Rubidium
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eaae0bb5e7
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
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2023-07-19 19:30:14 +02:00 |
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Rubidium
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d9e93edc8b
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Codechange: replace 'const char *' script API parameters with std::string
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2023-05-14 22:54:10 +02:00 |
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SamuXarick
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f225f36c3d
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Change: Allow GS access to ScriptGameSettings.IsDisabledVehicleType
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2023-04-17 17:59:16 +02:00 |
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glx22
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e784915b27
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Codechange: Use SQInteger for generic numbers in script_gamesettings
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2023-03-06 00:32:12 +01:00 |
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S. D. Cloudt
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13cc8a0cee
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
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planetmaker
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c24374f99c
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
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rubidium
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22637f139f
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
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truebrain
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e53b2f2ab0
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(svn r23616) -Add: ScriptGameSettings::SetValue, to set gamesettings (GameScript only)
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2011-12-19 20:57:43 +00:00 |
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truebrain
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436cf09923
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(svn r23614) -Add: more API functions exposed to NoGo (part 1)
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2011-12-19 20:57:23 +00:00 |
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truebrain
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4d91f645c1
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(svn r23370) -Add: support @api tag in API header files, to select which API should receive the defined classes and functions
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2011-11-29 23:27:26 +00:00 |
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truebrain
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98103121d4
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(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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2011-11-29 23:15:35 +00:00 |
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truebrain
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afdb67a353
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(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
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2011-11-29 23:07:38 +00:00 |
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