
|
2011-11-14 21:40:39 +00:00 |
|
rubidium
|
6d991b3b10
|
(svn r23217) -Codechange: introduce the concept of scanning only in a limited set of sub directories
|
2011-11-14 21:30:37 +00:00 |
|
rubidium
|
7fd1e1df81
|
(svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free
|
2011-11-12 13:00:29 +00:00 |
|
rubidium
|
1f823f89a1
|
(svn r23123) -Fix [FS#4790] (r22792): variable was initialised at the wrong moment making things with the cursor go wrong
|
2011-11-06 09:37:26 +00:00 |
|
yexo
|
433f74edd9
|
(svn r23065) -Add: -q option to read a savegame, write some general info and exit
|
2011-10-30 13:47:45 +00:00 |
|
michi_cc
|
c575b5bbd7
|
(svn r23000) -Feature: Base graphics sets can now specify a preferred blitter which OpenTTD uses to decide which blitter to load.
|
2011-10-04 21:35:47 +00:00 |
|
michi_cc
|
65637d8941
|
(svn r22874) -Fix [FS#4747]: Check size of various buffers before allocation. (monoid)
|
2011-09-02 20:16:41 +00:00 |
|
rubidium
|
432b1a4aff
|
(svn r22830) -Codechange: move more logic to after the scanning of NewGRFs
|
2011-08-24 17:04:18 +00:00 |
|
rubidium
|
0061b5f184
|
(svn r22822) -Codechange: make a distinction between base sets and newgrfs for their directory
|
2011-08-24 13:33:49 +00:00 |
|
rubidium
|
9fe4b959ac
|
(svn r22818) -Fix [FS#4742] (r22796, rlongago): don't spawn threads for world generation and NewGRF scanning when using the dedicated or null video driver regardless of the used blitter
|
2011-08-24 12:11:10 +00:00 |
|
rubidium
|
23e5720392
|
(svn r22799) -Fix (r22792): compile failure when there is no networking support
|
2011-08-21 13:10:19 +00:00 |
|
rubidium
|
5ea6064fab
|
(svn r22795) -Codechange: load the intro game the first time without NewGRFs
|
2011-08-21 12:52:24 +00:00 |
|
rubidium
|
5e7abe58f9
|
(svn r22792) -Codechange: use scan callback for initial NewGRF scanning
|
2011-08-21 12:50:47 +00:00 |
|
rubidium
|
421053a694
|
(svn r22788) -Codechange: move modal progress related functions and variables to progress.cpp/h
|
2011-08-21 12:48:46 +00:00 |
|